#96: TRACE THE CLOCK ORIGIN -- the pod ran at 28 fps (byte-proven); myomer heat re-bracketed to 14 Hz effective
epilectrik: "the issue seems to be related to a tick rate that advances the
heat accumulation... i need to trace out what the clock origin was." Traced.
THE CLOCK ORIGIN [T1]: the DOS binary keeps its engine frame rate in the
global DAT_0052140c, set once at startup:
0x401ace: mov [0x52140c], 0x41E00000 = 28.0f (nominal)
0x401ada: mov [0x52140c], 0x4191A6E0 = 18.2065f (BIOS-tick fallback)
The DOS main pushes it straight into the ApplicationManager ctor (0x401189:
push [0x52140c]), and ~90 sites across the image fmul/fdiv by it -- it is THE
per-frame<->per-second conversion scalar of the whole 1995 engine. The engine
executes every interesting master every frame and every executable subsystem
every entity tick (UPDATE.cpp / ENTITY.cpp, T0 -- no throttle at any layer),
so subsystem Performance cadence == this rate: the pod's myomer tick was
NOMINALLY 28 Hz. My previous 30 Hz reference (the i860 BOARD frame) was
wrong by 7%, not the 2x the veterans hear.
THE RESIDUAL IS EFFECTIVE RATE, NOT NOMINAL: Oracle, on the halved build,
still asks "If you could please halve the myomer heat rate again. We will
bracket to something reasonable." A 486 host missing beats halves the real
Performance cadence without changing any constant -- and the 18.2 fallback
existing at all says slow paths were expected. Statics cannot settle the
in-pod effective rate, so his bracket is the right instrument:
effective default = 28 [T1 nominal] x 0.5 [T3 testimony calib] = 14 Hz
BT_MYO_HZ=<hz> still overrides absolutely for bracketing
the resolved rate now logs under BT_MYO_LOG, tier tags inline
Measured (Owens, seek 4, flat out): peak T 1007 -> ~640, degradation never
reached -- the halving Oracle requested, delivered as one auditable knob
instead of a silent constant edit.
KB: decomp-reference.md gains the DAT_0052140c section (~90 consumer sites --
whenever the decomp shows an unexplained mul/div by _DAT_0052140c it is
per-second<->per-frame at 28); btl4main.cpp's "30 = pod authentic" pacer note
corrected (30 kept deliberately for display smoothness, the divergence now
documented). Candidate follow-up recorded: the frame-rate-dependent particle
trail density (rendering.md) should normalize against the same 28, which may
bear on Ronin's smoke-density report (#114).
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Opus 5
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@@ -1512,9 +1512,14 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine
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// (end_of_frame = now + 1/frameRate) degenerated and the game ran at a
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// timer-quantized ~15 FPS (66-70ms frames measured) on ANY hardware.
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// Default 60; env TARGETFPS still overrides (clamped to sanity).
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int target_fps = 30; // the pod's authentic rate; frame work (~20-40ms in
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// this build) misses 60Hz beats -> jitter, but holds
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// 30 rock-steady. TARGETFPS env still overrides.
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int target_fps = 30; // NOTE: the pod's byte-proven NOMINAL rate is 28
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// (DAT_0052140c = 28.0f @0x401ace; 18.2065 BIOS
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// fallback @0x401ada -- decomp-reference.md). We
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// keep 30 for display smoothness; anything that
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// must match the pod's per-tick math normalizes
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// itself (e.g. the myomer kinetic term). Frame
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// work (~20-40ms) misses 60Hz beats -> jitter,
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// holds 30 steady. TARGETFPS env overrides.
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{
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const char *tf = getenv("TARGETFPS");
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if (tf != 0)
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