join_lan.bat: pin the operator's LAN IP (auto-discovery was unreliable)
Field report: LAN auto-discovery (BT_RELAY=auto) didn't work -- a joiner had to hand-set BT_RELAY=10.0.0.46:1500 to reach the console every time. - players/join_lan.bat: BT_RELAY=auto -> BT_RELAY=10.0.0.46:1500 (the operator PC's LAN IP), with a comment on updating it if the IP changes. - tools/btoperator.py: the export now DETECTS the operator PC's LAN IP (UDP default-route probe, no packet sent) and stamps BT_RELAY=<lan-ip>:port into the generated join_lan.bat instead of "auto" -- so regeneration keeps it correct and doesn't revert to the broken auto-discovery. Verified: detects 10.0.0.46 here. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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Claude Opus 4.8
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commit
cae616dc7c
@@ -1,10 +1,13 @@
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@echo off
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rem BT411 -- join the operator's LAN game (auto-discovers).
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rem BT411 -- join the operator's LAN game.
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rem BT_RELAY = the operator PC's LAN IP + console port (auto-discovery was
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rem unreliable on this network, so it is pinned). If the operator's IP changes,
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rem update the address below (find it on the operator PC with `ipconfig`).
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rem Joining over the INTERNET? Use join.bat instead.
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cd /d %~dp0
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if not exist "build\Release\btl4.exe" goto badpath
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if not exist "content\OPERATOR.EGG" goto badpath
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set BT_RELAY=auto
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set BT_RELAY=10.0.0.46:1500
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set BT_LOG=join.log
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set BT_START_INSIDE=1
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set BT_DEV_GAUGES=1
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