Files
BT411/engine/rp/VTVMPPR.h
T
arcattackandClaude Opus 4.8 7b7d465e5e Initial commit: bt411 -- standalone Windows BattleTech (Tesla 4.10 port)
Clean, self-contained extraction of the BattleTech-specific work from the
reverse-engineering workspace -- engine + game + content + build, with nothing
from Red Planet or the raw archive dumps. Builds green (Win32) and runs the
single-player drive->animate->target->fire->damage->destroy loop out of the box.

Layout:
  engine/   MUNGA + MUNGA_L4 shared 2007 engine, carrying our BT render/loader
            work (bgfload/L4D3D/L4VIDEO: BSL bit-slice decode, LOD/ground/shadow
            models) + image codec; the minimal rp/ headers the audio HAL needs
  game/     reconstructed BT logic + surviving-original BT source + fwd shims
            + WinMain launcher
  content/  full runtime tree (BTL4.RES, VIDEO/, GAUGE/, AUDIO/, eggs, BTDPL.INI)
  docs/     format specs + reconstruction ledgers
  reference/ raw Ghidra pseudocode (recon source-of-truth) + decomp exporter
  tools/    MP console emulator + map/resource scanners

One top-level CMake builds munga_engine lib + bt410_l4 game lib + btl4.exe.
All paths relativized (186 fwd shims + ~437 CMake abs paths -> repo-relative);
DXSDK is the one external, overridable via -DDXSDK. Verified: builds to a
byte-identical 2.27MB exe and runs combat (TARGET DESTROYED, 0 crashes) against
the bundled content.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-05 21:03:40 -05:00

246 lines
5.2 KiB
C++

#pragma once
#include "vtvsub.h"
#include "..\munga\average.h"
//##########################################################################
//################ VTVControlsMapper::ModelResource ##################
//##########################################################################
class VTVControlsMapper:
public VTVSubsystem
{
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Shared Data support
//
public:
static Derivation *GetClassDerivations();
static SharedData DefaultData;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Messaging Support
//
public:
enum {
ConfigureControlsMessageID = VTVSubsystem::NextMessageID,
ConfigureSideSlipMappablesMessageID,
ChooseSideSlipMessageID,
ConfigureLiftCutMappablesMessageID,
ChooseLiftCutMessageID,
ConfigureHornMappablesMessageID,
ChooseHornMessageID,
ActivateHornMessageID,
ConfigurePTTMappablesMessageID,
ChoosePTTMessageID,
ActivatePTTMessageID,
ToggleReticleMessageID,
NextMessageID
};
void
ConfigureControlsMessageHandler(
ReceiverDataMessageOf<ControlsButton> *message
);
void
ConfigureSideSlipMappablesMessageHandler(
ReceiverDataMessageOf<ControlsButton> *message
);
void
ChooseSideSlipMessageHandler(
ReceiverDataMessageOf<ControlsButton> *message
);
void
ConfigureLiftCutMappablesMessageHandler(
ReceiverDataMessageOf<ControlsButton> *message
);
void
ChooseLiftCutMessageHandler(
ReceiverDataMessageOf<ControlsButton> *message
);
void
ConfigureHornMappablesMessageHandler(
ReceiverDataMessageOf<ControlsButton> *message
);
void
ChooseHornMessageHandler(
ReceiverDataMessageOf<ControlsButton> *message
);
void
ActivateHornMessageHandler(
ReceiverDataMessageOf<ControlsButton> *message
);
void
ConfigurePTTMappablesMessageHandler(
ReceiverDataMessageOf<ControlsButton> *message
);
void
ChoosePTTMessageHandler(
ReceiverDataMessageOf<ControlsButton> *message
);
void
ActivatePTTMessageHandler(
ReceiverDataMessageOf<ControlsButton> *message
);
void
ToggleReticleMessageHandler(
ReceiverDataMessageOf<ControlsButton> *message
);
private:
static const HandlerEntry MessageHandlerEntries[];
protected:
//static MessageHandlerSet MessageHandlers;
static MessageHandlerSet& GetMessageHandlers();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Attribute Support
//
public:
enum {
StickPositionAttributeID = VTVSubsystem::NextAttributeID,
ThrottlePositionAttributeID,
PedalsPositionAttributeID,
ReverseThrustAttributeID,
LiftCutAttributeID,
SideSlipAttributeID,
PowerDemandAttributeID,
AngularVelocityDemandAttributeID,
BrakeLightsAttributeID,
LookLeftAttributeID,
LookRightAttributeID,
LookBehindAttributeID,
LookUpAttributeID,
ControlModeAttributeID,
HornBlastAttributeID,
MustMatchAttributeID,
ReverseThrustEngagedAttributeID, // ECH 8/3/95 - HACK - deal with thrust
LiftCutEngagedAttributeID,
PTTStatusAttributeID,
NextAttributeID
};
private:
static const IndexEntry AttributePointers[];
protected:
//static AttributeIndexSet AttributeIndex
static AttributeIndexSet& GetAttributeIndex();
//
// public attribute declarations go here
//
public:
ControlsJoystick stickPosition;
Scalar throttlePosition;
Scalar pedalsPosition;
ControlsButton
reverseThrust,
liftCut,
sideSlip,
rollLeft,
rollRight,
pitchUp,
pitchDown;
Vector3D
powerDemand,
angularVelocityDemand;
int brakeLights;
ControlsButton
lookLeft,
lookRight,
lookBehind,
lookUp,
hornBlast,
pttStatus;
// ECH 8/3/95 - HACK - deal with thrust
AverageOf<Scalar>
averageOfForwardThrustDemand;
Scalar
forwardThrustDemand;
Logical
reverseThrustEngaged;
Logical
liftCutEngaged;
enum {
BasicMode = 0,
StandardMode,
VeteranMode,
MasterMode
}
controlMode;
unsigned int
mustMatch,
mayMatch;
protected:
ControlsButton
previousPTTStatus; // used to detect change in PTT status
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Model Support
//
public:
enum {
ConfigurationState = VTVSubsystem::StateCount,
StateCount
};
typedef void
(VTVControlsMapper::*Performance)(Scalar time_slice);
void
SetPerformance(Performance performance)
{
Check(this);
activePerformance = (Simulation::Performance)performance;
}
void
InterpretControls(Scalar time_slice);
void
SetConfigurationState(Logical enter_config);
virtual void
CreateTemporaryEventMappings(
Receiver *receiver,
Receiver::MessageID config_message_id
),
RemoveTemporaryEventMappings(),
AddOrErase(
unsigned int button_ID,
Receiver *target,
Receiver::MessageID message_ID
),
AddOrErase(
unsigned int button_ID,
ControlsButton *destination
);
virtual void
NotifyOfControlModeChange(int new_mode);
virtual void
NotifyOfConfigurationModeChange(Logical new_state);
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Construction and Destruction
//
public:
VTVControlsMapper(
VTV *owner,
int subsystem_ID,
SubsystemResource *subsystem_resource,
SharedData &shared_data
);
~VTVControlsMapper();
Logical
TestInstance() const;
};