Docs sweep: README + KB catch up with the full session's work

Coverage audit of this session's ~30 commits against the docs found
gaps; fixed:
- README §Multiplayer was stale (only the old mesh flow, 'combat in
  progress'): now leads with the relay + operator-console path
  (internet play, join.bat/play_solo.bat, patient wait) and lists what
  the mesh path has verified (4-pod, camera seat, callsigns, clock);
  README controls line updated (turn/twist/pitch, pad, CONTROLS.MAP)
- decomp-reference env table: added BT_CAM_LOG, BT_SPEC_LOG (were in
  code, not the hub); BT_INPUT_LOG note gains the twist/elev axis
- pod-hardware §input remap: the AXIS SIGN CONVENTION finding
  (positive sim = CCW/left; bridge negates once per channel;
  screenshot-forensics lesson) was only in commit cb82d8c -- now durable
- multiplayer.md: PATIENT WALK-UP + MISSION CLOCK sections (features
  shipped in f9f230c/f57d25f, only incidentally referenced before)

checkctx CLEAN (20 topics, 68 glossary keys).  All session features
now have topic-file coverage.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
arcattack
2026-07-18 17:51:01 -05:00
co-authored by Claude Fable 5
parent ff5260ce98
commit d26d0375ae
4 changed files with 57 additions and 7 deletions
+16
View File
@@ -326,6 +326,22 @@ phase). Plan: `~/.claude/plans/partitioned-snuggling-piglet.md`.
SEAT_REQUEST branch (btconsole.py). Verified: 8/8 stub tests (distinct seats, FULL on
exhaustion, claim clears reserve, duplicate-HELLO refused) + 2-node localhost e2e with NO
BT_SELF on either pod → both seated, full ladder, launch, UDP flowing.
- **PATIENT WALK-UP (2026-07-18) [T2]**: a pod dialed at a relay that isn't up yet no longer
aborts (release `Fail()` is a bare `abort()` = looked like a "crash", field report). Both the
seat request (`RelayRequestSeat`) and LAN discovery (`BT_RELAY=auto`) now RETRY (2s dials, 30
min cap) with live status into the join.bat console window (`BTRelayWaitStatus` attaches to the
parent cmd via `AttachConsole(ATTACH_PARENT_PROCESS)`): a banner + progress dots, a distinct
"game is FULL, waiting for a free seat" state, "seat assigned — joining!" on success. The pod
joins automatically the moment the operator starts the session; the unreachable MessageBox only
fires at the 30-min give-up. Removes the session-before-join ordering requirement. Verified:
pod launched at a dead relay, waited 20+s, relay started, pod seated + reached RunningMission
with no user action.
- **MISSION CLOCK (2026-07-18) [T2]**: the egg `[mission] length=` (600 = the 10-min pod mission)
drives the pod countdown + the final-30s ranking window; the relay now SENDS
`Application::StopMissionMessage` (clientID 4, msgID 6, exitCode 0) at length+2s grace, or on
the operator's ⏹ END MISSION button (stdin `stop`). Was half-implemented — nothing fired it in
1995 the console owned the stop. Pod runs the authentic fade → mission-loop exit → clean
process exit. Verified live (40s test mission ended on the clock).
- **OPERATOR CONSOLE (2026-07-18)**: `tools/btoperator.py` (PySide6) — the lost 1995 operator
station recreated: mission editor with ALL values validated live from BTL4.RES
(`tools/eggmodel.py`: maps=type14∩26, colors/badges/patches from the type-25 vehicletable,