Merge remote-tracking branch 'origin/master' into glass-cockpit
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@@ -47,7 +47,16 @@ Axes: Throttle (lever, rate-walks + sticks), LeftPedal/RightPedal/Pedals (turn,
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JoystickX (torso twist), **JoystickY (torso ELEVATION — pitch aim; every 1995 control mode
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routes it to Torso::SetAnalogElevationAxis; keys R/F + pad LeftStickY in the default map;
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verified to the authentic VerticalLimitTop clamp, 20° on the Blackhawk; aims the GUNS — reads
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on the HUD elevation tape, the eyepoint stays level)**. Emissions mirror the RIO conventions above exactly; the four fire
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on the HUD elevation tape, the eyepoint stays level)**.
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**AXIS SIGN CONVENTION (2026-07-18, user-verified) [T1]:** the sim uses MATH convention —
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positive turnDemand / twist / free-aim slew is **CCW (LEFT)**. On the pod the RIO Ranger owned
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the hardware sign; the desktop key bridge negates ONCE per channel (`key_turn = -gBTDrive.turn`;
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`stickPosition.x = -gBTTwistAxis`; the SetFreeAimSlew call-sites pass the bridge value un-negated)
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so input-right = turn/twist RIGHT (manual p8: "pulling your joystick to the right torso twists
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your 'Mech to the right"). Forced/BT_GOTO harness demands are already sim-frame and stay
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un-negated. Lesson: large-rotation screenshot comparisons are AMBIGUOUS — trust tracked
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landmarks, numeric yaw telemetry with an established convention, or the user's live observation.
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Emissions mirror the RIO conventions above exactly; the four fire
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buttons (0x40/45/46/47) publish as levels to the bring-up fire channels instead of buttonGroup
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(avoids double-fire once the streamed ChooseButton mappings are exercised). XInput loads
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dynamically (xinput1_4 → 9_1_0; disconnected-pad probing rate-limited to 1 Hz). **Keys claimed by
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