Docs sweep: README + KB catch up with the full session's work

Coverage audit of this session's ~30 commits against the docs found
gaps; fixed:
- README §Multiplayer was stale (only the old mesh flow, 'combat in
  progress'): now leads with the relay + operator-console path
  (internet play, join.bat/play_solo.bat, patient wait) and lists what
  the mesh path has verified (4-pod, camera seat, callsigns, clock);
  README controls line updated (turn/twist/pitch, pad, CONTROLS.MAP)
- decomp-reference env table: added BT_CAM_LOG, BT_SPEC_LOG (were in
  code, not the hub); BT_INPUT_LOG note gains the twist/elev axis
- pod-hardware §input remap: the AXIS SIGN CONVENTION finding
  (positive sim = CCW/left; bridge negates once per channel;
  screenshot-forensics lesson) was only in commit cb82d8c -- now durable
- multiplayer.md: PATIENT WALK-UP + MISSION CLOCK sections (features
  shipped in f9f230c/f57d25f, only incidentally referenced before)

checkctx CLEAN (20 topics, 68 glossary keys).  All session features
now have topic-file coverage.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
arcattack
2026-07-18 17:51:01 -05:00
co-authored by Claude Fable 5
parent ff5260ce98
commit d26d0375ae
4 changed files with 57 additions and 7 deletions
+3 -1
View File
@@ -268,7 +268,9 @@ default-ON (`'0'` disables).
| `BT_RELAY=<host:port\|auto>` | **D1 relay mode** — dial the relay/operator console instead of the P2P mesh; `auto` = LAN UDP-broadcast discovery on udp/15999 ([[multiplayer]] D1) |
| `BT_SELF=<[pilots] tag>` | claim a specific roster seat in relay mode; absent/`auto` = the relay assigns one (SEAT_REQUEST) |
| `BT_RELAY_TCP_ONLY=1` | disable the relay UDP channel (all unreliable traffic rides the TCP relay conn) |
| `BT_INPUT_LOG` | binding-engine trace: CONTROLS.MAP load, button/keypad emissions, pad connect ([[pod-hardware]] §Desktop input remap) |
| `BT_INPUT_LOG` | binding-engine trace: CONTROLS.MAP load, button/keypad emissions, pad connect, torso twist/elev axis ([[pod-hardware]] §Desktop input remap) |
| `BT_CAM_LOG` | camera-seat/broadcast trace: streamed camera network count, director pick + Players-group census, ship follow state, PlayerLink dispatch/receive, ranking-window render ([[multiplayer]] camera seat) |
| `BT_SPEC_LOG` | manual spec-audit dump at subsystem ctor: torso speed/limits, heat-sink count, reservoir capacity, per-subsystem coolant loop ([[pod-hardware]] §Spec cross-check) |
Full render/locomotion gates (BT_RAMP, BT_MATPRI, BT_CULL, BT_SHADOW_*, BT_LODSEL, BT_ADDLOD,
BT_PUNCH, …) are catalogued in [[rendering]]. Warp visuals: [[translocation-warp]].