Combat: AUTHENTIC weapon groups -- streamed per-mech button bindings + the real fire chain (task #5)

The recovered system: fire channels = LBE4ControlsManager buttonGroups
(0x40/0x45/0x46/0x47); default groups = the per-mech type-6 controls-map
resource in BTL4.RES, installed by the T0 CreateStreamedMappings the port
already called -- it needed only the TriggerState attribute (id 0x13 PINNED
to the binary value; fireImpulse@0x31C is the binary's TriggerState) and an
input feed.  Keyboard/harness now push press/release edges into the button
groups; the gBT*Trigger bypasses, per-type keyboard split and 1,0 pulse
hack are retired -- weapons sharing a button fire TOGETHER (madcat Trigger
= 4 weapons).  Myomers @4b9550/@4b95b8 misattribution corrected (they are
MechWeapon ConfigureMappables/ChooseButton).  Verified 2-node: kill through
the authentic chain (12 hits vs ~36 pre-groups).  Config-mode session
(regrouping UI) = the remaining stage, KB-scoped.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
arcattack
2026-07-11 13:06:29 -05:00
co-authored by Claude Fable 5
parent 4554ea543a
commit 8ed6184d65
582 changed files with 6546 additions and 42 deletions
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from PIL import Image
import numpy as np
a=np.array(Image.open('scratchpad/cop_fwd_s.png').convert('RGB').resize((360,270)))
b=np.array(Image.open('scratchpad/cop_flip_s.png').convert('RGB').resize((360,270)))
gap=np.full((270,6,3),255,np.uint8)
Image.fromarray(np.concatenate([a,gap,b],axis=1)).save('scratchpad/cop_ab.png')
def stat(x): return "mean=%s greenfrac=%.2f"%(x.reshape(-1,3).mean(0).round(0), ((x[:,:,1]>100)&(x[:,:,0]<80)).mean())
print("forward:",stat(a)); print("flip: ",stat(b))
print("saved cop_ab.png [forward | flip]")
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#!/usr/bin/env python3
"""Robust BGF (DIV-BIZ2) parser for the cockpit-shell reconstruction harness.
Handles the vertex-format chunks the engine loader (bgfload.cpp) does:
0x80 XYZ(12) 0x81 XYZ_N(24) 0x82 XYZ_RGBA(28)
0x88 XYZ_UV(20) 0x89 XYZ_N_UV(32) 0x8A XYZ_RGBA_UV(36)
Faces: 0x47 index list (u32 tri indices), 0x4d poly list (ppf-prefixed u32).
Tree: 0x40 container / 0x41 object / 0x42 patch / 0x46 mesh; 0x2037 SV_SPECIAL
(carries "PUNCH"); 0x2030 material name. Face indices are patch-local (base=patch
vert start). Returns per-patch geometry so we see frame vs glass vs punch."""
import struct
VSTRIDE = {0x80:12, 0x81:24, 0x82:28, 0x88:20, 0x89:32, 0x8A:36}
VHASN = {0x81, 0x89}
VHASUV = {0x88, 0x89, 0x8A}
CONTAINERS = {0x40,0x41,0x42,0x46,0x48,0x70,0x10,0x20,0x30,0x3}
def parse(path):
d = open(path,"rb").read()
patches = [] # each: dict(material, punch, verts[list (x,y,z,has_n,nx,ny,nz,u,v)], faces[list (a,b,c)])
cur = {"material":"", "punch":False}
def read_chunk(p, end):
if p+2 > end: return None
tw = struct.unpack_from("<H", d, p)[0]
cid = tw & 0x2fff
lw = 4 if (tw & 0x8000) else (2 if (tw & 0x4000) else 1)
if p+2+lw > end: return None
if lw==1: ln = d[p+2]
elif lw==2: ln = struct.unpack_from("<H", d, p+2)[0]
else: ln = struct.unpack_from("<I", d, p+2)[0]
body = p+2+lw
return cid, body, ln, body+ln
def walk(p, end, patch):
while p < end:
r = read_chunk(p, end)
if not r: break
cid, body, ln, nxt = r
if cid == 0x42: # new patch
patch = {"material":"", "punch":False, "verts":[], "faces":[]}
patches.append(patch)
walk(body, nxt, patch)
elif cid == 0x2030: # material name (string)
if patch is not None:
patch["material"] = d[body:body+ln].split(b'\0')[0].decode('latin1','ignore')
elif cid == 0x2037: # SV_SPECIAL -> PUNCH?
