Searched the full pod install (nick-games/tesla4pod_extracted REL410/BT;
BTL4.RES byte-identical to ours) and the whole nick-games archive: no
whirl/warp/tunnel/vortex asset by filename or RES resource name, no such
psfx in BTDPL.INI. The decomp drop path (DropZoneReply FUN_004bffd0) fires
no effect — only Mech::Reset + the level-2 "translocated" cockpit alarm.
BTPLAYER source is absent from all archives (binary-only). RP411 analog
uses InitialStasisFlag (sim gate, no visual). Verdict: the pod build's
respawn is mech-redrop + translocated alarm; the "blue whirlwind" is not
a shipped REL410 asset.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>