MP task #47: DISPROVE the Entity-layout root cause; correct the record
The prior commit (c78662a) filed cross-pod damage failure under a "cross-TU Entity/EntityID layout divergence" (and the P5 base-region audit). A compile-time offsetof probe injected into BOTH translation units disproves that: game/reconstructed AND engine/MUNGA compute an IDENTICAL Entity layout -- sizeof(Entity)=444 offsetof(entityID)=380 (0x17C) offsetof(ownerID)=388 offsetof(simulationFlags)=32 offsetof(Mech,entityID)=380 (Entity subobject at 0) So Entity::Dispatch reads this->entityID at the SAME offset mech4's GetEntityID() does -- there is no per-TU read difference, and the logged 3:22 (mech4 candidate) vs 3:19 (engine Dispatch) cannot be one object read two ways. Those lines were different objects/messages, mis-correlated. The distinct, REAL P5 "base-region layout divergence" (HARD_PROBLEMS.md) is about raw-offset stomps at this+0x2d4..0x2f0 -- far above entityID -- and is unrelated to #47. Changes: - Revert the committed BT_MP_NET engine diagnostics (ENTITY/EVENT/ NTTMGR/RECEIVER/L4NET) to the cleana9c3e96baseline -- those are the very instruments that produced the mis-correlated data. - mech4 BT_MP_FORCE_DMG hook: dispatch via the real m->Dispatch(&td) path (no false id stamping); comment records the offsetof finding. - context/multiplayer.md: layout-divergence RULED OUT; 3:22/3:19 marked unconfirmed; leading hypotheses reframed as H2 (wire host-relative (de)serialization) vs H3 (replicant id != master's registered key), to be distinguished by a 2-node run with per-message correlation. Solo un-regressed (mech walks + targets, 0 faults). Cross-pod delivery remains open, but the investigation is redirected off the wrong (large, structural) layout-audit path onto the EntityID wire/id-assignment path. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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Claude Fable 5
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c78662a0f1
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04a2049ce2
@@ -1140,14 +1140,6 @@ void L4NetworkManager::Send(
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//Net_Common_Ptr->Buffer_Length = (short)SEND_BUFFER_SIZE(packet_size);
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//send_packet_request->Socket_Ptr = l4host->GetNetworkSocket();
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//NetNub::SendCommand();
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// MP DIAGNOSTIC (task #47, BT_MP_NET): log every non-update send so a
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// dispatched cross-pod message (e.g. TakeDamage) is visible on the wire.
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// (Update records are msgID 6, ~144 bytes -- filtered out to cut noise.)
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if (getenv("BT_MP_NET") && !(message->messageID == 6 && message->messageLength <= 160))
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DEBUG_STREAM << "[mp-send] host=" << (long)host_ID << " client=" << (int)client
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<< " msgID=" << (int)message->messageID
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<< " len=" << (int)message->messageLength << "\n" << std::flush;
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send(l4host->GetNetworkSocket(), (char *)my_temp_packet, packet_size, 0);
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free(my_temp_packet);
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// Check for errors and abort if there were any
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