if patch is not None and b"PUNCH" in d[body:body+ln]:
patch["punch"] = True
elif cid in VSTRIDE: # vertex chunk -> this submesh's face indices are
st = VSTRIDE[cid]; hasn = cid in VHASN; hasuv = cid in VHASUV
patch["_base"] = len(patch["verts"]) # local to THIS chunk (base offset)
n = ln // st
for i in range(n):
o = body + i*st
x,y,z = struct.unpack_from("<fff", d, o)
nx=ny=nz=0.0; u=v=0.0; off=12
if hasn:
nx,ny,nz = struct.unpack_from("<fff", d, o+off); off+=12
if hasuv:
u,v = struct.unpack_from("<ff", d, o+off)
patch["verts"].append((x,y,z,hasn,nx,ny,nz,u,v))
elif cid == 0x47: # tri index list (indices local to last vertex chunk)
b = patch.get("_base",0); n = ln//4
idx = [struct.unpack_from("<I", d, body+i*4)[0] for i in range(n)]
for f in range(0,(n//3)*3,3):
patch["faces"].append((b+idx[f],b+idx[f+1],b+idx[f+2]))
elif cid == 0x4d: # poly list (ppf-prefixed)
if ln>=1:
b = patch.get("_base",0); ppf = d[body]; n=(ln-1)//4
idx=[struct.unpack_from("<I",d,body+1+i*4)[0] for i in range(n)]
for f in range(0,(n//ppf)*ppf,ppf):
poly=[idx[f+j] for j in range(ppf)]
for k in range(1,ppf-1):
patch["faces"].append((b+poly[0],b+poly[k],b+poly[k+1]))
elif cid in CONTAINERS:
walk(body, nxt, patch)
p = nxt
walk(8, len(d), None)
return [pt for pt in patches if pt["verts"] and pt["faces"]]
if __name__ == "__main__":
import sys, numpy as np
from collections import Counter
path = sys.argv[1] if len(sys.argv)>1 else "content/VIDEO/GEO/MAX_COP.BGF"
P = parse(path)
print(f"{path}: {len(P)} patches")
allV=[]; ec=Counter(); tot_faces=0; punch_faces=0
for i,pt in enumerate(P):
V=np.array([(v[0],v[1],v[2]) for v in pt["verts"]])
hasuv = any(v[7]!=0 or v[8]!=0 for v in pt["verts"])
hasn = any(v[3] for v in pt["verts"])
F=pt["faces"]
lo=V.min(0); hi=V.max(0); cen=V.mean(0)
for a,b,c in F:
if max(a,b,c)>=len(V): continue
for e in ((a,b),(b,c),(c,a)): ec[tuple(sorted(e))]+=1
tot_faces+=len(F)
if pt["punch"]: punch_faces+=len(F)
print(f" patch{i}: mtl='{pt['material'][:30]}' punch={pt['punch']} "
f"verts={len(V)} faces={len(F)} uv={hasuv} n={hasn} "
f"cen=({cen[0]:.2f},{cen[1]:.2f},{cen[2]:.2f}) "
f"bbox=[{lo[0]:.2f},{lo[1]:.2f},{lo[2]:.2f}]..[{hi[0]:.2f},{hi[1]:.2f},{hi[2]:.2f}]")
bound=sum(1 for k,vv in ec.items() if vv==1)
print(f"TOTAL faces={tot_faces} punch_faces={punch_faces} boundary_edges={bound}/{len(ec)}")
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import struct,sys
def rdU16(b,p): return struct.unpack_from('<H',b,p)[0]
def rdU32(b,p): return struct.unpack_from('<I',b,p)[0]
def rdF32(b,p): return struct.unpack_from('<f',b,p)[0]
TAGNAME={0x0003:'HEADER',0x0005:'BIZ_DONE',0x0040:'OBJECT',0x0041:'LOD',0x0042:'PATCH',
0x0046:'PMESH',0x0047:'CONN_LIST',0x0048:'SPHERE_LIST',0x004d:'PCONN_LIST',0x0070:'BOUND',
0x0080:'VTX_XYZ',0x0081:'VTX_XYZ_N',0x0082:'VTX_XYZ_RGBA',0x0088:'VTX_XYZ_UV',
0x0089:'VTX_XYZ_N_UV',0x008A:'VTX_XYZ_RGBA_UV',0x2030:'SV_F_MATERIAL',0x2037:'SV_SPECIAL',
0x0010:'TEXTURE',0x0011:'TEXTURE_MAP',0x0018:'BITSLICE',0x0020:'MATERIAL',
0x0021:'MAT_TEXTURE',0x0023:'AMBIENT',0x0024:'DIFFUSE',0x0026:'EMISSIVE',
