Gauges: fix blank per-weapon loop/generator lamps (4A/1B/5D boxes)

The SubsystemCluster per-weapon MFD panels render two image-strip lamps in
the TEMP/STATUS area: the cooling-loop number (btploop, 1..6) and the
generator letter (btpbus, A..D). Both drew as completely empty boxes.
Three stacked databinding bugs, all now fixed:

1. Color drop (btl4gau2.cpp): AnimatedSubsystemLamp/AnimatedSourceLamp
   ctors dropped the bg/fg color params the binary passes (bg=0xff,fg=0,
   same as the neighboring temp bar) and hardcoded 0,0 -> OneOfSeveral::
   Execute did SetColor(0)+DrawBitMapOpaque(0), i.e. black-on-black.
   Restored 0xff,0 (verified vs @004c70a4 / caller SubsystemCluster
   @004c8140).

2. Shadow-field trap (btl4gau2.hpp, gotcha #2): both lamp classes
   re-declared `int selected;` while already inheriting it from
   OneOfSeveral (@0xAC). The CoolingLoop/PowerSource connection wrote the
   derived shadow copy while OneOfSeveral::Execute read the base @0xAC
   (always 0) -> every lamp stuck on frame 0 ("OFF"). Removed the
   redeclarations so &selected binds the inherited member. Loop numbers
   now render (verified: PPC->4, Myomers->5, ERMLaser->1/6, etc.).

3. Attribute-table shift (powersub.cpp + btl4gau2.cpp, gotcha #8): the
   generator-letter lamp resolved its source via
   ResolveLink(AttributePointerOf(subsystem,"InputVoltage")), but the
   BT_DEV_GAUGES audio attribute rows shifted the chained attribute ids so
   AttributePointerOf no longer landed on voltageSource@0x1D0 -> the link
   always resolved to 0 (OFF) even though the master PoweredSubsystem ctor
   DID bind voltageSource to its Generator. New BTPowerSourceFrame bridge
   reads the NAMED member via PoweredSubsystem::ResolveVoltageSource() and
   returns Generator::generatorNumber (@0x1E0), bypassing the attribute
   table -- the same pattern as the BTCoolingLoopFrame fix. Generator
   letters now render (verified: PPC_1->GeneratorA="A", Myomers->
   GeneratorD="D", SRM6->GeneratorB="B").

Result: the "4 A / 1 B / 5 D" boxes render with both the loop number and
generator letter, matching the reference. Kept BT_LOOP_LOG-gated
[loopfeed]/[busfeed] feed diagnostics; both pod + glass builds clean.

Awaiting live playtest verification.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
arcattack
2026-07-21 00:08:58 -05:00
co-authored by Claude Opus 4.8
parent c79b9953f9
commit e634709e5d
4 changed files with 120 additions and 14 deletions
+54
View File
@@ -663,6 +663,60 @@ Subsystem *
}
//
// BTPowerSourceFrame -- complete-type bridge for the AnimatedSourceLamp
// (btpbus/btebus generator-letter lamp). The binary's PowerSourceConnection
// sampler (@004c3258) resolves the subsystem's InputVoltage link and reads
// resolved+0x1E0 == Generator::generatorNumber (1..4 -> btpbus frames A..D; 0
// == OFF).
//
// The port cannot reproduce the binary's path -- it walked
// ResolveLink( AttributePointerOf(subsystem,"InputVoltage") )
// but AttributePointerOf now returns the WRONG slot: the BT_DEV_GAUGES audio
// attribute rows shifted the chained attribute ids, so the name->pointer lookup
// no longer lands on voltageSource@0x1D0 (the same regression that broke the
// CoolingLoop lamp -- see btl4gau2.cpp). The link therefore always resolved to
// 0 and every generator lamp drew frame 0 ("OFF") even though the master
// PoweredSubsystem ctor DID bind voltageSource to its Generator.
//
// This bridge takes the subsystem directly and reads the NAMED member via
// PoweredSubsystem::ResolveVoltageSource() (voltageSource.Resolve()), bypassing
// the attribute table entirely -- exactly the BTCoolingLoopFrame pattern.
//
int BTPowerSourceFrame(void *subsystem_v)
{
static int s_log = -1;
if (s_log < 0) s_log = getenv("BT_LOOP_LOG") ? 1 : 0;
static int s_n = 0;
int trace = s_log && (s_n++ < 40);
Subsystem *sub = (Subsystem *)subsystem_v;
if (sub == 0 || !sub->IsDerivedFrom(*PoweredSubsystem::GetClassDerivations()))
{
if (trace) DEBUG_STREAM << "[busfeed] " << (sub ? sub->GetName() : "(null)")
<< " -> 0 (not a PoweredSubsystem)\n" << std::flush;
return 0;
}
Generator *gen = (Generator *)((PoweredSubsystem *)sub)->ResolveVoltageSource();
if (gen == 0)
{
if (trace) DEBUG_STREAM << "[busfeed] " << sub->GetName()
<< " -> 0 (voltageSource unbound)\n" << std::flush;
return 0;
}
if (gen->GetClassID() != RegisteredClass::GeneratorClassID)
{
if (trace) DEBUG_STREAM << "[busfeed] " << sub->GetName()
<< " -> 0 (source not a Generator)\n" << std::flush;
return 0;
}
int frame = gen->generatorNumber; // @0x1E0 (A..D)
if (trace) DEBUG_STREAM << "[busfeed] " << sub->GetName() << " -> frame " << frame
<< " (generator '" << gen->GetName() << "')\n" << std::flush;
return frame;
}
//#############################################################################
// Voltage-source linkage helpers
//