Installed JDK 21 + Ghidra 12.1.2 (no admin, %LOCALAPPDATA%\bt411-tools beside DXSDK/cmake; runner uses 8.3 SHORT paths because Ghidra's .bat expands %JAVA_HOME% unquoted and the profile has a space). New tooling: reference/ghidra_scripts/ExportGaps.java -- ExportAll's exact output contract PLUS a gap-fill pass (force disassembly + createFunction at E8 call targets outside functions, data->code pointers at a plausible prologue, and the census's discovered starts; iterated to a fixpoint, logged to gapfill_report.tsv). tools/ghidra_reexport.sh (headless runner, 'reprocess' mode) and tools/gapdiff.py (score two censused exports); gapcensus.py now censuses any export dir. Results: 6267 -> 6472 functions (+205 created in 2 rounds: 195 census starts, 6 call targets, 4 data pointers; 56.1KB newly covered), ZERO decompile failures. Dark real code 90.4 -> 40.8 KB (54.8% recovered); game-side dark 53.1 -> 21.1 KB; regions 428 -> 321. EVERY historically dark function now has pseudocode -- including @0x4c05c4 VehicleDead, the absence that opened this issue. VALIDATION: the new pseudocode confirms this week's hand reconstruction of the crouch field-for-field (mapPosture/duckState/squatCapable/myomerEff/ novice gate/SetLegAnimation/ForceUpdate/stability alarm) -- and exposed one branch the raw pass missed: AIRBORNE AUTO-RISE (mode 3|4 && legState 1 -> forced squ), now implemented in mech4.cpp and re-benched un-regressed. PROMOTION: the re-export is canonical reference/decomp/; the previous export is preserved at reference/decomp/archive_2025export/ so old `part_0NN.c:LINE` citations still resolve (addresses are stable across both; line/shard membership is NOT -- cite @ADDR). New lead recorded: @0x4c0904 is the MASTER BTPlayer Performance (team resolution, EndMission console post, score heartbeat) -- our @0x4c083c PlayerSimulation attribution needs a re-check. KB: source-completeness, gotcha #20 (the rule is cheap now -- look it up), CLAUDE.md router/layout. Log: phases/phase-04-gap-census.md. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
7.5 KiB
Phase 04 — The Export Gap Census (#60)
Date: 2026-08-06 · Trigger: export-gap blindness caused 4 wrong conclusions (reconstruction-gotchas §20), 2 falsely [T1]. Goal: turn "we trip over gaps when we arrive at them" into a known inventory.
Method
tools/gapcensus.py (deterministic; re-run after any re-export):
- Index coverage —
functions_index.tsv(6,267 functions with sizes) interval-merged against the PE.textextent → raw dark regions (bytes belonging to NO indexed function). - Export coverage —
/* @ADDR */headers inall/part_*.cvs the index. - Discovery — function starts inside dark regions from E8 call targets + data-section code pointers (vtables/handler tables/Performance pointers), with caller counts.
- Annotation — pad-byte exclusion (CC/90/00), nearest TU attribution from
file=tags, andvisitedflags (address cited anywhere in game/ context/ docs/).
Headline results
.text= 892 KB. Index covers 87.3%. Dark: 428 regions, 105 KB raw / 90 KB real code.- Indexed-but-unexported = 0 — the entire gap class is "Ghidra never made it a function" (consistent with #60's original find: VehicleDead was missing from the index, not filtered from the export).
- 332 function starts discovered inside dark regions (call-graph + data-pointer evidence).
- By TU family (real code): munga/ 28.5 KB (engine — source in repo, LOW priority), bt/ 24.0 KB + bt_l4/ 14.9 KB + boundary 15.6 KB = ~54 KB of GAME-side dark, munga_l4/ 9.5 KB.
- Game-side dark regions: 66 already visited by past digs, 159 never touched.
Validation
All six known dark celebrities land inside census regions: the VehicleDead handler
(0x4c05c4), Searchlight ToggleLamp (0x4b838c), the TakeDamage death tail (0x4a07b8,
inside the famous 0x49ffc8-0x4a1232 stretch — 89 repo citations), the master-perf region
(0x4a9b5a-0x4ab188 — 69 citations; crouch/myomers/posture all came from here), the myomer
integrator (0x4b8be3), the duck consumer (0x4aa011). The two most-cited dark regions are
exactly the two that produced the most reconstructions — the census finds the right things.
Top uncharted leads (zero citations, real code, spot-checked)
0x480a2a-0x487ca0cluster (~9 KB across 6 regions), l4splr|btmssn boundary — head spot-check @0x486467: realenter 0x3cfunction driven by a global-index dispatch table ([0x4fef88]→ table0x501588) — mission-state-machine flavored. Likely the un-exported heart of BTMission (round lifecycle / mode carousel).0x4c08fc-0x4c0bc8(613 B), btplayer, immediately before the BTPlayer ctor — real function readingplayer+0x24c; prime suspect for the deferred mission-review post (id 0x18) sender and/or death-cycle siblings.0x4d41ae-0x4ddc7cbtl4app regions (~2.6 KB) — app/session plumbing (attract/config?).0x4af691-0x4af9cf(707 B), heat|mechmppr boundary — heat-family tail or mapper head.0x4bdd7b-0x4be078(673 B), mechweap|btplayer boundary — weapon-family virtuals.
