#118: the eject slot graphic returns -- vtbl+0x58 is DrawBitMapOpaque [T0]
The proper RE the corruption arc demanded: counting GRAPH2D.h's declared virtual order, GraphicsView vtbl+0x18 = SetColor and +0x24 = MoveToAbsolute land exactly -- and +0x58 is NOT DrawBitMap (+0x54) but the NEXT virtual, DrawBitMapOpaque(background, rotation, bmp, sx1, sy1, sx2, sy2). The wipe is a two-span OPAQUE draw with INVERTED fg/bg pairs -- the literal "inverse wipe" -- and FUN_004c5fb8 transcribes byte-exactly with the real signature (the ++level between spans is inclusive-bounds bookkeeping, no gap). The base ctor fields were already right (colors +0x94/+0x98, bitmap Size.x/y at +0x9C/+0xA0, decomp @004c5e84). BallisticWeaponCluster::ejectWipe re-wired (bteejtm.pcc <- PercentOfEject). Stress-verified: 4 gens dead + autofire jams + leak warning, weapon pages pristine end to end. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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co-authored by
Claude Fable 5
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5cd1947b65
commit
5a4ee55e4e
@@ -2021,12 +2021,13 @@ BallisticWeaponCluster::BallisticWeaponCluster(
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engPort, 0xc2, 0x85, "edestryd.pcc", 0, 0xff, (int *)&failedState, "TwoState"); // the destroyed X: bright when FAILED
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// ejectWipe (BitMapInverseWipeScalar @004c61c8): the round-EJECT progress
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// sweep -- bteejtm.pcc revealed column-by-column as the weapon's
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// PercentOfEject (@0x3F8) runs 0..1. Binary call (part_014.c:2312):
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// FUN_004c61c8(., rate, eng_mode, renderer, ownerID, engPort, 0xF, 0,
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// "bteejtm.pcc", 0, 0xFF, weapon+0x3f8, name). Reconstructed 2026-08-03
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// (#118 field report: the eject slot flashed EMPTY -- this was the
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// tracked-NULL stub).
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// sweep -- bteejtm.pcc as the weapon's PercentOfEject (@0x3F8) runs 0..1.
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// Binary call (part_014.c:2312): FUN_004c61c8(., rate, eng_mode,
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// renderer, ownerID, engPort, 0xF, 0, "bteejtm.pcc", 0, 0xFF,
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// weapon+0x3f8, name). RE-WIRED 2026-08-03 after the draw op was
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// properly settled: vtbl+0x58 = DrawBitMapOpaque, NOT DrawBitMap -- the
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// mis-guess was the striped-MFD corruption (gotcha #27; the wipe's
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// Execute in btl4gaug now carries the byte-exact two-span transcription).
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{
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extern Scalar *BTWeaponPercentOfEjectPtr(void *weapon);
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Scalar *ejectPct = BTWeaponPercentOfEjectPtr(subsystem_in);
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