Files
BT411/engine/MUNGA_L4/libDPL/dsys/DP.H
T
arcattackandClaude Opus 4.8 7b7d465e5e Initial commit: bt411 -- standalone Windows BattleTech (Tesla 4.10 port)
Clean, self-contained extraction of the BattleTech-specific work from the
reverse-engineering workspace -- engine + game + content + build, with nothing
from Red Planet or the raw archive dumps. Builds green (Win32) and runs the
single-player drive->animate->target->fire->damage->destroy loop out of the box.

Layout:
  engine/   MUNGA + MUNGA_L4 shared 2007 engine, carrying our BT render/loader
            work (bgfload/L4D3D/L4VIDEO: BSL bit-slice decode, LOD/ground/shadow
            models) + image codec; the minimal rp/ headers the audio HAL needs
  game/     reconstructed BT logic + surviving-original BT source + fwd shims
            + WinMain launcher
  content/  full runtime tree (BTL4.RES, VIDEO/, GAUGE/, AUDIO/, eggs, BTDPL.INI)
  docs/     format specs + reconstruction ledgers
  reference/ raw Ghidra pseudocode (recon source-of-truth) + decomp exporter
  tools/    MP console emulator + map/resource scanners

One top-level CMake builds munga_engine lib + bt410_l4 game lib + btl4.exe.
All paths relativized (186 fwd shims + ~437 CMake abs paths -> repo-relative);
DXSDK is the one external, overridable via -DDXSDK. Verified: builds to a
byte-identical 2.27MB exe and runs combat (TARGET DESTROYED, 0 crashes) against
the bundled content.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-05 21:03:40 -05:00

48 lines
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/*
* PROJECT: dVS
* SUBSYSTEM: dp
* MODULE: dp.h
*
*
* File: $RCSfile: dp.h,v $
* Revision: $Revision: 2.9 $
* Date: $Date: 1995/05/18 09:36:22 $
* Author: $Author: jeff $
* RCS Ident: $Id: dp.h,v 2.9 1995/05/18 09:36:22 jeff beta $
*
* FUNCTION:
*
*
* Copyright (c) 1994 Division Ltd.
*
* All Rights Reserved.
*
* This Document may not, in whole or in part, be copied, photocopied,
* reproduced, translated, or reduced to any electronic medium or
* machine readable form without prior written consent from Division
* Ltd.
*/
#ifndef _DP_H
#define _DP_H 1
#ifdef _cplusplus
extern "C" {
#endif
#if defined (_UNIX)
#include <dsys/dp.unx>
#elif defined (_TRANSPUTER) || defined (_I860)
#include <dsys/dp.tp>
#elif defined (_WIN31)
#include <svs/dp.win>
#else
#error "Unknown processor type "
#endif
#ifdef _cplusplus
}
#endif
#endif /* _DP_H */