Clean, self-contained extraction of the BattleTech-specific work from the
reverse-engineering workspace -- engine + game + content + build, with nothing
from Red Planet or the raw archive dumps. Builds green (Win32) and runs the
single-player drive->animate->target->fire->damage->destroy loop out of the box.
Layout:
engine/ MUNGA + MUNGA_L4 shared 2007 engine, carrying our BT render/loader
work (bgfload/L4D3D/L4VIDEO: BSL bit-slice decode, LOD/ground/shadow
models) + image codec; the minimal rp/ headers the audio HAL needs
game/ reconstructed BT logic + surviving-original BT source + fwd shims
+ WinMain launcher
content/ full runtime tree (BTL4.RES, VIDEO/, GAUGE/, AUDIO/, eggs, BTDPL.INI)
docs/ format specs + reconstruction ledgers
reference/ raw Ghidra pseudocode (recon source-of-truth) + decomp exporter
tools/ MP console emulator + map/resource scanners
One top-level CMake builds munga_engine lib + bt410_l4 game lib + btl4.exe.
All paths relativized (186 fwd shims + ~437 CMake abs paths -> repo-relative);
DXSDK is the one external, overridable via -DDXSDK. Verified: builds to a
byte-identical 2.27MB exe and runs combat (TARGET DESTROYED, 0 crashes) against
the bundled content.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
195 lines
4.8 KiB
C++
195 lines
4.8 KiB
C++
#include "mungal4.h"
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#pragma hdrstop
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#include "l4dinput.h"
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#define DI_TRIGGER 0
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#define DI_THUMB1 2
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#define DI_THUMB2 1
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#define DI_THUMB3 3
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DIJoystick::DIJoystick(HINSTANCE hInstance, HWND hWnd)
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{
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mDI = NULL;
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mJoystick = NULL;
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if (SUCCEEDED(DirectInput8Create(hInstance, DIRECTINPUT_VERSION, IID_IDirectInput8, (void**)&mDI, NULL)))
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{
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mDI->EnumDevices(DI8DEVCLASS_GAMECTRL, EnumJoysticksCallback, this, DIEDFL_ATTACHEDONLY);
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if (mJoystick)
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if (SUCCEEDED(mJoystick->SetDataFormat(&c_dfDIJoystick2)))
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if (SUCCEEDED(mJoystick->SetCooperativeLevel(hWnd, DISCL_EXCLUSIVE | DISCL_BACKGROUND)))
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if (SUCCEEDED(mJoystick->EnumObjects(EnumAxesCallback, this, DIDFT_AXIS)))
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return;
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}
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if (mDI)
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{
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mDI->Release();
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mDI = NULL;
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}
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if (mJoystick)
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{
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mJoystick->Release();
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mJoystick = NULL;
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}
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}
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DIJoystick::~DIJoystick()
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{
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if (mJoystick)
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{
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mJoystick->Unacquire();
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mJoystick->Release();
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mJoystick = NULL;
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}
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if (mDI)
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{
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mDI->Release();
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mDI = NULL;
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}
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}
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BOOL CALLBACK EnumJoysticksCallback(const DIDEVICEINSTANCE* pdidInstance, VOID* pContext)
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{
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DIJoystick *joystick = (DIJoystick*)pContext;
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if (FAILED(joystick->mDI->CreateDevice(pdidInstance->guidInstance, &joystick->mJoystick, NULL)))
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return DIENUM_CONTINUE;
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return DIENUM_STOP;
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}
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BOOL CALLBACK EnumAxesCallback(LPCDIDEVICEOBJECTINSTANCE lpddoi, LPVOID pvRef)
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{
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DIJoystick *joystick = (DIJoystick*)pvRef;
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DIPROPRANGE diprg;
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diprg.diph.dwSize = sizeof(DIPROPRANGE);
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diprg.diph.dwHeaderSize = sizeof(DIPROPHEADER);
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diprg.diph.dwHow = DIPH_BYID;
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diprg.diph.dwObj = lpddoi->dwType;
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diprg.lMax = diprg.lMax = 0;
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if (lpddoi->guidType == GUID_XAxis)
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{
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if (SUCCEEDED(joystick->mJoystick->GetProperty(DIPROP_RANGE, &diprg.diph)))
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{
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joystick->xAxisMin = diprg.lMin;
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joystick->xAxisMax = diprg.lMax;
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}
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}
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else if (lpddoi->guidType == GUID_YAxis)
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{
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if (SUCCEEDED(joystick->mJoystick->GetProperty(DIPROP_RANGE, &diprg.diph)))
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{
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joystick->yAxisMin = diprg.lMin;
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joystick->yAxisMax = diprg.lMax;
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}
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}
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else if (lpddoi->guidType == GUID_ZAxis)
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{
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if (SUCCEEDED(joystick->mJoystick->GetProperty(DIPROP_RANGE, &diprg.diph)))
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{
