#define VCEntity_AttachUserData(e,i,d) _VCList_AttachUserData(&((e)->systemData->userData),i,d) #define VCEntity_GetUserData(e,i) _VCList_GetUserData((e)->systemData->userData,i) #define VCEntity_DetachUserData(e,i) _VCList_DetachUserData(&((e)->systemData->userData),i) #define VCEntityAttribute_AttachUserData(e,o,i,d) _VCList_AttachUserData(&((e)->attributes[o].userDataList),i,d) #define VCEntityAttribute_GetUserData(e,o,i) _VCList_GetUserData ((e)->attributes[o].userDataList,i) #define VCEntityAttribute_DetachUserData(e,o,i) _VCList_DetachUserData (&((e)->attributes[o].userDataList),i) #define VCAttribute_AttachUserData(a,i,d) _VCList_AttachUserData(&((a)->userDataList),i,d) #define VCAttribute_GetUserData(a,i) _VCList_GetUserData((a)->userDataList,i) #define VCAttribute_DetachUserData(a,i) _VCList_DetachUserData(&((a)->userDataList),i) #define VCMaterial_AttachUserData(a,i,d) _VCList_AttachUserData(&((a)->userDataList),i,d) #define VCMaterial_GetUserData(a,i) _VCList_GetUserData((a)->userDataList,i) #define VCMaterial_DetachUserData(a,i) _VCList_DetachUserData(&((a)->userDataList),i) #define VCCollision_AttachUserData(a,i,d) _VCList_AttachUserData(&((a)->userDataList),i,d) #define VCCollision_GetUserData(a,i) _VCList_GetUserData((a)->userDataList,i) #define VCCollision_DetachUserData(a,i) _VCList_DetachUserData(&((a)->userDataList),i) #define VCTexture_AttachUserData(a,i,d) _VCList_AttachUserData(&((a)->userDataList),i,d) #define VCTexture_GetUserData(a,i) _VCList_GetUserData((a)->userDataList,i) #define VCTexture_DetachUserData(a,i) _VCList_DetachUserData(&((a)->userDataList),i) #define VCInput_AttachUserData(a,i,d) _VCList_AttachUserData(&((a)->userDataList),i,d) #define VCInput_GetUserData(a,i) _VCList_GetUserData((a)->userDataList,i) #define VCInput_DetachUserData(a,i) _VCList_DetachUserData(&((a)->userDataList),i) #define VCIntersection_AttachUserData(a,i,d) _VCList_AttachUserData(&((a)->userDataList),i,d) #define VCIntersection_GetUserData(a,i) _VCList_GetUserData((a)->userDataList,i) #define VCIntersection_DetachUserData(a,i) _VCList_DetachUserData(&((a)->userDataList),i) #define VCTracker_AttachUserData(a,i,d) _VCList_AttachUserData(&((a)->userDataList),i,d) #define VCTracker_GetUserData(a,i) _VCList_GetUserData((a)->userDataList,i) #define VCTracker_DetachUserData(a,i) _VCList_DetachUserData(&((a)->userDataList),i) #define VCPosition_AttachUserData(a,i,d) _VCList_AttachUserData(&((a)->userDataList),i,d) #define VCPosition_GetUserData(a,i) _VCList_GetUserData((a)->userDataList,i) #define VCPosition_DetachUserData(a,i) _VCList_DetachUserData(&((a)->userDataList),i) #define VCXWindowId_AttachUserData(a,i,d) _VCList_AttachUserData(&((a)->userDataList),i,d) #define VCXWindowId_GetUserData(a,i) _VCList_GetUserData((a)->userDataList,i) #define VCXWindowId_DetachUserData(a,i) _VCList_DetachUserData(&((a)->userDataList),i) #define VCPseudoGravity_AttachUserData(a,i,d) _VCList_AttachUserData(&((a)->userDataList),i,d) #define VCPseudoGravity_GetUserData(a,i) _VCList_GetUserData((a)->userDataList,i) #define VCPseudoGravity_DetachUserData(a,i) _VCList_DetachUserData(&((a)->userDataList),i) #define VCVisualViewResource_AttachUserData(a,i,d) _VCList_AttachUserData(&((a)->attribute->userDataList),i,d) #define VCVisualViewResource_GetUserData(a,i) _VCList_GetUserData((a)->attribute->userDataList,i) #define VCVisualViewResource_DetachUserData(a,i) _VCList_DetachUserData(&((a)->attribute->userDataList),i) #define VCSync_AttachUserData(a,i,d) _VCList_AttachUserData(&((a)->userDataList),i,d) #define VCSync_GetUserData(a,i) _VCList_GetUserData((a)->userDataList,i) #define VCSync_DetachUserData(a,i) _VCList_DetachUserData(&((a)->userDataList),i) #define VCCollideMonitor_AttachUserData(a,i,d) _VCList_AttachUserData(&((a)->userDataList),i,d) #define VCCollideMonitor_GetUserData(a,i) _VCList_GetUserData((a)->userDataList,i) #define VCCollideMonitor_DetachUserData(a,i) _VCList_DetachUserData(&((a)->userDataList),i) #define VCTrackerMonitor_AttachUserData(a,i,d) _VCList_AttachUserData(&((a)->userDataList),i,d) #define VCTrackerMonitor_GetUserData(a,i) _VCList_GetUserData((a)->userDataList,i) #define VCTrackerMonitor_DetachUserData(a,i) _VCList_DetachUserData(&((a)->userDataList),i) #define VCVisualMonitor_AttachUserData(a,i,d) _VCList_AttachUserData(&((a)->userDataList),i,d) #define VCVisualMonitor_GetUserData(a,i) _VCList_GetUserData((a)->userDataList,i) #define VCVisualMonitor_DetachUserData(a,i) _VCList_DetachUserData(&((a)->userDataList),i) #define VCRadiator_AttachUserData(a,i,d) _VCList_AttachUserData(&((a)->userDataList),i,d) #define VCRadiator_GetUserData(a,i) _VCList_GetUserData((a)->userDataList,i) #define VCRadiator_DetachUserData(a,i) _VCList_DetachUserData(&((a)->userDataList),i) #define VCRamp_AttachUserData(a,i,d) _VCList_AttachUserData(&((a)->userDataList),i,d) #define VCRamp_GetUserData(a,i) _VCList_GetUserData((a)->userDataList,i) #define VCRamp_DetachUserData(a,i) _VCList_DetachUserData(&((a)->userDataList),i)