Files
BT411/scratchpad/night12/db2_run.out
T

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+ . /c/git/bt411/scratchpad/night6/bench_common.sh
++ BT_ROOT=/c/git/bt411
++ BT_EXE=/c/git/bt411/build/Release/btl4.exe
++ BT_PIDFILE=/tmp/bt_bench_pids.1104
+ cd /c/git/bt411/content
+ taskkill //F //IM btl4.exe
+ sleep 2
+ rm -f db2_a.log db2_b.log
+ bt_expert_egg MP.EGG DB2.EGG
+ sed 's/^experience=.*/experience=expert/' MP.EGG
+ sed -i 's/^map=.*/map=grass/; s/^time=.*/time=day/; s/^vehicle=.*/vehicle=madcat/' DB2.EGG
+ export BT_SELF_DAMAGE=5 BT_SPLASH_LOG=1
+ BT_SELF_DAMAGE=5
+ BT_SPLASH_LOG=1
+ export BT_DMG_LOG=1 BT_DEATH_LOG=1 BT_MP_LOG=1 BT_MATCHLOG=1
+ BT_DMG_LOG=1
+ BT_DEATH_LOG=1
+ BT_MP_LOG=1
+ BT_MATCHLOG=1
+ bt_launch db2_a.log DB2.EGG 0x0C -net 1601
+ local log=db2_a.log egg=DB2.EGG aff=0x0C
+ shift 3
+ bt_player_env
+ export BT_PLATFORM=glass
+ BT_PLATFORM=glass
+ export BT_START_INSIDE=1
+ BT_START_INSIDE=1
+ export BT_DEV_GAUGES=1
+ BT_DEV_GAUGES=1
+ export BT_LOG=db2_a.log BT_AFFINITY=0x0C
+ BT_LOG=db2_a.log
+ BT_AFFINITY=0x0C
+ for _i in 1 2 3 4 5
+ '[' -f /proc/1112/winpid ']'
+ /c/git/bt411/build/Release/btl4.exe -egg DB2.EGG -net 1601
+ cat /proc/1112/winpid
+ break
+ sleep 2
+ export BT_GOTO=enemy BT_GOTO_STOP=12 BT_KEY_NOFOCUS=1 BT_SPLASH_LOG=1
+ BT_GOTO=enemy
+ BT_GOTO_STOP=12
+ BT_KEY_NOFOCUS=1
+ BT_SPLASH_LOG=1
+ export BT_DMG_LOG=1 BT_DEATH_LOG=1 BT_MP_LOG=1 BT_MATCHLOG=1
+ BT_DMG_LOG=1
+ BT_DEATH_LOG=1
+ BT_MP_LOG=1
+ BT_MATCHLOG=1
+ bt_launch db2_b.log DB2.EGG 0x03 -net 1501
+ local log=db2_b.log egg=DB2.EGG aff=0x03
+ shift 3
+ bt_player_env
+ export BT_PLATFORM=glass
+ BT_PLATFORM=glass
+ export BT_START_INSIDE=1
+ BT_START_INSIDE=1
+ export BT_DEV_GAUGES=1
+ BT_DEV_GAUGES=1
+ export BT_LOG=db2_b.log BT_AFFINITY=0x03
+ BT_LOG=db2_b.log
+ BT_AFFINITY=0x03
+ for _i in 1 2 3 4 5
+ '[' -f /proc/1117/winpid ']'
+ /c/git/bt411/build/Release/btl4.exe -egg DB2.EGG -net 1501
+ cat /proc/1117/winpid
+ break
+ sleep 5
+ RELAY=1120
+ sleep 190
+ python ../tools/btconsole.py DB2.EGG 127.0.0.1:1501 127.0.0.1:1601
+ kill 1120
+ taskkill //F //IM btl4.exe
+ sleep 3
+ echo '=== A death + blast:'
=== A death + blast:
+ grep -aE 'death cycle START|DEATH BLAST|\[splash\]' db2_a.log
+ head -8
[splash] DEATH BLAST mech=3:161 radius=50 amount=5 bursts=1125 (mass=75000)
[splash] detonation radius=50 candidates=1 directVictim=0586BB18
[splash] victim=2:162 dist=8.91463 radius=50 bursts=73 amount=5 baseBurst=1125
[respawn] player 3:1 death cycle START (death #1) -- drop-zone hunt in 5s
+ echo '=== B splash received (type=2 from A):'
=== B splash received (type=2 from A):
+ grep -a dmghit db2_b.log
+ grep type=2
+ head -6
[dmghit] mech=2:162 zone=16 vital=1 type=2 amt=5 burst=73 lvl 0->0.0308642
[dmghit] mech=2:162 zone=5 vital=1 type=2 amt=5 burst=73 lvl 0->0.0308642
[dmghit] mech=2:162 zone=16 vital=1 type=2 amt=5 burst=73 lvl 0.0308642->0.0617284
[dmghit] mech=2:162 zone=5 vital=1 type=2 amt=5 burst=73 lvl 0.0308642->0.0617284
[dmghit] mech=2:162 zone=3 vital=1 type=2 amt=5 burst=73 lvl 0->0.0277778
[dmghit] mech=2:162 zone=5 vital=1 type=2 amt=5 burst=73 lvl 0.0617284->0.0925926
+ echo '=== SPLASH matchlog on A:'
=== SPLASH matchlog on A:
+ grep -a SPLASH db2_a.log
+ head -3