Back-to-back missions: relay re-arms on rejoin (no Stop/Start needed)
Field report: after a mission timed out normally, relaunching a mission did nothing. The relay was single-mission -- once it fired a launch (launches_sent==2) it never re-armed. Fix (operator-side only; the BINARY needs nothing -- a rejoined pod is a brand-new process at WaitingForLaunch): - btconsole _check_launch_gate: when a previous mission finished (launches_sent==2) and ALL seats have RE-ACKED (every pod exited, re-ran join.bat, reconnected), reset the launch state and re-print 'WAITING FOR OPERATOR LAUNCH'. Only reachable on a pod ACK (never mid-mission). Launch is CONSUMED after RunMission #2 (launch_at=None, launch_requested=False) so the next press is a deliberate new round. - btoperator SessionMonitor: reset on each new 'WAITING FOR OPERATOR' so the LAUNCH button RE-ENABLES for mission 2 (it stayed disabled forever before -- the other half of the bug). Verified e2e: two full missions on ONE relay session -- mission 1 runs + times out on the clock, pods rejoin, relay re-arms + re-announces ready, operator LAUNCH -> mission 2's RunMission #1/#2 fire (total fires 2) -> pods running. BACK-TO-BACK PASS. Friends' zip unchanged. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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co-authored by
Claude Fable 5
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0b83d71578
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9252ce92d4
@@ -85,7 +85,12 @@ class SessionMonitor:
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self.eggs = int(m.group(1))
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changed = True
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if self.RE_RELAY_READY.search(line):
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# WAITING FOR OPERATOR = pods are ready to launch. Reset
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# `launched` so the LAUNCH button re-enables -- this fires
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# again for a NEW mission after the pods rejoin (back-to-back
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# missions, 2026-07-18), not only the first time.
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self.ready = True
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self.launched = False
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changed = True
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m = self.RE_RELAY_REG.search(line)
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if m:
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