The output-filtered broadcast still fed EVERY volume/brightness mixer -- the
always-on ambience pulse's own volume mixer got cranked to step intensity on
every stride ('a stuck button', 3/s, loud). The send now identifies footstep
sources by authored patch (FootFallInt/Ext: bank2 37-39, bank1 106/107) through
mixer->GetTargetComponent() -> AudioSource -> PatchResource LOD bank/patch
(new accessors: GetTargetComponent, GetBankID/GetPatchID,
AudioResource::PeekAudioLevelOfDetail).
Also: step intensity curve raised (speed/25, floor 0.55 -- a mech stomp is
never subtle; it was firing at ~0.4 gain and masked under 0.9-gain layers,
heard as an unrecognizable 'orchestral hit').
Verified: FootFallInt at 0.78 gain in the live tape; the ambience pulse back
to its brief authored form (absent from 1/s snapshots).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
175 lines
3.8 KiB
C++
175 lines
3.8 KiB
C++
#pragma once
|
|
|
|
#include "..\munga\audlvl.h"
|
|
#include "l4audhdw.h"
|
|
#include "openal/al.h"
|
|
|
|
enum SampleChannel
|
|
{
|
|
CHANNEL_LEFT,
|
|
CHANNEL_RIGHT,
|
|
CHANNEL_CENTER
|
|
};
|
|
|
|
enum SampleLoop
|
|
{
|
|
LoopAtWill, //Will play once or loop as desired
|
|
ForceStatic, //Plays only once even if looped
|
|
LoopAlways, //Ramp up and then down
|
|
SampleLoopMax
|
|
};
|
|
|
|
struct SAMPLEINFO
|
|
{
|
|
int bufferIndex;
|
|
bool implemented;
|
|
const char *file;
|
|
SampleChannel chan;
|
|
SampleLoop loop;
|
|
};
|
|
|
|
struct PRESETINFO
|
|
{
|
|
int sampleNum;
|
|
SAMPLEINFO samples[5];
|
|
bool is3d;
|
|
};
|
|
|
|
extern PRESETINFO allPresets[2][128];
|
|
|
|
bool PRESET_isImplemented(int bank, int preset);
|
|
int PRESET_getNumSamples(int bank, int preset);
|
|
SAMPLEINFO PRESET_getSampleInfo(int bank, int preset, int sampleInd);
|
|
void PRESET_setBufferIndex(int bank, int preset, int sampleInd, int index);
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PatchLevelOfDetail ~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
typedef MIDIValue SBKPatchID;
|
|
typedef MIDIValue SBKBankID;
|
|
|
|
class PatchLevelOfDetail:
|
|
public AudioLevelOfDetail
|
|
{
|
|
public:
|
|
//
|
|
//-----------------------------------------------------------------------
|
|
// Construction, Destruction, Testing
|
|
//-----------------------------------------------------------------------
|
|
//
|
|
PatchLevelOfDetail(PlugStream *stream);
|
|
~PatchLevelOfDetail();
|
|
|
|
void PlayNote(SourceSet sourceSet);
|
|
void StopNote(SourceSet sourceSet);
|
|
|
|
Logical
|
|
TestInstance() const;
|
|
|
|
virtual AudioVoiceCount
|
|
GetVoiceCount()
|
|
{return PRESET_getNumSamples(bankID,patchID);}
|
|
|
|
// (task #50) expose the authored bank/patch so the game-side footstep
|
|
// intensity send can identify footstep sources precisely.
|
|
int GetBankID() const { return (int)bankID; }
|
|
int GetPatchID() const { return (int)patchID; }
|
|
|
|
//
|
|
//-----------------------------------------------------------------------
|
|
// BuildFromPage
|
|
//-----------------------------------------------------------------------
|
|
//
|
|
static void
|
|
BuildFromPage(
|
|
PlugStream *stream,
|
|
NameList *name_list,
|
|
ClassID class_ID,
|
|
ObjectID object_ID
|
|
);
|
|
|
|
//
|
|
//-----------------------------------------------------------------------
|
|
// Accessors
|
|
//-----------------------------------------------------------------------
|
|
//
|
|
void
|
|
SetupPatch(SourceSet sourceSet);
|
|
|
|
MIDINRPNValue
|
|
GetMaxMIDIFilterCutoff()
|
|
{return maxMIDIFilterCutoff;}
|
|
|
|
private:
|
|
//
|
|
//-----------------------------------------------------------------------
|
|
// Private data
|
|
//-----------------------------------------------------------------------
|
|
//
|
|
SBKBankID
|
|
bankID;
|
|
SBKPatchID
|
|
patchID;
|
|
MIDINRPNValue
|
|
maxMIDIFilterCutoff;
|
|
|
|
#ifdef LAB_ONLY
|
|
int
|
|
setupCount;
|
|
#endif
|
|
|
|
//
|
|
// Keep table of created patchs to verify that duplicates
|
|
// are not created
|
|
//
|
|
#if DEBUG_LEVEL>0
|
|
static TableOf<PatchLevelOfDetail*, unsigned int>
|
|
patchTableSocket;
|
|
#endif
|
|
};
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PatchResource ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
class PatchResource:
|
|
public AudioResource
|
|
{
|
|
public:
|
|
//
|
|
//-----------------------------------------------------------------------
|
|
// Construction, Destruction, Testing
|
|
//-----------------------------------------------------------------------
|
|
//
|
|
PatchResource(PlugStream *stream);
|
|
~PatchResource();
|
|
|
|
void PlayNote(SourceSet sourceSet);
|
|
void StopNote(SourceSet sourceSet);
|
|
|
|
Logical
|
|
TestInstance() const;
|
|
|
|
//
|
|
//-----------------------------------------------------------------------
|
|
// BuildFromPage
|
|
//-----------------------------------------------------------------------
|
|
//
|
|
static void
|
|
BuildFromPage(
|
|
PlugStream *stream,
|
|
NameList *name_list,
|
|
ClassID class_ID,
|
|
ObjectID object_ID
|
|
);
|
|
|
|
//
|
|
//-----------------------------------------------------------------------
|
|
// Accessors
|
|
//-----------------------------------------------------------------------
|
|
//
|
|
void
|
|
SetupPatch(SourceSet sourceSet);
|
|
|
|
MIDINRPNValue
|
|
GetMaxMIDIFilterCutoff();
|
|
};
|
|
|