Commit Graph
6 Commits
Author SHA1 Message Date
arcattackandClaude Opus 4.8 d53fcf61ad BT_STEAM restored as THE compile gate (license) -- default OFF
The unification flattened BT_STEAM into the always-on exe; the user flagged
the constraint that makes it the one legitimate compile gate: the Steamworks
SDK license bars a public release with Steam inside, so a release build must
exclude it entirely.

- CMakeLists: option(BT_STEAM OFF) restored around the Steamworks block --
  an OFF configure touches no SDK headers, no steam_api.lib, no DLL copy.
  BT_GLASS stays retired (always defined); ONE build dir either way.
  Dev checkout: build/ configured once with -DBT_STEAM=ON.
- mkdist: reads BT_STEAM from build/CMakeCache.txt.  Steam-OFF zips exclude
  play_steam.bat + steam_api.dll (explicitly filtering a STALE DLL left by
  an earlier ON build), strip the README steam section ({STEAM} line
  markers), and take a -nosteam name suffix so the flavors never clobber
  (found live: both stamped 4.11.436 and the release zip overwrote the dev
  zip).

Verified both flavors:
  ON  (dev build):  steam smoke degrades to Winsock without the client;
      zip carries play_steam.bat + steam_api.dll + README steam lines.
  OFF (scratch build-relcheck, deleted after): 0 compile errors; exe dir =
      btl4.exe + OpenAL32.dll only; boots + simulates; BT_STEAM_NET=1 inert
      (transport not in the binary); end-to-end zip has zero steam bits and
      a clean README.

KB: context/glass-cockpit.md unified-build section records the license gate.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-21 10:40:03 -05:00
arcattackandClaude Opus 4.8 dd74d13120 mkdist: redist runtime DLLs + versioned tester README
The first zips (pre-mkdist) shipped d3dx9_43.dll / msvcp140.dll /
vcruntime140.dll next to the exe -- testers without the VC++ / DirectX
redistributables cannot load the exe otherwise.  mkdist missed them (the
clean-extract boot test passed only because this machine has them system-
wide).  Carried into redist/ (recovered from BT411_4.11.341.zip) and
packaged next to the exe.

Also: players/README.txt -- the tester instructions (updated for the
unified build: one exe, clickable cockpit surround, trigger-config regroup,
the settled keymap, play_steam.bat) -- stamped with the version and placed
at the zip root, matching the original zips' shape.

Clean-extract verified on BT411_4.11.435.zip: root has README + 4 bats,
exe dir carries all 4 DLLs, glass-profile boot simulates.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-21 10:32:11 -05:00
arcattackandClaude Opus 4.8 10ed66bd7c UNIFY: one exe -- retire the pod/glass/steam compile split
The three build dirs (build\ pod, build-glass\, build-steam\) were compile-
time splits of the same game; the tax was real: a stale steam exe shipped 2
days behind, the felt keymap flipped with the boot flavor, and cockpit
clicks were silently dead in the pod build (the trigger-config incident).

Now everything compiles into the single build\ exe:
- CMakeLists: BT_GLASS/BT_STEAM options removed; the glass TUs (PadRIO,
  bindings, panel, glass windows, plasma) + FE/console + Steam transport
  compile unconditionally; both macros always defined (seam markers).
- Steam: steam_api.lib linked with /DELAYLOAD:steam_api.dll + delayimp --
  the DLL maps only when SteamAPI is first called, and every call site
  gates on BT_STEAM_NET=1 (BTSteamNet_* short-circuit on steamActive), so
  machines without the DLL run everything but Steam sessions.
- CABINET GUARD (btl4main): the miniconsole menu previously claimed any
  zero-arg launch -- unified, that would hijack the pod cabinet's boot
  shape.  The menu now requires BT_PLATFORM=glass (or BT_FE_MENU=1);
  platform parse moved above the fe_menu_mode computation.  A bare boot
  behaves exactly like the old pod build (DEV profile, wait for egg).
- Bats (play_solo/join/join_lan/play_steam) + the btoperator.py template:
  single build\ path + BT_PLATFORM=glass.  mkdist: one exe (+DLL scan
  picks up OpenAL32 + steam_api).  build-glass\/build-steam\/build-glass2\
  (a stale Jul-20 cache) deleted.

Verified matrix on the unified exe:
  bare zero-arg boot == old pod exe (same DEV profile + egg-load path;
    the segfault on a missing egg is pre-existing, baselined vs the zip exe)
  glass + BT_BTNTEST scripted click -> [cfgmap] ENTER/EXIT (trigger config)
  runs with steam_api.dll ABSENT (delay-load proven)
  glass zero-arg -> miniconsole menu
  2-node loopback MP: 145 ticks each, cross-connected
  BT_STEAM_NET=1 without Steam client -> "staying on Winsock", game runs

KB: context/glass-cockpit.md compile-gates section rewritten for the
unified model.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-21 10:28:51 -05:00
arcattackandClaude Opus 4.8 d89ae71db5 mkdist: include the Steam build + play_steam.bat when present
Rebuilt build-steam fresh (was stale at Jul 20 -- predated today's gauge/
trigger-config/keymap fixes); the DLL scan picks up steam_api.dll
automatically.  Clean-extract verified: the steam exe boots to the front-end
menu (Steam client only needed for live lobbies).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-21 10:12:57 -05:00
arcattackandClaude Opus 4.8 8765ea3571 mkdist: name zips by the BT411_<version> convention (btversion.h)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-21 10:09:37 -05:00
arcattackandClaude Opus 4.8 f7e674d9cb tools/mkdist.py: tester-distribution zip builder
Packages the player bats (zip root), BOTH exes (build\ pod fallback +
build-glass\ preferred -- the bats auto-select glass = clickable cockpit /
trigger config / bindings.txt keymap), the runtime DLLs next to each exe
(OpenAL32.dll -- the first clean-extract boot test failed without it), and
the git-TRACKED content/ files only (the working tree carries dev junk that
must not ship).  Output: dist/BT411-<date>-<hash>.zip (dist/ gitignored).

Verified: clean-extract boot test -- glass exe boots the GLASS profile and
simulates; pod exe boots as fallback.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-21 10:08:37 -05:00