PART 2 — THE RE-EXPORT (same day, 2026-08-06): the dark map, cut in half
Installed (no admin, project tool convention %LOCALAPPDATA%t411-tools, beside DXSDK/cmake):
JDK 21.0.12 + Ghidra 12.1.2. ⚠ Ghidra's launcher .bat expands %JAVA_HOME%
UNQUOTED, so the space in the user profile ("Joe Laptop") kills it — the runner uses 8.3 SHORT
paths (JOELAP~1, BT411-~1). Zips deleted after extract.
New tooling (committed, repeatable):
reference/ghidra_scripts/ExportGaps.java— keeps ExportAll's EXACT output contract (shard format, index columns) so every tool/grep/@ADDRcitation still works, and adds the gap-fill pass first: force disassembly +createFunctionat (a) E8 call targets outside any function, (b) data→code pointers at a plausible prologue, (c) the census's discovered starts — iterated to a fixpoint. Logs what it created togapfill_report.tsv.tools/ghidra_reexport.sh— headless runner (reprocessre-runs the script on the saved project without re-analysis).tools/gapdiff.py— scores any two censused exports.
Results (tools/gapdiff.py):
| Metric | Before | After |
|---|---|---|
| Index coverage of .text | 87.3% | 93.5% |
| Dark REAL code | 90.4 KB | 40.8 KB (−49.5 KB, 54.8% recovered) |
| Game-side dark (bt/ + bt_l4/) | 53.1 KB | 21.1 KB (−32.0 KB) |
| Dark regions | 428 | 321 |
| Functions / pseudocode | 6,267 | 6,472 (+205, 0 decompile failures) |
| Gap fill converged in 2 rounds (205 created: 195 from census starts, 6 call targets, 4 data | ||
| pointers) covering 56.1 KB. Ghidra 12 auto-analysis alone also found 42 more than the old export. |
Every historically-bitten dark function now has pseudocode, including @0x4c05c4
VehicleDead — the function whose absence OPENED this issue — plus ToggleLamp @0x4b838c, the
TakeDamage death tail, the master-perf region (crouch/myomers/posture), the myomer integrator,
and the btplayer hole @0x4c0904.
Validation: the re-export CONFIRMS this week's hand reconstructions
The master-perf pseudocode matches the crouch transcription field-for-field —
param_1[0xfe]=mapPosture(0x3f8), [0xe6]=duckState(0x398), [0x161]=squatCapable,
[0x1e7]=myomerEffectiveness(0x79c), [0x10]=movementMode, the player+0x25c novice gate,
FUN_004a7fc4(2/3)=SetLegAnimation sqd/squ, FUN_004a4c54(8)+(1)=ForceUpdate, the
+0x131 stability alarm, and the duckState clear. Independent confirmation of a raw-disasm
reconstruction, and of the census method that found it.
…and it caught one thing the raw-disasm pass MISSED (fixed same day)
The hand pass stopped at 0x4aa0af; the pseudocode tail carries an airborne auto-rise:
if ((mode == 3 || mode == 4) && legState == 1) → SetLegAnimation(3) + ForceUpdate(8)+(1) + stability 1 — a mech that leaves the ground while parked in the squat is forced up,
unconditional on duckState/squatCapable. Now in mech4.cpp; crouch re-benched un-regressed.
Promotion + archive
The re-export is now the CANONICAL reference/decomp/ (index, shards, vtables, census). The
previous export is preserved verbatim at reference/decomp/archive_2025export/ so older
KB citations of the form part_0NN.c:LINE stay resolvable — ⚠ line numbers and shard
membership shifted in the new export (addresses did not). Cite @ADDR (stable), not
part/line, going forward.
Remaining dark (40.8 KB) — the next leads
0x480a2a-0x487ca0(~9 KB, l4splr|btmssn boundary) — still dark even after the fill: no call or data reference reaches it, which itself is informative (dead code? data misparsed as code? a jump-table-only region?). Worth a targeted look with the census's byte-scan.- New from the re-export:
@0x4c0904is the MASTER BTPlayer Performance — team resolution by name ("Team ... does not exist"), the mission-end "Sending EndMission" console post, and the periodic console score heartbeat (corroborating our hand-built one). Our port attributes@0x4c083cas PlayerSimulation; that attribution needs a re-check. - The remaining munga/munga_l4 dark (~19 KB) is low priority — we compile the real engine source.
Systemic fix status — BOTH HALVES DONE
Inventory + re-export shipped. Rule (gotcha §20) stands and is now cheap to obey: check
GAP_CENSUS.md before any "absent from the export" claim; if still dark, byte-scan.
Re-run after any future re-export: tools/ghidra_reexport.sh → tools/gapcensus.py →
tools/gapdiff.py.