From a03b16fe6cc86034697cf30672757dd9573d1bce Mon Sep 17 00:00:00 2001 From: arcattack Date: Sat, 18 Jul 2026 15:24:51 -0500 Subject: [PATCH] KB: camera-seat/broadcast system investigated -- cameras\ data missing The CameraShip spectator system is engine-complete (CameraDirector auto-follows the score leader, CAMSHIP cuts between fixed map camera positions like TV coverage, ranking window flashes 10s/15s + final 30s), but the per-map cameras\ notation files are absent from the archive -- added to the get-from-Nick list with the reconstruction alternatives (author our own / chase-cam fallback) and the two code gaps (stubbed ranking-window draw, camera vehicle never boot-tested). Co-Authored-By: Claude Fable 5 --- context/open-questions.md | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/context/open-questions.md b/context/open-questions.md index 351cb7a..e21d8fe 100644 --- a/context/open-questions.md +++ b/context/open-questions.md @@ -28,6 +28,14 @@ authentic path scoped. ERMLaser_2/3 (back gun ports) are the only rear weapons in the roster; see [[combat-damage]]. Remaining: bind the side/down look views to keys (only 'V' look-back is bound); pod look-button mappings for Phase 8. +- **The `cameras\` directory (per-map camera-network files)** — the CameraShip spectator/broadcast + system (2026-07-18 investigation) is engine-complete (DIRECTOR.cpp auto-follows the score + leader; CAMSHIP.cpp cuts between FIXED map camera positions like TV coverage), but the data is + missing: `CameraInstanceManager::ReadNotationFile` loads `cameras\` (name = the map + resource's, CAMMGR.cpp:390-415) and our archive has NO cameras directory. Without it a camera + seat has no shot network. Alternatives if lost: author our own per map, or a chase-cam + fallback. Also unreconstructed: the ranking-window draw (L4VIDRND.cpp:3016 visibility calls + stubbed) + `vehicle=camera` never boot-tested. Status: OPEN. ## Pod-hardware readiness gaps (Phase 8 assessment, 2026-07-17) [[pod-hardware]] Everything below EXISTS in the tree but has NEVER run against real pod hardware. Mechanism