#124: hit-location ASPECT was rotated 180 degrees -- the resolver now speaks the 1995 frame
Night-10's systematic targeting audit (rear panels unhittable from direct fire, Owens left torso hitting the RIGHT weapon pod and vice versa, missiles favoring the far side) measured down to one geometric fact: the authored wedge ring puts the Front* cells in the +Z arc (slice-name audit, bit-verified tables), i.e. the 1995 resolver frame has mech-forward = +Z -- while OUR engine's entity frame carries forward along -Z. Bench proof: a victim facing its attacker took frontal beams at local z = -4..-10, theta ~270 deg, resolving the REAR-named cells (zones 12/14/15) every time. The two frames differ by a pi ROTATION about Y -- rotation, not reflection, because the field flank observations CROSS (left->right) rather than persist. ResolveHit now rotates the local impact into the cylinder's frame (negate x and z; y untouched; handedness preserved so the SelectSlice torso-twist add keeps its sign). A/B (172 resolves, live missiles+beams on a facing victim): before theta~4.7 -> rear zones only; after theta~1.42-1.59 -> utorso/dtorso/ ltorso/rtorso/arm -- the front-authored cells, with the per-burst re-roll scatter intact. NOT this bug: the "one band LOW" Y-axis half of the night-10 table -- that is #16 (pick-ray boresight parallax, code-confirmed, still open). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -1012,6 +1012,16 @@ code involved; grammar = the binary ctors @0x49ea48/@0x49e5e4). Results:
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"Right*", W1/W2 = "Front*" -- with theta = atan2(z,x) from +X toward +Z, the
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mech-local FRONT is the **+Z arc (theta 45-135 deg)** and dead-ahead is the
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W1|W2 SEAM. (Corrects the earlier #92 comment that put frontal hits in W6.)
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* **⚠ PORT FRAME ADAPTER (#124, fixed 2026-08-03)**: that +Z-forward is the
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**1995 resolver frame**. OUR engine's entity frame carries forward along
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**−Z** (bench-measured: a victim facing its attacker took frontal beams at
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local z=−4..−10, θ≈270°, resolving the REAR-named cells — which was the whole
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night-10 field table: rear panels unhittable, Owens flanks CROSSED). The
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frames differ by a **π rotation about Y** (rotation, not reflection — the
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flank observations cross rather than persist), so `ResolveHit` negates
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local x and z after `WorldToLocal` before the band/wedge math. A/B verified:
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frontal fire θ≈1.5 → utorso/dtorso/ltorso/rtorso, zero rear zones. The
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separate "one band LOW" Y-signature is #16 (pick-ray parallax), not this.
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Frontal unaimed foot-band hits therefore straddle the RightFoot/LeftFoot
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cells by impact-x sign, and the authored cross-bleed (20% opposite foot,
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10+10% opposite leg) is a data-true source of "hit the opposite leg" reports.
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