The interactive 2-node playtest wave -- every fix decomp-grounded and live-verified: COLLISION ECONOMY (the ram one-shot): StaticBounce mutates worldLinearVelocity per contact and ProcessCollisionList walks EVERY touched solid per frame; with 2007 terrain-as-solids the reflections compounded x4-x40 within one frame and a walking bump one-shot a pristine mech for 112,375 pts (62-pt authentic economy). Fix: frameEntryWorldVelocity restore per contact (damage always priced at the real approach speed -- all the binary's physics ever saw); Mech::Reset zeroes the mover motion (respawn = teleport); [collide-tx]/[mp-hdlr] telemetry. Gotcha #16 (engine-facility drift class). MISSILES: peer-visible salvos (the launcher record extension carries a salvo counter + aim point; ForceUpdate actually enqueues it -- the dirty flag alone never serialized), the authentic arc (authored MuzzleVelocity vector + the Seeker's 200m/0.1/300 loft + gain-4 steering, decoded from @004beae4/@004bef78), world-impact bursts (rounds detonate on cave geometry instead of phasing through), contact-only damage (flight-cap expiry = fizzle, no more teleport damage), live re-lead, and ballistic (unguided) shells for autocannons. projweap's stale BTPushProjectile extern (the /FORCE signature trap, gotcha #6 corollary) crashed the Avatar's first AFC100 shot -- fixed + sweep rule recorded. RADAR: two transcription bugs made the scope permanently empty -- FUN_0040b244 is the affine INVERSE (not a copy) and FUN_0040adec writes ONLY the 3x3 rotation (never the translation); worldToView now Invert(view) built rotation-first. CulturalIcons sorted out of the moving grid (the phantom red pips were map props), visible-radius culls on all three draw passes, live pip verified at |delta| x ppm px. Gotcha #17 (verify the FUN_ body, not its call shape). WEAPON PANELS (the frozen-dial hunt): the binary's *(subsystem+0x40) means FAILED -- the recon's 'operating' name was backwards, inverting the destroyed-X lamps, the panel look, the children enable and the ready-lamp gate (which had NEVER executed). Polarity chain corrected end-to-end (failedState, fed by real damage saturation). Root cause of the freezes: MFD page-mode gating -- the dev composite shows ALL pages at once, so off-page dials legitimately stopped; under BT_DEV_GAUGES the 15 page-plane bits stay active (the exclusive secondary trio untouched). The SEH gauge guard now names its kills; repaint-heal resets the incremental arc after panel repaints; [panel]/[arc] probes added. COMM/SCORE: MessageBoard LIVE (the engine already shipped the whole Player__StatusMessage queue; wired the binary's one producer -- the kill branch, victim's name, 6s -- plus the consumer bridge and a lazy source bind); MP DEATHS counted via the observed-death tally (each node scores every pilot from locally observed events, the same model as the KILLS credit) and the -2/-1 engine seed clamped for display. DEV UX: node-tagged window titles (-net port), gauge panel reworked (1320x480, true 4:3 MFD cells, the portrait secondary UNROTATED upright, linear filtering, BT_GAUGE_SCALE), fixed close spawns via BT_SPAWN_XZ, Boreas flies an Avatar (first second-chassis live outing). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2021 lines
81 KiB
C++
2021 lines
81 KiB
C++
//===========================================================================//
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// File: btl4gau2.cpp //
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// Project: BattleTech Brick: Gauge Renderer Manager //
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// Contents: Cockpit instrument library, part 2 -- composite panel gauges //
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// (see btl4gau2.hpp). //
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//---------------------------------------------------------------------------//
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// Date Who Modification //
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// -------- --- ---------------------------------------------------------- //
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// 02/22/96 CPB Initial coding. //
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//---------------------------------------------------------------------------//
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// Copyright (C) 1996, Virtual World Entertainment, Inc. All rights reserved //
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// PROPRIETARY AND CONFIDENTIAL //
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//===========================================================================//
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//
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// RECONSTRUCTED from the shipped binary (BTL4OPT.EXE). Behaviour follows the
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// Ghidra pseudo-C in recovered/all/part_014.c (@004c6798..@004c9b50). Class /
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// member names taken from the CODE name-string pool; per-method @ADDR evidence
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// is cited inline. This TU links between btl4gaug.obj and btl4gau3.obj.
