diff --git a/game/glass/btl4fe.cpp b/game/glass/btl4fe.cpp index 489718f..290a306 100644 --- a/game/glass/btl4fe.cpp +++ b/game/glass/btl4fe.cpp @@ -392,7 +392,7 @@ struct RoleEntry { const char *roleKey; const char *model; const char *name; }; static const RoleEntry kScenarios[] = { { "Default", "dfltrole", "Free For All" }, - { "NoReturn", "noretun", "No Return (one life)" }, // model = the game's 8.3 resource + { "NoReturn", "noretun", "No Return (1 life)" }, // model = the game's 8.3 resource }; // The 18 mechs (console friendly name -> egg tag), matching the 2026-07-18 @@ -666,7 +666,9 @@ static const char * enum { MenuClientW = 1180, - MenuClientH = 620, + MenuClientH = 672, // col1 stack (MAP 8 + SCENARIO 2 + TIME 4 + WEATHER 3 + + // LENGTH 4 = 630px) + the 30px footer band; 620 overlapped + // LENGTH's last rows with the footer (user-reported) MenuRowH = 20, MenuColW = 180, MenuCol1X = 24,