Clean, self-contained extraction of the BattleTech-specific work from the
reverse-engineering workspace -- engine + game + content + build, with nothing
from Red Planet or the raw archive dumps. Builds green (Win32) and runs the
single-player drive->animate->target->fire->damage->destroy loop out of the box.
Layout:
engine/ MUNGA + MUNGA_L4 shared 2007 engine, carrying our BT render/loader
work (bgfload/L4D3D/L4VIDEO: BSL bit-slice decode, LOD/ground/shadow
models) + image codec; the minimal rp/ headers the audio HAL needs
game/ reconstructed BT logic + surviving-original BT source + fwd shims
+ WinMain launcher
content/ full runtime tree (BTL4.RES, VIDEO/, GAUGE/, AUDIO/, eggs, BTDPL.INI)
docs/ format specs + reconstruction ledgers
reference/ raw Ghidra pseudocode (recon source-of-truth) + decomp exporter
tools/ MP console emulator + map/resource scanners
One top-level CMake builds munga_engine lib + bt410_l4 game lib + btl4.exe.
All paths relativized (186 fwd shims + ~437 CMake abs paths -> repo-relative);
DXSDK is the one external, overridable via -DDXSDK. Verified: builds to a
byte-identical 2.27MB exe and runs combat (TARGET DESTROYED, 0 crashes) against
the bundled content.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
281 lines
4.7 KiB
C++
281 lines
4.7 KiB
C++
#pragma once
|
|
|
|
#if defined(MAC)
|
|
#include "NetworkEndpoint.h"
|
|
#include "Participant.h"
|
|
#else
|
|
#include "..\munga\console.h"
|
|
#endif
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~ Console Message IDs ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
enum
|
|
{
|
|
ConsolePlayerVTVScoredMessageID = 2,
|
|
ConsolePlayerVTVKilledMessageID = 3,
|
|
ConsolePlayerVTVBoosterMessageID = 4,
|
|
ConsolePlayerVTVScoreUpdateMessageID = 5,
|
|
ConsolePlayerVTVDamagedMessageID = 6
|
|
};
|
|
|
|
//~~~~~~~~~~~~~~~~~~ ConsolePlayerVTVScoredMessage ~~~~~~~~~~~~~~~~~~~
|
|
#ifdef MAC
|
|
#pragma options align=mac68k4byte
|
|
class ConsolePlayerVTVScoredMessage:
|
|
public NetworkEndpoint::Message
|
|
{
|
|
public:
|
|
ConsolePlayerVTVScoredMessage(HostID player_host_ID);
|
|
|
|
long
|
|
GetPlayerHostID()
|
|
{return playerHostID.value();}
|
|
|
|
private:
|
|
HostID
|
|
playerHostID;
|
|
};
|
|
#pragma options align=reset
|
|
#else
|
|
class ConsolePlayerVTVScoredMessage:
|
|
public NetworkClient::Message
|
|
{
|
|
public:
|
|
ConsolePlayerVTVScoredMessage(HostID player_host_ID);
|
|
|
|
HostID
|
|
GetPlayerHostID()
|
|
{return playerHostID;}
|
|
|
|
private:
|
|
HostID
|
|
playerHostID;
|
|
};
|
|
#endif
|
|
|
|
//~~~~~~~~~~~~~~~~~~ ConsolePlayerVTVKilledMessage ~~~~~~~~~~~~~~~~~~~
|
|
#ifdef MAC
|
|
#pragma options align=mac68k4byte
|
|
class ConsolePlayerVTVKilledMessage:
|
|
public NetworkEndpoint::Message
|
|
{
|
|
public:
|
|
ConsolePlayerVTVKilledMessage(
|
|
HostID player_host_ID,
|
|
HostID killer_host_ID
|
|
);
|
|
|
|
long
|
|
GetPlayerHostID()
|
|
{return playerHostID.value();}
|
|
long
|
|
GetKillerHostID()
|
|
{return killerHostID.value();}
|
|
|
|
private:
|
|
HostID
|
|
playerHostID;
|
|
HostID
|
|
killerHostID;
|
|
};
|
|
#pragma options align=reset
|
|
#else
|
|
class ConsolePlayerVTVKilledMessage:
|
|
public NetworkClient::Message
|
|
{
|
|
public:
|
|
ConsolePlayerVTVKilledMessage(
|
|
HostID player_host_ID,
|
|
HostID killer_host_ID
|
|
);
|
|
|
|
HostID
|
|
GetPlayerHostID()
|
|
{return playerHostID;}
|
|
HostID
|
|
GetKillerHostID()
|
|
{return killerHostID;}
|
|
|
|
private:
|
|
HostID
