David's failures leave a 0-byte (or absent) join.log -- the exe can't
testify about a death before WinMain. The bats now bracket it from
OUTSIDE: launch_report.txt records the launch timestamp, the exe's
EXIT CODE (fingerprints the failure class: 0xC0000135 DLL-not-found,
0xC0000005 AV, AV-kill signatures, our clean exits), whether join.log
was ever created (never-created = blocked before our first
instruction), and its size. Verified with a synthetic -1073741819
exit. The 'exited' message now asks players to send BOTH files.
With this + the 507 first-breath line + the crash self-report, every
failure mode now leaves evidence somewhere: bat report (pre-WinMain),
first-breath (WinMain reached), [crash] stack (anything after).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Field 2026-07-23 (second night): a player's join.bat failed 3x in a row
with a 0-byte join.log -- indistinguishable from 'never ran'. Two
causes of evidence loss fixed:
1. The first flushed log line now happens the INSTANT the log opens
(version, pid, args, first-process vs relaunched-generation). An
empty log after this build means the exe was killed before WinMain
-- an external cause (antivirus/loader), not ours.
2. The menu->game relaunch chain truncated join.log each generation
(BT_LOG_APPEND was unset in the player bats): the crashed
generation's evidence was erased by the next attempt. The bats now
delete the log once per bat run and append across generations.
Also explains the confusing 'The game has exited' bat message on
SUCCESSFUL launches (the menu process exits after relaunching the game
detached) -- the log now records the whole chain.
Tester ask: configure non-Xbox controllers. New L4JOY layer (DI8):
enumerates every non-XInput game device (up to 4), DIJOYSTATE2 polling
with range normalization, reacquire-on-loss, 3s hot-plug re-enum.
XInput devices are excluded via the documented RawInput IG_ VID/PID
check (live-verified skipping a real XBOX360 pad -- no double-feed).
bindings.txt grows joydev/joyaxis/joybutton/joyhat rows (device slots
by name substring or ordinal; axes X..RZ/SL0/SL1 with invert/slew/
deadzone; hats as 4-direction buttons with diagonal chords). PadRIO
runs them through the existing channel/event machinery -- per-binding
edge arrays release automatically on detach (the #24 rule), and a
direct throttle axis maps full lever travel onto the 0..1 channel
while the gait detent still snaps a lever parked in the walk/run dead
band.
BT_JOYCONFIG=1 (joyconfig.bat) runs a console capture wizard: move
each control when prompted (stick/twist/throttle/fire), invert derived
from the move direction, hat look cluster auto-added, output written
between markers in bindings.txt with the rest of the file preserved.
Legacy L4DINPUT DIJoystick (L4CONTROLS=DIJOYSTICK) untouched.
Verified: grammar accept/reject per line, XInput-exclusion live,
30s in-mission no-device polling clean. Awaiting a tester with real
stick hardware for axis verification.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>