0x0028:'RAMP_REF',0x0030:'RAMP',0x0031:'RAMP_DATA',0x2008:'NAME',
0x0043:'FACE',0x0044:'FACE?',0x0045:'FACE?'}
CONTAINERS={0x0003,0x0070,0x0040,0x0041,0x0042,0x0046,0x0048,0x0010,0x0020,0x0030}
def parse(b,p,end,depth,out):
while p+3<=end:
tw=rdU16(b,p); p+=2
idv=tw & 0x2fff
lw=4 if (tw&0x8000) else (2 if (tw&0x4000) else 1)
if p+lw>end: break
ln = b[p] if lw==1 else (rdU16(b,p) if lw==2 else rdU32(b,p))
p+=lw
if p+ln>end: break
out.append((depth,idv,p,ln))
if idv in CONTAINERS:
parse(b,p,p+ln,depth+1,out)
p+=ln
if idv==0x0005: break
return
fn=sys.argv[1]
b=open(fn,'rb').read()
assert b[:8]==b'DIV-BIZ2', b[:8]
out=[]
parse(b,8,len(b),0,out)
for depth,idv,p,ln in out:
nm=TAGNAME.get(idv,'?%04x'%idv)
extra=''
if idv==0x2008 or idv==0x0011 or idv==0x0028:
s=b[p:p+ln].split(b'\0')[0].decode('latin1',errors='replace')
extra=' "%s"'%s
if idv==0x2037: # SV_SPECIAL
s=b[p:p+ln].split(b'\0')[0].decode('latin1',errors='replace')
extra=' SPECIAL="%s"'%s
if idv==0x2030: # SV_F_MATERIAL
s=b[p:p+ln].split(b'\0')[0].decode('latin1',errors='replace')
extra=' MAT="%s" (len %d)'%(s,ln)
if idv==0x0018 and ln>=1: extra=' slice=%d'%b[p]
print(' '*depth + '%-14s off=0x%04x len=%d%s'%(nm,p,ln,extra))
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import struct, glob, os, numpy as np
from collections import Counter
def load(path):
data=open(path,"rb").read()
verts=[];faces=[];cb=[0]
def addpoly(idx,b):
for k in range(1,len(idx)-1): faces.append((b+idx[0],b+idx[k],b+idx[k+1]))
def parse(p,end):
while p+3<=end:
tw=struct.unpack_from("<H",data,p)[0];p+=2
cid=tw&0x2fff;lw=4 if(tw&0x8000)else(2 if(tw&0x4000)else 1)
if p+lw>end:return
ln=data[p] if lw==1 else(struct.unpack_from("<H",data,p)[0] if lw==2 else struct.unpack_from("<I",data,p)[0])
p+=lw
if p+ln>end:return
if cid==0x88:
cb[0]=len(verts)
for i in range(ln//20):
o=p+i*20;x,y,z=struct.unpack_from("<fff",data,o);verts.append((x,y,z))
elif cid==0x47:
n=ln//4;idx=[struct.unpack_from("<I",data,p+i*4)[0] for i in range(n)]
for f in range(0,(n//3)*3,3): faces.append((cb[0]+idx[f],cb[0]+idx[f+1],cb[0]+idx[f+2]))
elif cid==0x4d:
if ln>=1:
ppf=data[p];n=(ln-1)//4
idx=[struct.unpack_from("<I",data,p+1+i*4)[0] for i in range(n)]
for f in range(0,(n//ppf)*ppf,ppf): addpoly([idx[f+j] for j in range(ppf)],cb[0])
if cid in {0x3,0x70,0x40,0x41,0x42,0x46,0x48,0x10,0x20,0x30}: parse(p,p+ln)
p+=ln
if cid==0x5:break
parse(8,len(data))
return np.array(verts),faces
for path in sorted(glob.glob("content/VIDEO/GEO/*_COP.BGF")):
V,faces=load(path)
if len(V)==0: print(os.path.basename(path),'-- no verts parsed'); continue
nv=len(V); faces=[(a,b,c) for (a,b,c) in faces if a<nv and b<nv and c<nv]
# boundary edges
ec=Counter()
for a,b,c in faces:
for edg in ((a,b),(b,c),(c,a)): ec[tuple(sorted(edg))]+=1
bound=sum(1 for v in ec.values() if v==1)
# normal dominant-axis area (weighted by face area)
axarea={'+x':0.,'-x':0.,'+y':0.,'-y':0.,'+z':0.,'-z':0.}
for a,b,c in faces:
n=np.cross(V[b]-V[a],V[c]-V[a]); area=np.linalg.norm(n)
if area<1e-9: continue
nn=n/area; ax=int(np.argmax(np.abs(nn))); s='+' if nn[ax]>0 else '-'
axarea[s+'xyz'[ax]]+=area
