MP cross-pod damage ROOT-CAUSED: EntityID localID corrupted by hostID on the wire (task #47)
Traced the dispatched-message delivery end to end with BT_MP_NET / BT_MP_FORCE_DMG. Everything works except one wire step: - A's Entity::Dispatch reroutes the replicant's TakeDamage (application->SendMessage(ownerID=3, EntityManager, msg)); POST-Dispatch the message carries entityID=3:22 (host:local) -- the replicant's own ID, matching B's master (GetEntityID()==3:22). VERIFIED sent. - On B the message ARRIVES, GetEntityPointer finds an entity, Posts it, the event drains (ProcessEventTask = ProcessOneEvent(0)), Event::Process runs, Receive finds+calls a handler. VERIFIED the full deliver chain. - BUG: B receives entityID=3:19, NOT 3:22 -- the localID dropped by exactly the hostID (3) between A's send and B's receive. So GetEntityPointer(3:19) returns the WRONG entity (classID 48, not the mech 0xBB9), whose base handler ignores the unaimed hit -> 0 damage. Auto-replicated UPDATE records (msgID 18) arrive with the correct 3:22 and find the mech, so the corruption is specific to the dispatched- message wire path/direction. Next: the host-relative EntityID (de)serialization on the dispatched-msg path (RoutePacket / packet EntityID encoding) -- diff vs the update path which translates correctly. Diagnostics retained (all BT_MP_NET-gated, off in solo -- verified: solo 22 hits, 0 probe noise). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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co-authored by
Claude Fable 5
parent
a9c3e96f20
commit
c78662a0f1
+25
-13
@@ -62,19 +62,31 @@ the solo `gEnemyMech` to the picked `hotTarget` (missile impact + projectile val
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generalised via `BTIsRegisteredMech`). Verified one-box: instance A correctly enumerates B's
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mech as a live `ReplicantInstance` (inst=4), 20 zones, `ownerID=3`, alive. Solo un-regressed
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(pick→damage→kill chain clean).
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**Step 2 — cross-pod damage: dispatch + reroute CORRECT, wire delivery is the GAP.** The engine
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`Entity::Dispatch` (ENTITY.cpp:244) DOES reroute a replicant's message:
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`if (GetInstance()==ReplicantInstance) application->SendMessage(ownerID, EntityManagerClientID,
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message)`. Verified (`BT_MP_FORCE_DMG`): A dispatches TakeDamage at B's replicant with a VALID
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`ownerID=3` → the reroute is invoked. BUT B's master takes **0** damage (no STEP-6 `unaimed
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hit`), and the message resolves nowhere on A either. So the reroute FIRES but the dispatched
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entity-message never reaches the owning master. ⚠ Corrects the earlier [T3] "Dispatch already
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reroutes" to: reroute code exists + is invoked with a valid owner; the break is DOWNSTREAM in the
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transport/delivery of a *dispatched* message (vs the auto-replicated update records, which flow —
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`net-rx` works both ways). ⚠ `[net-tx]` trace tag is NOT wired on the send path (logs 0 even
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though rx proves sends happen) — instrument the actual `Application::SendMessage`→`RoutePacket`→
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L4NET send + B-side `EntityManager` receive/deliver to localise. Diagnostics: `BT_MP_LOG`
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(candidate dump), `BT_MP_FORCE_DMG` (direct replicant-dispatch proof hook).
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**Step 2 — cross-pod damage: ROOT-CAUSED to an EntityID wire-corruption (task #47, full trace).**
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The whole chain works EXCEPT one wire step; traced end-to-end with `BT_MP_NET`/`BT_MP_FORCE_DMG`:
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1. `Entity::Dispatch` (ENTITY.cpp:244) reroutes a replicant's msg — `if(ReplicantInstance)
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application->SendMessage(ownerID, EntityManagerClientID, msg)` → `NetworkManager::Send`
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(L4NET.CPP:1062) → `send()`. VERIFIED: A dispatches TakeDamage (msgID 21) at B's replicant
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(`ownerID=3`), and POST-Dispatch the message carries `entityID=3:22` (host:local) — the
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replicant's own ID, matching B's master (`m->GetEntityID()==3:22`).
