From c38377a6d2bc63fb141276c3e46efb37b29350bb Mon Sep 17 00:00:00 2001 From: Joe DiPrima Date: Tue, 4 Aug 2026 16:14:52 -0500 Subject: [PATCH] handoff: respawn-reset audit complete --- scratchpad/SESSION_HANDOFF_20260803.md | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/scratchpad/SESSION_HANDOFF_20260803.md b/scratchpad/SESSION_HANDOFF_20260803.md index 5fd70d9..a452aab 100644 --- a/scratchpad/SESSION_HANDOFF_20260803.md +++ b/scratchpad/SESSION_HANDOFF_20260803.md @@ -241,3 +241,13 @@ auto-centers), LRM salvos, new [slice] log (twist, thetaIn/Adj, wedge). Picks track the physically-facing flank both directions; wrong sign excluded (slice 7 vs observed slice 1). No game-code change. Remaining on #124: only the 717 field re-run of Oracle's audit rows. + +### RESPAWN-RESET AUDIT (2026-08-04, operator request): COMPLETE +Full matrix in docs/RESPAWN_REARM_PLAN.md addendum. Fixed: coolant VALVES +(Condenser @004ae534 raw-disasm'd -- missing from export; detent->1 + +massScale restore + Mech::Reset's @0049f788 recompute tail; bench receipt +"detent 5 -> 1") and #129 SPAWN SMOKE (replicant un-wreck edge now runs +the @004d0c14 effect cleanup; peers-only symptom explained). AUTHENTIC +(no fix): weapon->gen taps + MFD display/control modes persist (mapper +vtables = root bodies, read from exe). #55/#129 commented, labeled. +Bench: scratchpad/night11/respawnreset.sh.