|
|
playerHostID,
|
|
killerHostID;
|
|
};
|
|
#endif
|
|
|
|
//~~~~~~~~~~~~~~~~~~ ConsolePlayerVTVBoosterMessage ~~~~~~~~~~~~~~~~~~~
|
|
#ifdef MAC
|
|
#pragma options align=mac68k4byte
|
|
class ConsolePlayerVTVBoosterMessage:
|
|
public NetworkEndpoint::Message
|
|
{
|
|
public:
|
|
ConsolePlayerVTVBoosterMessage(
|
|
HostID player_host_ID,
|
|
LEDWORD booster_on
|
|
);
|
|
|
|
long
|
|
GetPlayerHostID()
|
|
{return playerHostID.value();}
|
|
long
|
|
GetBoosterOn()
|
|
{return boosterOn.value();}
|
|
|
|
private:
|
|
HostID
|
|
playerHostID;
|
|
LEDWORD
|
|
boosterOn;
|
|
};
|
|
#pragma options align=reset
|
|
#else
|
|
class ConsolePlayerVTVBoosterMessage:
|
|
public NetworkClient::Message
|
|
{
|
|
public:
|
|
ConsolePlayerVTVBoosterMessage(
|
|
HostID player_host_ID,
|
|
int booster_on
|
|
);
|
|
|
|
HostID
|
|
GetPlayerHostID()
|
|
{return playerHostID;}
|
|
int
|
|
GetBoosterOn()
|
|
{return boosterOn;}
|
|
|
|
private:
|
|
HostID
|
|
playerHostID;
|
|
int
|
|
boosterOn;
|
|
};
|
|
#endif
|
|
|
|
//~~~~~~~~~~~~~~~~~~ ConsolePlayerVTVScoreUpdateMessage ~~~~~~~~~~~~~~~~~~~
|
|
#ifdef MAC
|
|
#pragma options align=mac68k4byte
|
|
class ConsolePlayerVTVScoreUpdateMessage:
|
|
public NetworkEndpoint::Message
|
|
{
|
|
public:
|
|
ConsolePlayerVTVScoreUpdateMessage(
|
|
HostID player_host_ID,
|
|
LEDWORD score
|
|
);
|
|
|
|
long
|
|
GetPlayerHostID()
|
|
{return playerHostID.value();}
|
|
long
|
|
GetPlayerScore()
|
|
{return playerScore.value();}
|
|
|
|
private:
|
|
HostID
|
|
playerHostID;
|
|
LEDWORD
|
|
playerScore;
|
|
};
|
|
#pragma options align=reset
|
|
#else
|
|
class ConsolePlayerVTVScoreUpdateMessage:
|
|
public NetworkClient::Message
|
|
{
|
|
public:
|
|
ConsolePlayerVTVScoreUpdateMessage(
|
|
HostID player_host_ID,
|
|
int score
|
|
);
|
|
|
|
HostID
|
|
GetPlayerHostID()
|
|
{return playerHostID;}
|
|
int
|
|
GetPlayerScore()
|
|
{return playerScore;}
|
|
|
|
private:
|
|
HostID
|
|
playerHostID;
|
|
int
|
|
playerScore;
|
|
};
|
|
#endif
|
|
|
|
//~~~~~~~~~~~~~~~~~~ ConsolePlayerVTVDamagedMessage ~~~~~~~~~~~~~~~~~~~
|
|
#ifdef MAC
|
|
#pragma options align=mac68k4byte
|
|
class ConsolePlayerVTVDamagedMessage:
|
|
public NetworkEndpoint::Message
|
|
{
|
|
public:
|
|
ConsolePlayerVTVDamagedMessage(
|
|
HostID player_host_ID,
|
|
HostID damager_host_ID,
|
|
LEDWORD loss,
|
|
LEDWORD points_transfered
|
|
);
|
|
|
|
long
|
|
GetPlayerHostID()
|
|
{return playerHostID.value();}
|
|
long
|
|
GetDamagerHostID()
|
|
{return damagerHostID.value();}
|
|
long
|
|
GetDamageLoss()
|
|
{return damageLoss.value();}
|
|
long
|
|
GetPointsTransfered()
|
|
{return pointsTransfered.value();}
|
|
|
|
private:
|
|
HostID
|
|
playerHostID;
|
|
HostID
|
|
damagerHostID;
|
|
LEDWORD
|
|
damageLoss;
|
|
LEDWORD
|
|
pointsTransfered;
|
|
};
|
|
#pragma options align=reset
|
|
#else
|
|
class ConsolePlayerVTVDamagedMessage:
|
|
public NetworkClient::Message
|
|
{
|
|
public:
|
|
ConsolePlayerVTVDamagedMessage(
|
|
HostID player_host_ID,
|
|
HostID damager_host_ID,
|
|
int loss,
|
|
int points_transfered
|
|
);
|
|
|
|
HostID
|
|
GetPlayerHostID()
|
|
{return playerHostID;}
|
|
HostID
|
|
GetDamagerHostID()
|
|
{return damagerHostID;}
|
|
int
|
|
GetDamageLoss()
|
|
{return damageLoss;}
|
|
int
|
|
GetPointsTransfered()
|
|
{return pointsTransfered;}
|
|
|
|
private:
|
|
HostID
|
|
playerHostID;
|
|
HostID
|
|
damagerHostID;
|
|
int
|
|
damageLoss;
|
|
int
|
|
pointsTransfered;
|
|
};
|
|
#endif
|