Initial commit: bt411 -- standalone Windows BattleTech (Tesla 4.10 port)
Clean, self-contained extraction of the BattleTech-specific work from the
reverse-engineering workspace -- engine + game + content + build, with nothing
from Red Planet or the raw archive dumps. Builds green (Win32) and runs the
single-player drive->animate->target->fire->damage->destroy loop out of the box.
Layout:
engine/ MUNGA + MUNGA_L4 shared 2007 engine, carrying our BT render/loader
work (bgfload/L4D3D/L4VIDEO: BSL bit-slice decode, LOD/ground/shadow
models) + image codec; the minimal rp/ headers the audio HAL needs
game/ reconstructed BT logic + surviving-original BT source + fwd shims
+ WinMain launcher
content/ full runtime tree (BTL4.RES, VIDEO/, GAUGE/, AUDIO/, eggs, BTDPL.INI)
docs/ format specs + reconstruction ledgers
reference/ raw Ghidra pseudocode (recon source-of-truth) + decomp exporter
tools/ MP console emulator + map/resource scanners
One top-level CMake builds munga_engine lib + bt410_l4 game lib + btl4.exe.
All paths relativized (186 fwd shims + ~437 CMake abs paths -> repo-relative);
DXSDK is the one external, overridable via -DDXSDK. Verified: builds to a
byte-identical 2.27MB exe and runs combat (TARGET DESTROYED, 0 crashes) against
the bundled content.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,187 @@
|
||||
#pragma once
|
||||
|
||||
#include "entity.h"
|
||||
#include "boxsolid.h"
|
||||
#include "table.h"
|
||||
|
||||
//##########################################################################
|
||||
//##################### Explosion::ModelResource #####################
|
||||
//##########################################################################
|
||||
|
||||
struct Explosion__ModelResource
|
||||
{
|
||||
ObjectID resourceTableObjectID;
|
||||
Scalar explosionDuration;
|
||||
};
|
||||
|
||||
//##########################################################################
|
||||
//########################### Explosion ##############################
|
||||
//##########################################################################
|
||||
|
||||
class Explosion__MakeMessage;
|
||||
|
||||
class Damage;
|
||||
class Mover;
|
||||
|
||||
class Explosion : public Entity
|
||||
{
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// Shared Data support
|
||||
//
|
||||
public:
|
||||
static Derivation *GetClassDerivations();
|
||||
|
||||
static SharedData DefaultData;
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// Model Support
|
||||
//
|
||||
public:
|
||||
typedef Explosion__ModelResource
|
||||
ModelResource;
|
||||
|
||||
typedef void
|
||||
(Explosion::*Performance)(Scalar time_slice);
|
||||
|
||||
void
|
||||
SetPerformance(Performance performance)
|
||||
{
|
||||
Check(this);
|
||||
activePerformance = (Simulation::Performance)performance;
|
||||
}
|
||||
|
||||
void
|
||||
ExplosionSimulation(Scalar time_slice);
|
||||
|
||||
static ResourceDescription::ResourceID
|
||||
Explosion::CreateModelResource(
|
||||
ResourceFile *resource_file,
|
||||
const char *model_name,
|
||||
NotationFile *model_file,
|
||||
const ResourceDirectories *directories
|
||||
);
|
||||
|
||||
|
||||
typedef ChainIteratorOf<Entity*> EntityIterator;
|
||||
|
||||
void
|
||||
SplashDamage(
|
||||
EntityID inflicting,
|
||||
Damage &damage,
|
||||
Scalar collisionRadius,
|
||||
Vector3D offset = Vector3D::Identity,
|
||||
Entity *exludedEntities = NULL
|
||||
);
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// Construction and Destruction
|
||||
//
|
||||
public:
|
||||
typedef Explosion__MakeMessage
|
||||
MakeMessage;
|
||||
|
||||
static Explosion*
|
||||
Make(MakeMessage *creation_message);
|
||||
|
||||
Explosion(
|
||||
MakeMessage *creation_message,
|
||||
SharedData &virtual_data = DefaultData
|
||||
);
|
||||
~Explosion();
|
||||
|
||||
Logical
|
||||
TestInstance() const;
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// Construction and Destruction
|
||||
//
|
||||
public:
|
||||
Enumeration
|
||||
GetInterestPriority(Entity *linked_entity);
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// Protected Data
|
||||
//
|
||||
protected:
|
||||
Scalar
|
||||
explosionDuration;
|
||||
Entity
|
||||
*entityHit;
|
||||
Entity
|
||||
*creatingEntity;
|
||||
Point3D
|
||||
localHitPosition;
|
||||
};
|
||||
|
||||
//##########################################################################
|
||||
//##################### Explosion::MakeMessage #######################
|
||||
//##########################################################################
|
||||
|
||||
class Explosion__MakeMessage:
|
||||
public Entity::MakeMessage
|
||||
{
|
||||
public:
|
||||
EntityID
|
||||
entityHitID;
|
||||
EntityID
|
||||
creatingEntityID;
|
||||
|
||||
Explosion__MakeMessage(
|
||||
Receiver::MessageID message_ID,
|
||||
size_t length,
|
||||
Entity::ClassID class_ID,
|
||||
const EntityID &owner_ID,
|
||||
ResourceDescription::ResourceID resource_ID,
|
||||
LWord instance_flags,
|
||||
const Origin &origin,
|
||||
const EntityID &entity_hit_ID,
|
||||
const EntityID &creating_entity_ID
|
||||
):
|
||||
Entity::MakeMessage(
|
||||
message_ID,
|
||||
length,
|
||||
class_ID,
|
||||
owner_ID,
|
||||
resource_ID,
|
||||
instance_flags,
|
||||
origin
|
||||
),
|
||||
entityHitID(entity_hit_ID),
|
||||
creatingEntityID(creating_entity_ID)
|
||||
{}
|
||||
};
|
||||
|
||||
//##########################################################################
|
||||
//###################### ExplosionResourceTable ######################
|
||||
//##########################################################################
|
||||
|
||||
class ExplosionResourceTable:
|
||||
public Plug
|
||||
{
|
||||
public:
|
||||
typedef PlugOf<ResourceDescription::ResourceID>
|
||||
ResourceIDPlug;
|
||||
|
||||
ExplosionResourceTable(PlugStream *stream);
|
||||
~ExplosionResourceTable();
|
||||
|
||||
static void
|
||||
BuildFromPage(
|
||||
ObjectStream *stream,
|
||||
NameList *name_list,
|
||||
ClassID class_ID,
|
||||
ObjectID object_ID
|
||||
);
|
||||
|
||||
Logical
|
||||
TestInstance() const;
|
||||
|
||||
ResourceDescription::ResourceID
|
||||
FindResourceID(Enumeration material_type);
|
||||
ResourceDescription::ResourceID
|
||||
FindResourceID(Entity *entity_hit);
|
||||
|
||||
private:
|
||||
TableOf<ResourceIDPlug*, Enumeration>
|
||||
resourceIDSocket;
|
||||
};
|
||||
Reference in New Issue
Block a user