port-layer papercuts for the playtest: #69 Denkou rename, #71 plasma X=minimize, #157 round-end UX (foreground handoff + lastrun clean-exit markers + bat sign-off rewording); tester-facing open-issues handout (docs/) + field-log anatomy notes
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Fable 5
parent
46ff8dd262
commit
bf04e1c079
@@ -93,8 +93,9 @@ if defined BT_STILL_RUNNING (
|
||||
goto btwait
|
||||
)
|
||||
echo.
|
||||
echo The game has exited. If it closed unexpectedly, send the operator
|
||||
echo BOTH of these from the content folder:
|
||||
echo The game has exited. (Quitting from the menu lands here -- normal.)
|
||||
echo If it CRASHED or would not start, send the operator BOTH of these
|
||||
echo from the content folder:
|
||||
echo content\lastrun_solo.txt (tiny -- send it EVEN IF there is
|
||||
echo no solo_*.log at all: that combination
|
||||
echo is how we spot a blocked launch)
|
||||
|
||||
@@ -97,7 +97,10 @@ if defined BT_STILL_RUNNING (
|
||||
goto btwait
|
||||
)
|
||||
echo.
|
||||
echo The game has exited. If it closed unexpectedly, send the operator BOTH
|
||||
echo The game has exited.
|
||||
echo (Normal exits land here too: round ends return everyone to the menu,
|
||||
echo and closing the menu window quits -- neither is a crash.)
|
||||
echo If it CRASHED or would not start, send the operator BOTH:
|
||||
echo content\lastrun_steam.txt (tiny -- send it EVEN IF there is no
|
||||
echo steam_*.log at all: that is how we spot
|
||||
echo a launch blocked before it ran)
|
||||
|
||||
Reference in New Issue
Block a user