BattleTech {VERSION} -- multiplayer client ========================================== IMPORTANT: FULLY EXTRACT this zip first (right-click - Extract All). Do NOT run anything from inside the zip. The .bat files must sit next to the 'content' and 'build' folders. UPGRADING from an older version? Extract the new zip OVER your existing game folder and say YES TO OVERWRITE. Do NOT delete the folder first -- your personal files (contentindings.txt with your key/joystick setup, content olume.cfg with your volume) are not in the zip and survive an extract-over-top, but a delete wipes them. If you prefer a clean delete anyway, copy those two files out first and put them back after. TO JOIN AN INTERNET GAME: double-click join.bat -- pick your CALLSIGN and MECH, click JOIN (your choice is sent to the operator; waits for the session if it's not up yet) TO JOIN A LAN GAME: double-click join_lan.bat (operator's LAN; same callsign/mech menu) SINGLE-PLAYER: double-click play_solo.bat -- opens the mission menu: pick your mech (all 18), map, experience level, colours, weather and mission length, then launch {STEAM}STEAM INTERNET PLAY: double-click play_steam.bat (EXPERIMENTAL -- {STEAM} needs the Steam client running; host or join from the menu) Your seat is assigned automatically; you'll pilot the mech you picked in the join menu (the operator can override it). When a round ends your game AUTOMATICALLY rejoins for the next one (same seat, same mech) -- just wait for the operator's next launch. Close the window to leave for real. If the game closes unexpectedly, send the operator content\join.log. AFTER A MULTIPLAYER SESSION: the game writes a small match report, content\matchlog__