handoff: skate detector state

This commit is contained in:
Joe DiPrima
2026-08-05 12:41:57 -05:00
parent 9604f4c492
commit 869d885eb2
+8
View File
@@ -337,3 +337,11 @@ that becomes a sourced investigation (Draco's memory, #131 comment).
46s later on Steam -- benign, no mixed transport.
- #135/#137: field logs lack lamp/heat instrumentation -- RECOMMEND
adding BT_LAMP_LOG=1 to players/*.bat next cut; both need local repro.
### #52 SKATE detector: negative-verified, awaiting field or gimp bench
[skate]/SKATE forensic on master (channel-agnostic -- first build keyed
legCycleSpeed alone and false-fired; peers pose from the BODY channel).
2-node bench: 7 respawn-while-moving cycles, zero hits, zero false
fires. Field logs already ruled out starvation. NEXT provocations:
leg-gimped walker (#82 family), 6-player load. The detector rides the
next cut regardless -- one field SKATE record names the failing case.