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2. On B: `EntityManager::ReceiveNetworkPacket` (NTTMGR.cpp:107) → `GetEntityPointer(entityID)` →
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`Post(EntityManagerEventPriority, entity, msg)` → event drains (ProcessEventTask =
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`ProcessOneEvent(0)`, all priorities) → `Event::Process` → `entity->Receive(msg)` →
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`activeMessageHandlers->Find(21)` → handler. VERIFIED: the message ARRIVES, is Posted,
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Processed, and a handler is Found+called.
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3. ⚠ **THE BUG:** B receives the message with `entityID=3:19`, NOT `3:22` — the localID dropped by
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exactly the **hostID (3)** somewhere between A's `send()` (3:22) and B's receive (3:19). So
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`GetEntityPointer(3:19)` returns the WRONG entity (a **classID 48**, not the mech 0xBB9), whose
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base `Entity::TakeDamageMessageHandler` ignores the unaimed (zone −1) hit → B's mech takes 0
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damage. The AUTO-REPLICATED UPDATE records (msgID 18) arrive with the CORRECT `3:22` and find
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the mech — so the corruption is specific to the DISPATCHED-message path/direction, not the
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receive lookup itself.
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**Next:** find the host-relative EntityID (de)serialization that subtracts/adds the hostID on the
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dispatched-message wire path (RoutePacket / the packet EntityID encoding) — the update path shows
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the correct translation, so diff the two. Diagnostics retained (all `BT_MP_NET`-gated, off in
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solo — verified): `[mp-force]` (pre/post-Dispatch entityID), `[mp-send]`/`[mp-recv]` (wire +
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classID), `[mp-disp]` (reroute branch), `[mp-evt]`/`[mp-recv2]`/`[mp-hdlr]` (deliver chain),
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`BT_MP_LOG` (candidate dump).
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## Remaining (P6 phase 4 / Phase 7)
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Cross-pod damage WIRE DELIVERY (the step-2 gap above — the next MP task); interactive 2-window
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@@ -241,6 +241,13 @@ void
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// If this is a replicant instance, reroute the message to the master
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//-------------------------------------------------------------------
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//
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if (getenv("BT_MP_NET") && message->messageID != 6)
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DEBUG_STREAM << "[mp-disp] Entity::Dispatch msgID=" << (int)message->messageID
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<< " inst=" << (int)GetInstance()
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<< (GetInstance() == ReplicantInstance ? " REPLICANT -> reroute to master"
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: (IsValid() ? " master/valid -> local Receive" : " INVALID -> Post"))
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<< "\n" << std::flush;
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if (GetInstance() == ReplicantInstance)
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{
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application->SendMessage(
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@@ -258,6 +258,11 @@ void
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Event::Process()
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{
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Check(this);
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// MP DIAGNOSTIC (task #47): a network-delivered TakeDamage (msgID 21) is
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// carried by an event -- confirm it actually gets Processed (vs deferred).
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if (messageToSend && messageToSend->messageID == 21 && getenv("BT_MP_NET"))
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DEBUG_STREAM << "[mp-evt] Event::Process TakeDamage target="
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<< (void*)targetReceiver.GetCurrent() << "\n" << std::flush;
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targetReceiver.GetCurrent()->Receive(this);
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}
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@@ -130,6 +130,23 @@ void
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Entity
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*entity =
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application->GetHostManager()->GetEntityPointer(message->entityID);
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// MP DIAGNOSTIC (task #47, BT_MP_NET): log every incoming entity-manager
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// message (a dispatched cross-pod message arrives here) + whether the
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// target entity was found. msgID 6 (update records) filtered as noise.
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if (getenv("BT_MP_NET") && message->messageID != 6)
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DEBUG_STREAM << "[mp-recv] msgID=" << (int)message->messageID
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<< " entityID=" << message->entityID
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<< " len=" << (int)message->messageLength
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<< (entity ? " ENTITY FOUND" : " NO ENTITY (remake?)")
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<< (entity ? " ptr=" : "") << (entity ? (void*)entity : (void*)0)
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<< (entity ? " classID=" : "") ;
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if (getenv("BT_MP_NET") && message->messageID != 6 && entity)
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DEBUG_STREAM << (int)entity->GetClassID()
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<< ((int)entity->GetClassID() == 0xBB9 ? " (MECH) -> Post" : " (NOT MECH!) -> Post");
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if (getenv("BT_MP_NET") && message->messageID != 6)
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DEBUG_STREAM << "\n" << std::flush;
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if (entity)
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{
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//
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@@ -98,6 +98,12 @@ void
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//
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Receiver::SharedData *sharedData = GetSharedData();
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Handler handler = sharedData->activeMessageHandlers->Find(what->messageID);
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// MP DIAGNOSTIC (task #47): for a TakeDamage (msgID 21), report whether a
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// handler is found on this receiver (the cross-pod delivery endpoint).
