Files
BT411/game/original/BT/PPC.CPP
T
arcattackandClaude Opus 4.8 070af409f7 gauge wave P1a: publish heat/power/weapon attributes + radar zoom
The gauge-databinding-map workflow found most cockpit gauges resolve NULL
because the reconstructed subsystems publish only a fraction of the attributes
the config binds.  First publishing batch (attribute tables are read-only static
data; ids kept a dense prefix from each parent's NextAttributeID):

- HeatSink table dense-append: DegradationTemperature/FailureTemperature (the
  condenser temp-bar warn/max endpoints -- were NULL, so the two-part bars could
  not scale), NormalizedPressure/DegradationPressure/CoolantMassLeakRate, and the
  HeatSink link.  Condenser/Reservoir inherit this -> all 6 condenser temp bars
  now resolve current/warn/max (verified: BT_GAUGE_ATTR_LOG all OK).
- PoweredSubsystem::GetAttributeIndex() (new) publishes InputVoltage->voltageSource
  -- the cluster power-branch gate (the power-lamp/generator-voltage/state-lamp
  sub-branch is skipped when it resolves NULL).  Flows to Sensor/Myomers/weapons.
- MechWeapon::GetAttributeIndex() (new) publishes OutputVoltage/PercentDone->
  rechargeLevel; Emitter/PPC/ProjectileWeapon/MissileLauncher/GaussRifle DefaultData
  re-pointed at it (they carried an EMPTY default-constructed index -> resolved
  NOTHING).  Verified: the ER MED LASER / PPC / STREAK weapon clusters now render
  live recharge dials (were blank TEMP/STATUS).
- Mech::SetTargetRange un-stubbed (radarRange = range) -> the radar map scale +
  overlay range readout track the mapper's zoom (was frozen at 1000).
- GAUGREND ParseAttribute: env-gated per-binding resolution trace (BT_GAUGE_ATTR_LOG)
  -- durable diagnostic infra for the wave.

Verified DBASE+dev gauges: no startup/gauge-construction crash (dense chain intact),
combat un-regressed (TARGET DESTROYED), clusters build with InputVoltage resolving.
Remaining config-binding NULLs: HeatSink/AmbientTemperature (aggregate bank, P3) +
Searchlight/LightOn (P1b).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 16:22:45 -05:00

167 lines
3.7 KiB
C++

//===========================================================================//
// File: ppc.cc //
// Project: BattleTech //
// Contents: Particle Projection Cannon //
//---------------------------------------------------------------------------//
// Date Who Modification //
// -------- --- ---------------------------------------------------------- //
// 11/13/95 JM Initial coding. //
//---------------------------------------------------------------------------//
// Copyright (C) 1995, Virtual World Entertainment, Inc. All Rights reserved //
// PROPRIETARY AND CONFIDENTIAL //
//===========================================================================//
#include <bt.hpp>
#pragma hdrstop
#if !defined (PPC_HPP)
# include <ppc.hpp>
#endif
#if !defined(BTPLAYER_HPP)
# include <btplayer.hpp>
#endif
#if !defined(BTMSSN_HPP)
# include <btmssn.hpp>
#endif
//#############################################################################
// Shared Data Support
//
PPC::SharedData
PPC::DefaultData(
&PPC::ClassDerivations,
PPC::MessageHandlers,
MechWeapon::GetAttributeIndex(), // gauge wave: inherit temps/InputVoltage/OutputVoltage/PercentDone (was empty)
PPC::StateCount
);
Derivation
PPC::ClassDerivations(
&Emitter::ClassDerivations,
"PPC"
);
//#############################################################################
// Model Data Support
//
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
void
PPC::FireWeapon()
{
Check(this);
Emitter::FireWeapon();
return;
#if 0
Check(this);
Mech *mech = GetEntity();
Check(mech);
BTPlayer *bt_player = Cast_Object(
BTPlayer*,
mech->GetPlayerLink()
);
Check(bt_player);
Enumeration experienceLevel = bt_player->GetExperienceLevel();
if (experienceLevel == BTMission::NoviceMode)
{
return;
}
if (targetWithinRange)
{
Damage energy_damage(damageData);
energy_damage.damageType = Damage::EnergyDamageType;
energy_damage.damageAmount = 0.0f;
Mech *mech = GetEntity();
Check(mech);
SendDamage(
mech->targetReticle.targetEntity,
energy_damage
);
}
#endif
}
//#############################################################################
// Constructer/Destructor Support
//
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
PPC::PPC(
Mech *owner,
int subsystem_ID,
SubsystemResource *subsystem_resource,
SharedData &shared_data
):
Emitter(owner, subsystem_ID, subsystem_resource, shared_data)
{
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
PPC::~PPC()
{
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Create Streamed Subsystem
//
Logical
PPC::CreateStreamedSubsystem(
ResourceFile *resource_file,
NotationFile *model_file,
const char *model_name,
const char *subsystem_name,
SubsystemResource *subsystem_resource,
NotationFile *subsystem_file,
const ResourceDirectories *directories,
int passes
)
{
if (
!Emitter::CreateStreamedSubsystem(
resource_file,
model_file,
model_name,
subsystem_name,
subsystem_resource,
subsystem_file,
directories,
passes
)
)
{
return False;
}
subsystem_resource->subsystemModelSize = sizeof(*subsystem_resource);
subsystem_resource->classID = RegisteredClass::PPCClassID;
return True;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
Logical
PPC::TestInstance() const
{
return IsDerivedFrom(ClassDerivations);
}