gauge-complete P4a: heat-leaf data fixes (radar heat-degradation authentic)
The gauge-complete-decode workflow found the "deep heat-leaf byte-exact re-base" is STALE -- the leaf layout already shipped byte-exact (alarm-unification/P7), and the real work is a small misidentified-field data fix (highest value, lowest risk): - Sensor radarPercent read the INHERITED heatEnergy (~1.3e7) -> hugely negative -> needed a bring-up guard forcing it to 1.0. The binary (@004b1c4c:1829) reads *(this[0x38]+0x158) = the subsystem's OWN DamageZone::damageLevel [0,1] (0 intact .. 1 destroyed). Fixed: radarPercent = RadarBaseline - GetSubsystemDamageLevel(); guard DELETED (damageLevel is engine-clamped). So the radar authentically degrades with sensor structural damage (RadarBaseline-damage, x0.5 on DegradationHeat, 0 on Failure). - New databinding-SAFE accessor MechSubsystem::GetSubsystemDamageLevel()/Set... reads the ENGINE DamageZone::damageLevel NAMED member (NOT the ReconDamageZone proxy, whose offset-0 structureLevel aliases the vtable ptr as a float = garbage). - HeatSink::HandleMessage msg==1: same misidentification -> SetSubsystemDamageLevel(0.5) (was linkedSinks->heatEnergy=0.5, wrong object+field). - MyomerCluster seek lamp: subsys+0x800 (OOB for 0x358 Myomers) -> currentSeekVoltageIndex @0x320 (the Emitter+0x3f0 analog; INFERRED -- ctor not in the assert-anchored export). - numericSpeed (~225 vs 61.5): verified NOT A BUG (NumericDisplaySpeed applies x3.6; the feed is correct u/s) -- closed, no code. No layout change (already byte-exact); pure data-read retargets. Verified DBASE+dev gauges: no crash, combat un-regressed (TARGET DESTROYED). (radarPercent degrade is only OBSERVABLE once per-subsystem damage routes to each engine DamageZone -- a separate task; today the sensor is undamaged so radarPercent = full 1.0, which is correct.) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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co-authored by
Claude Opus 4.8
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13f9c1f274
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12c4254aae
@@ -842,8 +842,11 @@ Logical
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{
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if (message == 1)
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{
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HeatSink *master = (HeatSink *)linkedSinks.Resolve();
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master->heatEnergy = 0.5f; // *(this[0x38]+0x158) = 0.5f
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// @004add6c:16948 *(this[0x38]+0x158) = 0.5 == damageZone->damageLevel = 0.5
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// this[0x38] is the inherited MechSubsystem damageZone (@0xE0), NOT linkedSinks
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// (@0x164): a message-driven "set this sink to half structural damage". The
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// prior read targeted the linked master's heatEnergy -- wrong object + field.
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SetSubsystemDamageLevel(0.5f);
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return True;
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}
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return HeatableSubsystem::HandleMessage(message); // FUN_004ac1d4
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