Files
BT411/players
arcattackandClaude Opus 4.8 04d50c9242 FE menu: BT_FE_SOLO=1 trims to a solo-only menu (play_solo.bat)
The user hit the full session menu from play_solo -- HOST/JOIN LAN modes,
NET PORT and the Steam buttons don't belong in the solo flow (LAN goes
through the join bats + operator; Steam through play_steam.bat).

BT_FE_SOLO=1 (set by play_solo.bat + the btoperator generated bat):
- the MODE cycle keeps only the two solo entries (kModes lists them first:
  SOLO MISSION, RAW SOLO) via the GroupSize clamp
- NET PORT row and the HOST/JOIN STEAM buttons are not laid out
- a stale fe_last.ini mode of hostlan/joinlan is rejected by the existing
  LoadPersisted GroupSize clamp, so the selection can never land on a
  hidden mode
play_steam.bat keeps the full menu.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-21 10:54:09 -05:00
..

BattleTech {VERSION} -- multiplayer client
==========================================

IMPORTANT: FULLY EXTRACT this zip first (right-click - Extract All).
Do NOT run anything from inside the zip.  The .bat files must sit next
to the 'content' and 'build' folders.

TO JOIN AN INTERNET GAME:   double-click  join.bat
   (waits for the operator's session if it's not up yet)
TO JOIN A LAN GAME:         double-click  join_lan.bat  (operator's LAN)
SINGLE-PLAYER:              double-click  play_solo.bat  -- opens the
   mission menu: pick your mech (all 18), map, experience level,
   colours, weather and mission length, then launch
{STEAM}STEAM INTERNET PLAY:        double-click  play_steam.bat  (EXPERIMENTAL --
{STEAM}   needs the Steam client running; host or join from the menu)

Your seat and mech are assigned automatically by the operator.
If the game closes unexpectedly, send the operator content\join.log.

You start INSIDE the cockpit with the pod's MFD panels composited
around the view (one window).  The red MFD buttons, radar rails and
joystick buttons are all MOUSE-CLICKABLE -- right-click a button to
latch it held.  Press V any time to toggle the external camera.

CONTROLS (keyboard):
  W/S or Up/Down ....... throttle lever        X / NumPad5 ... all stop
  A/D or Left/Right .... turn pedals           Alt ........... reverse thrust
  Q/E .................. torso twist           R/F ........... torso aim
  NumPad 8/2/4/6 ....... torso aim/twist (alt) Shift ......... throttle up
  1 or Space ........... main trigger          2 ............. middle thumb
  3 or Ctrl ............ upper thumb (missiles) 4 ............ pinky
  V view | B look-behind | M control mode | N schematic | J/K/L MFD pages
  G (hold) + fire key .. regroup a weapon onto that trigger -- or hold a
     weapon panel's red PROGRAM button with the mouse and tap a fire key;
     the joystick diagram on the panel shows the binding live.

An Xbox controller works out of the box.  Rebind keys in
content\bindings.txt (regenerates with defaults if deleted).

This build: {VERSION}.  Private -- do not redistribute.