Commit Graph
1 Commits
Author SHA1 Message Date
arcattackandClaude Opus 4.8 ac7f0cb13a Issue #38 (partial): egg camo-color validation + paint forensics
Respawn-paint investigation: 10 forced respawns on the i22 rig showed
paint STABLE across in-place respawns on both master and replicant --
the in-place reset does NOT repaint.  Two real findings landed:

1. 'Red' is NOT a camo color (the vehicle table authors Crimson=red for
   camo; Red exists only as a PATCH color) -- an egg with color=Red
   paints the mech silent gray from first spawn (the engine tolerates
   the table miss by design).  The relay now WARNS at egg load on any
   color= outside the camo set; our MPSHORT test egg had exactly this
   bug (fixed).
2. [paint] log now carries the entity id, so the one-time-observed
   nondeterministic video-model rebuilds (sernos 2-5 with swapped
   colors, run 1 only) will be attributable when they recur.

The reported color/style change on respawn remains unreproduced in the
deterministic rig -- needs the observer detail (whose mech, which view)
from the next field sighting.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-24 00:22:42 -05:00