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2938d4918c13371b5b18722cbbc57f22a3fa7062
BT411
/
engine
T
History
Joe DiPrima
and
Claude Fable 5
7fa6dc536c
#135
FIXED, two defects: (1) the generator lamp special was mis-reconstructed -- the binary @004cc27c is table_0051d070[generatorNumber] (bytes {0x29,0x1A..0x1D}, 1-based A..D, same shape as the condenser special), not an aux-screen placement probe generators never fill; a leaking generator now flashes its own lamp (benched: '[lamp] 0x1a <- 0x37 (FLASHING)' on a GeneratorA leak; was the field-logged 'NO LAMP RESOLVED'). (2) the eternal loop-button flash: Lamp::SetAlertState/SetState drop their panel notify when the edge lands off-page or in the one-frame mask race of a page transition, and the panel value latches the last-asserted flash forever -- Oracle's 'Loop 6 NEVER stopped' with Condenser6 SET/CLEARED balanced 3/3 in his log (the alarm manager was right; the lamp was stale). The skipped notify is now remembered and delivered at the lamp's next in-mode frame. KB: decomp-reference gains the 0x51d070 table + the stale-flash gotcha.
...
Co-Authored-By: Claude Fable 5 <
noreply@anthropic.com
>
2026-08-11 17:08:48 -05:00
..
lib
Audio: ENABLE sound -- real OpenAL + in-tree WAV loader; both backend DLLs were no-op STUBS (task
#50
)
2026-07-15 18:55:33 -05:00
MUNGA
#135
FIXED, two defects: (1) the generator lamp special was mis-reconstructed -- the binary @004cc27c is table_0051d070[generatorNumber] (bytes {0x29,0x1A..0x1D}, 1-based A..D, same shape as the condenser special), not an aux-screen placement probe generators never fill; a leaking generator now flashes its own lamp (benched: '[lamp] 0x1a <- 0x37 (FLASHING)' on a GeneratorA leak; was the field-logged 'NO LAMP RESOLVED'). (2) the eternal loop-button flash: Lamp::SetAlertState/SetState drop their panel notify when the edge lands off-page or in the one-frame mask race of a page transition, and the panel value latches the last-asserted flash forever -- Oracle's 'Loop 6 NEVER stopped' with Condenser6 SET/CLEARED balanced 3/3 in his log (the alarm manager was right; the lamp was stale). The skipped notify is now remembered and delivered at the lamp's next in-mode frame. KB: decomp-reference gains the 0x51d070 table + the stale-flash gotcha.
2026-08-11 17:08:48 -05:00
MUNGA_L4
#166
mechanism pinned + two input-layer fixes: Oracle's LRM jam = the ammo bin PARKED at Ejecting(3) with rounds aboard (his log: 'NoAmmo (gate2): rounds=18 binState=3', twice; eject tap cleared it exactly as the handler predicts). The MFD/HUD 'desync' is honest: the full green circle is the RECHARGE dial (untouched by the gate2 pin) and the btejam lamp keys only on weaponAlarm 5 (binary @004c9a38) -- state-7 pins show neither, authentically. The parking producer needs an unpaired eject PRESS, which pod hardware cannot make but our glass mouse layer could: (1) WM_CAPTURECHANGED now releases a held panel button when capture is stolen (Steam overlay/popups ate the WM_LBUTTONUP), (2) a new press releases any still-held previous button instead of orphaning it. Forensics: every EJECT message now logs data/bin/ejectState/binState/rounds always-on (ejects are rare) -- Friday names the producer if it recurs. Smoke: BT_EJECTTEST replays the full press/hold/dump receipt chain incl. the authentic mid-eject gate2 pin.
2026-08-11 16:45:12 -05:00
rp
Initial commit: bt411 -- standalone Windows BattleTech (Tesla 4.10 port)
2026-07-05 21:03:40 -05:00
shim
Initial commit: bt411 -- standalone Windows BattleTech (Tesla 4.10 port)
2026-07-05 21:03:40 -05:00
DPLSTUB.h
Initial commit: bt411 -- standalone Windows BattleTech (Tesla 4.10 port)
2026-07-05 21:03:40 -05:00
LOGGER.h
Initial commit: bt411 -- standalone Windows BattleTech (Tesla 4.10 port)
2026-07-05 21:03:40 -05:00