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joystick->zAxisMin = diprg.lMin;
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joystick->zAxisMax = diprg.lMax;
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}
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}
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else if (lpddoi->guidType == GUID_RxAxis)
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{
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}
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else if (lpddoi->guidType == GUID_RyAxis)
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{
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}
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else if (lpddoi->guidType == GUID_RzAxis)
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{
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if (SUCCEEDED(joystick->mJoystick->GetProperty(DIPROP_RANGE, &diprg.diph)))
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{
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joystick->rzAxisMin = diprg.lMin;
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joystick->rzAxisMax = diprg.lMax;
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}
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}
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else if (lpddoi->guidType == GUID_Slider)
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{
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if (SUCCEEDED(joystick->mJoystick->GetProperty(DIPROP_RANGE, &diprg.diph)))
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{
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joystick->zAxisMin = diprg.lMin;
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joystick->zAxisMax = diprg.lMax;
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}
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}
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return DIENUM_CONTINUE;
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}
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bool DIJoystick::Poll()
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{
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HRESULT hr;
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if (mJoystick)
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{
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hr = mJoystick->Poll();
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if (FAILED(hr))
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{
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DEBUG_STREAM << "Poll failed: HR = " << hr << std::endl << std::flush;
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hr = mJoystick->Acquire();
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while (hr == DIERR_INPUTLOST)
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{
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DEBUG_STREAM << "Acquire failed: HR = " << hr << std::endl << std::flush;
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hr = mJoystick->Acquire();
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}
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return false;
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}
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if (FAILED(hr = mJoystick->GetDeviceState(sizeof(DIJOYSTATE2), &mJoystate)))
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{
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DEBUG_STREAM << "GetState failed: HR = " << hr << std::endl << std::flush;
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return false;
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}
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}
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return true;
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}
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void DIJoystick::Update()
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{
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if (Poll())
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{
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// Handle analog data
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Value.x = ((Scalar)(mJoystate.lX - xAxisMin) / (Scalar)(xAxisMax - xAxisMin)) * 2.0f - 1.0f;
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Value.y = ((Scalar)(mJoystate.lY - yAxisMin) / (Scalar)(yAxisMax - yAxisMin)) * 2.0f - 1.0f;
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LONG z = (mJoystate.lZ == 0 ? mJoystate.rglSlider[0] : mJoystate.lZ);
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ExtendedValue.y = 1.0f - (Scalar)(z - zAxisMin) / (Scalar)(zAxisMax - zAxisMin);
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// full left rotation = 0, center rotation = 1/2 range, full right = full range
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LONG rot = (Scalar)(mJoystate.lRz - rzAxisMin);
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Scalar half = (Scalar)(rzAxisMax - rzAxisMin) / 2.0f;
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Rotation.x = (Scalar)0;
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Rotation.y = (Scalar)0;
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if (rot <= half)
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Rotation.x = ((half - rot) / half) * 470.0;
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else
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Rotation.y = ((rot - half) / half) * 470.0;
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// Handle button changes
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int newButtons = 0;
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if (mJoystate.rgbButtons[DI_TRIGGER])
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newButtons |= Joystick::Trigger;
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if (mJoystate.rgbButtons[DI_THUMB1])
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newButtons |= Joystick::Thumb1;
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if (mJoystate.rgbButtons[DI_THUMB2])
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newButtons |= Joystick::Thumb2;
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if (mJoystate.rgbButtons[DI_THUMB3])
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newButtons |= Joystick::Thumb3;
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if (mJoystate.rgdwPOV[0] == 0)
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newButtons |= Joystick::HatUp;
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if (mJoystate.rgdwPOV[0] == 9000)
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newButtons |= Joystick::HatRight;
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if (mJoystate.rgdwPOV[0] == 18000)
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newButtons |= Joystick::HatDown;
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if (mJoystate.rgdwPOV[0] == 27000)
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newButtons |= Joystick::HatLeft;
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ButtonPressed = (oldButtons ^ newButtons) & newButtons;
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ButtonReleased = (oldButtons ^ newButtons) & oldButtons;
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oldButtons = newButtons;
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}
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}
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