the knockdown storm self-limits, peers keep the limp
The 'peers see a limping mech skating' report decomposed into a wall-grind
KNOCKDOWN STORM: a gimped mech held against a blocking solid re-crashes each
time its gg cycle rebuilds speed (the gg ceiling is authentically the clip's
natural speed -- bhk1 ~14.9 u/s, ceiling+divisor @0x544/0x548, loader formula
byte-matched -- so iv2 ~222 >> the 40.0 threshold @0x4ab184), and every
type-5 KNOCKDOWN broadcast floors all peers' replicants into knockdown/trn
churn: gliding + leg-lifts = skating. Turning and crushable cars were
A/B-exonerated (grass circling: 198 replicant gimp entries, 17 crunches,
zero broadcasts).
What the binary has that the port lacked -- recovered from the EXPORT GAP by
raw disasm (scratchpad/night6/gap_4a9770.txt, @4aa89f-4aaab4) -- is the crash
branch's tail: fallDirection = worldToLocal(damageForce) (FUN_0040879c, M^T v,
un-normalized), fallScalar = -(fallDirection . localVelocity.linearMotion),
and a self-dispatched TakeDamageMessage{0x64, zone=-1, the engine-computed
collision Damage verbatim}. A wall crash COSTS ARMOR, so the grind degrades
the mech instead of looping forever. That dispatch was the long-standing
'DEFERRED' note in the response policy; now reconstructed.
Falsified en route (comments + KB corrected, do not revive): the stagger's
FUN_004a4c54(1)/(0x20) 'action-request flags' feed NO drive suppressor --
image-wide sweep + full gap disasm show word[this+0x18] is read only by the
net record emitter; the bmp clip applies NO root motion (adv=0 measured); the
'gimp cap 5.8' figure was the BACK-cycle stride printed under a misleading
label (now ggCapL/R; @0x52c has no binary consumer).
Verified (mp_gimpAB rigs): arena1 wall-grind now 4 bounded strikes, limper
dies of its crashes and respawns cleanly twice (START->RESET, no strand);
grass circling unchanged-clean (198 replicant gimp states, 0 knocks).
Rig: pid capture race fixed (a missed winpid left a stale node holding the
-net port -> null runs), per-config sweep added.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
92 lines
4.4 KiB
Bash
92 lines
4.4 KiB
Bash
#!/usr/bin/env bash
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# ===========================================================================
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# BENCH COMMON -- launch a local test node EXACTLY as a field player's
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# shortcut does, so what we see locally is what they see.
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#
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# WHY THIS FILE EXISTS (2026-07-30): local benches had drifted from the
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# shipped launchers, and every divergence cost a debugging session:
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# * no BT_START_INSIDE -> benches opened in the EXTERNAL CHASE camera while
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# every player starts in the COCKPIT. Hours were
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# spent on a "broken HUD" that was simply the first
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# first-person look at a view the benches never showed.
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# * novice bench eggs -> every SHIPPED egg is `expert`; novice silences the
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# whole heat model, crits and jams, so bench combat
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# was not the combat players get.
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# * 1-logical-processor affinity pins -> starved the gauge executive and
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# produced a false "the comms panel never counts"
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# reading. Two LPs per node keeps MP jitter pinned
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# (the documented single-box fix) without starving.
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#
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# THE PLAYER ENV IS THE CONTRACT. It is copied verbatim from the shipped
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# play_solo.bat / join.bat (dist zip). bt_assert_player_env compares this
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# list against a shipped .bat when one is available, so drift is caught.
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# ===========================================================================
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BT_ROOT=/c/git/bt411
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BT_EXE=$BT_ROOT/build/Release/btl4.exe
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# PIDs THIS run launched. A blanket `taskkill /IM btl4.exe` at teardown kills
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# every game on the machine -- including a NEWER bench a previous wrapper's
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# sleep outlived. That silently shot down two live sessions, so each run now
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# tracks and kills only its own children.
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BT_PIDFILE=/tmp/bt_bench_pids.$$
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# --- the exact env every shipped launcher sets -----------------------------
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bt_player_env () {
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export BT_PLATFORM=glass # unified build, desktop cockpit layer
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export BT_START_INSIDE=1 # COCKPIT eyepoint -- what a player sees
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export BT_DEV_GAUGES=1 # MFD/gauge surfaces + cockpit surround
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}
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# --- warn if the shipped launcher has gained/lost a setting ----------------
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bt_assert_player_env () {
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local bat="$BT_ROOT/dist/BT411_4.11.643/play_solo.bat"
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[ -f "$bat" ] || return 0
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for v in BT_PLATFORM BT_START_INSIDE BT_DEV_GAUGES; do
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grep -qi "set $v=" "$bat" || echo "[bench] WARNING: shipped bat no longer sets $v"
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done
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}
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# --- launch one node -------------------------------------------------------
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# bt_launch <logfile> <egg> <affinity> [extra args...] (env: extra BT_* vars)
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# Two logical processors per node: disjoint core sets keep single-box packet
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# delivery even (peer-shakiness fix) without starving the gauge executive.
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bt_launch () {
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local log="$1" egg="$2" aff="$3"; shift 3
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( bt_player_env
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export BT_LOG="$log" BT_AFFINITY="$aff"
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"$BT_EXE" -egg "$egg" "$@" &
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# the winpid pseudo-file races process start -- poll briefly; a missed pid
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# here left a stale node holding the -net port and null-ran the next config
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for _i in 1 2 3 4 5; do
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[ -f /proc/$!/winpid ] && { cat /proc/$!/winpid >> "$BT_PIDFILE"; break; }
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sleep 0.3
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done )
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}
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# --- an EXPERT copy of an egg (what players actually fly) ------------------
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# Shipped eggs are all experience=expert. Bench eggs must match unless the
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# harness itself needs otherwise (see bt_novice_egg).
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bt_expert_egg () { # bt_expert_egg <src.egg> <dst.egg>
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sed 's/^experience=.*/experience=expert/' "$1" > "$2"
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}
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# --- a NOVICE copy, for the harnesses that genuinely require it ------------
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# ONLY the aimed-leg gimp bench: on expert the self-damage bursts roll CRITS on
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# the aimed leg, and one myomers crit leaves the mech turning-but-not-moving --
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# which destroys the limp demo. Novice gates crits; the leg gimp still fires.
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# Any bench using this is NOT showing player-authentic damage behaviour.
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bt_novice_egg () { # bt_novice_egg <src.egg> <dst.egg>
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sed 's/^experience=.*/experience=novice/' "$1" > "$2"
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echo "[bench] NOTE: novice egg $2 -- crits/heat/jams are GATED OFF (harness requirement)"
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}
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# --- kill ONLY the nodes this run started --------------------------------
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bt_kill_ours () {
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[ -f "$BT_PIDFILE" ] || return 0
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while read -r pid; do
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[ -n "$pid" ] && taskkill //F //PID "$pid" > /dev/null 2>&1
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done < "$BT_PIDFILE"
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rm -f "$BT_PIDFILE"
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}
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