Spec cross-check vs the 1995 manual: reads CORRECT, numbers are 4.0-vs-4.10 drift
Audited our live streamed subsystem config against the manual's per-mech stat sheets (new BT_SPEC_LOG dump: torso speed/limits, heat-sink count, reservoir capacity, at subsystem ctor). RESULT: structure + semantics align perfectly; the tuning NUMBERS differ -- because the manual is Tesla 4.0 and our content is release 4.10. Point-release balance drift, NOT a reconstruction bug: - Owens + Blackhawk are the two fixed-torso mechs in BOTH (speed 0, limit ~0, torsoHorizontalEnabled=0); the other four twist-enabled -- our reads correctly identify every case - torso speed/limit + heat-sink count exist per-mech exactly as the manual documents; only the values were retuned 4.0->4.10 (e.g. torso speed MadCat 80->50, heat sinks Loki 38->15) - reservoir coolantCapacity reads a flat 20 = the coolant THERMAL capacity (game units), NOT the manual's per-mech 'liters' (a display/flavor quantity with no single subsystem field) -- different measures, not a bug CONCLUSION: do NOT retune content to the manual -- BTL4.RES is the authentic 4.10 shipping data; the 4.0 manual's numbers are an earlier pass. The manual CONFIRMS our structural fidelity. BT_SPEC_LOG retained for re-auditing. Follow-up (structural, less drift-prone): the per-mech coolant-loop weapon/generator assignments. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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co-authored by
Claude Fable 5
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@@ -244,6 +244,24 @@ Torso::Torso(
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elevationCenter = verticalLimitTop; // @0x228 = @0x220
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elevationHalfBottom = verticalLimitBottom * 0.5f; // @0x22C (_DAT_004b6fbc)
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// SPEC AUDIT (BT_SPEC_LOG, 2026-07-18): dump the streamed torso config so
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// it can be diffed against the 1995 manual's per-mech stat sheet
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// ("Torso speed (deg/sec)" / "Torso Limit (degrees)"). Values printed in
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// DEGREES (the manual's units); horizontalRotationPerSecond IS deg/sec in
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// the resource, the limits are stored in degrees pre-DegToRad.
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if (getenv("BT_SPEC_LOG"))
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{
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DEBUG_STREAM << "[spec] torso: speed=" << r->horizontalRotationPerSecond
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<< " deg/s limitL=" << r->horizontalLimitLeft
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<< " limitR=" << r->horizontalLimitRight
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<< " (arc=" << (r->horizontalLimitLeft - r->horizontalLimitRight)
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<< ") vRate=" << r->verticalRotationPerSecond
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<< " vTop=" << r->verticalLimitTop
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<< " vBot=" << r->verticalLimitBottom
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<< " hEnabled=" << (int)r->torsoHorizontalEnabled
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<< "\n" << std::flush;
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}
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buttonRampActive = 0; // @0x268
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buttonRamp = 0.0f;// @0x26C
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