#!/usr/bin/env bash # #110: destroy the ARM zone; does the GUN die with it? # $1 = chassis (default ava1 -- ConnMan's audit chassis) # $2 = zone to destroy (default dz_rarm) set -x . /c/git/bt411/scratchpad/night6/bench_common.sh cd /c/git/bt411/content || exit 1 V="${1:-ava1}"; Z="${2:-dz_rarm}" taskkill //F //IM btl4.exe > /dev/null 2>&1 sleep 2 sed "s/^map=.*/map=grass/; s/^time=.*/time=day/; 0,/^vehicle=.*/s//vehicle=$V/" MP.EGG > ARM.EGG LOG=armchain_${V}_${Z}.log rm -f "$LOG" export BT_SELF_DAMAGE=4 BT_SELF_DAMAGE_ZONE=$Z export BT_DMG_LOG=1 BT_DEATH_LOG=1 BT_AUTOFIRE=1 BT_AF_PERIOD=4 export BT_SPAWN_ENEMY=1 BT_GOTO=enemy BT_GOTO_STOP=80 bt_launch "$LOG" ARM.EGG 0x03 sleep 110 taskkill //F //IM btl4.exe > /dev/null 2>&1 sleep 2