The operator's causality challenge held up: the hysteresis did NOT fix the
audio tick (the tick persisted past it and was the autofire scalpel's
20/sec jam clicks -- no game bug; control run without autofire is clean).
With the dead-code claim corrected, the boundary flap is AUTHENTIC: the
arcade evaluated the identical plain < 0.05 compare per frame, so a pod
hovering at the line flapped the same way -- cosmetic mode/lamp churn,
crash-free across hundreds of bench transitions. Deviation unjustified;
the binary's compare is restored.
Verified on the reverted build: armed PANIC press -> PUNCH-OUT (1); audio
profile clean (sparse explosions/warnings only).
Eject deviation ledger now: ONE item -- the Panic-button->pilot-keypad
desktop wire (hardware emulation, not behavior).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>