tot=sum(axarea.values()) or 1
dom=max(axarea,key=axarea.get)
name=os.path.basename(path)
frac={k:round(v/tot,2) for k,v in axarea.items()}
print(f"{name:14s} verts={len(V):4d} faces={len(faces):4d} boundary={bound:4d} | area-by-axis {frac} | DOMINANT={dom}")
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import struct, math, numpy as np
from PIL import Image
data=open("content/VIDEO/GEO/BLX_COP.BGF","rb").read()
verts=[]; faces=[]
def addpoly(idx,b):
for k in range(1,len(idx)-1): faces.append((b+idx[0],b+idx[k],b+idx[k+1]))
curbase=[0]
def parse(p,end):
while p+3<=end:
tw=struct.unpack_from("<H",data,p)[0]; p+=2
cid=tw&0x2fff; lw=4 if(tw&0x8000)else(2 if(tw&0x4000)else 1)
if p+lw>end:return
ln=data[p] if lw==1 else(struct.unpack_from("<H",data,p)[0] if lw==2 else struct.unpack_from("<I",data,p)[0])
p+=lw
if p+ln>end:return
if cid==0x88:
curbase[0]=len(verts)
for i in range(ln//20):
o=p+i*20; x,y,z=struct.unpack_from("<fff",data,o); verts.append((x,y,z))
elif cid==0x47:
n=ln//4; idx=[struct.unpack_from("<I",data,p+i*4)[0] for i in range(n)]
for f in range(0,(n//3)*3,3): faces.append((curbase[0]+idx[f],curbase[0]+idx[f+1],curbase[0]+idx[f+2]))
elif cid==0x4d:
if ln>=1:
ppf=data[p]; n=(ln-1)//4
idx=[struct.unpack_from("<I",data,p+1+i*4)[0] for i in range(n)]
for f in range(0,(n//ppf)*ppf,ppf): addpoly([idx[f+j] for j in range(ppf)],curbase[0])
if cid in {0x3,0x70,0x40,0x41,0x42,0x46,0x48,0x10,0x20,0x30}: parse(p,p+ln)
p+=ln
if cid==0x5:break
parse(8,len(data))
V=np.array(verts,dtype=float)
def cover(eye,look,fov=95,W=360,H=280):
eye=np.array(eye,float); fwd=np.array(look,float)-eye; fwd/=np.linalg.norm(fwd)
up=np.array([0,1,0.0]); right=np.cross(fwd,up); right/=np.linalg.norm(right); upv=np.cross(right,fwd)
f=(H/2)/math.tan(math.radians(fov)/2); img=np.zeros((H,W))
for (a,b,c) in faces:
tri=V[[a,b,c]]
cam=[(np.dot(pt-eye,right),np.dot(pt-eye,upv),np.dot(pt-eye,fwd)) for pt in tri]
if any(cz<=0.03 for _,_,cz in cam):continue
pts=[(W/2+f*cx/cz,H/2-f*cy/cz) for cx,cy,cz in cam]
xs=[p[0] for p in pts];ys=[p[1] for p in pts]
mnx=max(int(min(xs)),0);mxx=min(int(max(xs))+1,W-1);mny=max(int(min(ys)),0);mxy=min(int(max(ys))+1,H-1)
if mnx>=mxx or mny>=mxy:continue
(x0,y0),(x1,y1),(x2,y2)=pts
den=((y1-y2)*(x0-x2)+(x2-x1)*(y0-y2))
if abs(den)<1e-9:continue
ys2,xs2=np.mgrid[mny:mxy+1,mnx:mxx+1];xf=xs2+.5;yf=ys2+.5
l0=((y1-y2)*(xf-x2)+(x2-x1)*(yf-y2))/den;l1=((y2-y0)*(xf-x2)+(x0-x2)*(yf-y2))/den;l2=1-l0-l1
m=(l0>=0)&(l1>=0)&(l2>=0)
img[ys2[m],xs2[m]]=1
return (img*255).astype(np.uint8)
# eye near origin (rear), try forward -Z and +Z, and from just inside each end
tiles=[]
for name,eye,look in (("O->-Z",(0,-0.3,0),(0,-0.3,-4)),("O->+Z",(0,-0.3,0),(0,-0.3,4)),
("rear-Z",(0,-0.3,-0.9),(0,-0.3,-4)),("rear+Z",(0,-0.3,-3.7),(0,-0.3,-1))):
c=cover(eye,look); tiles.append(np.stack([c,c,c],axis=-1))
Image.fromarray(np.concatenate(tiles,axis=1)).save("scratchpad/cop_cover.png")
print("saved cop_cover.png [O->-Z | O->+Z | rear-Z | rear+Z] (white=covered by a face, black=open)")

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