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if (what->messageID == 21 && getenv("BT_MP_NET"))
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DEBUG_STREAM << "[mp-recv2] Receive TakeDamage this=" << (void*)this
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<< " handler=" << (handler != Receiver::NullHandler ? "FOUND" : "NULL")
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<< "\n" << std::flush;
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if (handler != Receiver::NullHandler)
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{
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(this->*handler)(what);
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@@ -1140,6 +1140,14 @@ void L4NetworkManager::Send(
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//Net_Common_Ptr->Buffer_Length = (short)SEND_BUFFER_SIZE(packet_size);
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//send_packet_request->Socket_Ptr = l4host->GetNetworkSocket();
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//NetNub::SendCommand();
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// MP DIAGNOSTIC (task #47, BT_MP_NET): log every non-update send so a
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// dispatched cross-pod message (e.g. TakeDamage) is visible on the wire.
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// (Update records are msgID 6, ~144 bytes -- filtered out to cut noise.)
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if (getenv("BT_MP_NET") && !(message->messageID == 6 && message->messageLength <= 160))
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DEBUG_STREAM << "[mp-send] host=" << (long)host_ID << " client=" << (int)client
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<< " msgID=" << (int)message->messageID
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<< " len=" << (int)message->messageLength << "\n" << std::flush;
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send(l4host->GetNetworkSocket(), (char *)my_temp_packet, packet_size, 0);
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free(my_temp_packet);
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// Check for errors and abort if there were any
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@@ -548,6 +548,17 @@ void
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Mech::TakeDamageMessageHandler(TakeDamageMessage *message)
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{
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Check(message);
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// MP DIAGNOSTIC (task #47): confirm the handler runs on the OWNING MASTER
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// for a cross-pod (network-delivered) TakeDamage + what state it carries.
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if (getenv("BT_MP_NET"))
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DEBUG_STREAM << "[mp-hdlr] TakeDamageHandler this=" << (void*)this
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<< " inst=" << (int)GetInstance()
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<< " invalidZone=" << (int)message->invalidDamageZone
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<< " amount=" << message->damageData.damageAmount
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<< " table=" << (void*)damageLookupTable
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<< " zones=" << damageZoneCount << "\n" << std::flush;
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// Maintain the last-attacker bookkeeping (mech[0x43c]): read by the
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// DamageZone LOD router (same-attacker redirect reuse, mechdmg.cpp:374)
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// and by the damage-band effect orientation. Was declared but never
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@@ -2397,9 +2397,10 @@ void
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if (m == 0) continue;
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Point3D mp = m->localOrigin.linearPosition;
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DEBUG_STREAM << "[mp-cand] " << (void*)m
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<< " entityID=" << m->GetEntityID()
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<< " ownerID=" << (int)m->GetOwnerID()
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<< " inst=" << (int)m->GetInstance()
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<< " interest=" << m->interestCount
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<< " dead=" << (int)m->IsMechDestroyed()
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<< " classID=" << (int)m->GetClassID()
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<< " pos=(" << mp.x << "," << mp.y << "," << mp.z << ")"
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<< " zones=" << m->damageZoneCount << "\n" << std::flush;
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}
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@@ -2429,10 +2430,11 @@ void
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Entity::TakeDamageMessageID,
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sizeof(Entity::TakeDamageMessage),
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GetEntityID(), -1, dmg);
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DEBUG_STREAM << "[mp-force] PRE m->GetEntityID()=" << m->GetEntityID()
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<< " td.entityID=" << td.entityID << "\n" << std::flush;
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((Entity *)m)->Dispatch(&td);
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DEBUG_STREAM << "[mp-force] dispatched TakeDamage at replicant "
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<< (void*)m << " ownerID=" << (long)m->GetOwnerID()
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<< " (reroute -> master via SendMessage)\n" << std::flush;
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DEBUG_STREAM << "[mp-force] POST td.entityID=" << td.entityID
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<< " (== what Dispatch put on the wire)\n" << std::flush;
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break;
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}
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}
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