port-layer papercuts for the playtest: #69 Denkou rename, #71 plasma X=minimize, #157 round-end UX (foreground handoff + lastrun clean-exit markers + bat sign-off rewording); tester-facing open-issues handout (docs/) + field-log anatomy notes
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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Claude Fable 5
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bf04e1c079
@@ -25,7 +25,11 @@ static LRESULT CALLBACK
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return 0;
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case WM_CLOSE:
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ShowWindow(window, SW_HIDE); // hide only; the renderer owns it
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// Minimize, never hide (#71): SW_HIDE left no way back short of a
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// restart. A minimized window keeps its taskbar button (both framed
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// and ,noframe styles), so the player can recover the display. The
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// renderer still owns the window either way.
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ShowWindow(window, SW_MINIMIZE);
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return 0;
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}
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return DefWindowProcW(window, message, wparam, lparam);
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