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//
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// Engine-internal helper map (consistent with btl4gaug.cpp / btl4rdr.cpp):
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// FUN_00444818 GraphicGauge ctor FUN_00444870 GraphicGauge dtor
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// FUN_004448ac GraphicGauge::TestInstance
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// FUN_004440d4 Gauge-group ctor FUN_00443f7c Gauge-group dtor
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// FUN_0044ae0c ChainOf<Gauge*> dtor (PrepEngrScreen child list)
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// FUN_004442b8 default GaugeRate FUN_004442dc default ModeMask
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// FUN_00444290 alt default rate/mask
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// FUN_004700ac GaugeRenderer::InternName FUN_004022e8 FreeName
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// FUN_00442aec/00442c12 BitMapCache AddRef/Release (renderer+0x4C, +4)
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// FUN_00442d2b/00442e51 PixMapCache AddRef/Release (renderer+0x4C, +0x20)
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// FUN_0041bfc0 Entity::FindAttributeIndex(name)
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// FUN_0041f98c Entity::FindSubObject(name)
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// FUN_00447f1c GaugeRenderer::InstallPort / FUN_00447f84 GetGraphicsPort
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// FUN_00417ab4 SharedData::Resolve / operator Entity*
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// FUN_0041a1a4 IsDerivedFrom(classDerivations) (0x50f4bc = Generator)
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// FUN_0042076c Subsystem::FindDamageZone(record) -> index
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// FUN_004dcd94 Round(Scalar) -> int
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// FUN_004700bc NumericDisplay ctor FUN_0047018c ::dtor
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// FUN_004703f4 NumericDisplay::Reset FUN_00470430 ::DrawAt FUN_00470758 ::Erase
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// FUN_00470ec8 NumericDisplay::SetColors FUN_00470cfc NumericDisplayInteger ctor
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// FUN_00470888 NumericDisplayScalar ctor FUN_00473c94 NumericDisplayScalarTwoState
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// FUN_004739d8 TwoState ctor FUN_00471d00 BackgroundBitmap ctor
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// FUN_00472ef0 BarGraph ctor FUN_00472fb4 BarGraph dtor
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// FUN_00474855 GaugeConnectionDirectOf<Scalar>::ctor FUN_004749de <int>
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// FUN_004c2ec4 DrawClippedBitmap (file-private, btl4gaug) FUN_004c2f88 -> 7
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// FUN_004c3134/004c31ec/004c3288 shared GaugeConnection ctors (btl4gaug TU)
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// FUN_004c4170 HorizTwoPartBar FUN_004c4724 VertTwoPartBar
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// FUN_004c4d88 OneOfSeveral FUN_004c5148 OneOfSeveralInt
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// FUN_004c5470 OneOfSeveralStates FUN_004c5b7c LeakGauge(BitMapInverseWipe)
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// FUN_004c61c8 BitMapInverseWipeScalar FUN_004c6244 SegmentArc270
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// FUN_004c3b98 ColorMapperArmor ctor (btl4gaug)
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// FUN_0040385c Verify FUN_004dbb24 DebugStream<<char* FUN_004db78c <<int
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// DAT_00524e20 DebugStream (warning channel) DAT_004efc94 the Application
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//
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// Recovered constant-pool values:
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// 0x43660000=230.0f / 0x433b0000=187.0f SeekVoltageGraph x/y scale
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// 0x461c3c00=9999.0f BecameActive "force redraw" sentinel
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// 0x463b8000=12000.0f generator max voltage
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// 0x42c80000=100.0f HeatSinkCluster numeric scale base
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// _DAT_004c8df0 heat numeric scale _DAT_004c92e0 warning threshold
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// _DAT_004c6bdc/_DAT_004c6be0 seek-curve plot step/limit
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// DAT_0051936c PrepEngr engineer-screen number (1..12)
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//
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// See btl4gaug.cpp: suppress heat.hpp's optional DebugStream so the shared
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// mechrecon ReconStream definition is the only one active in this TU.
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#define BT_DEBUGSTREAM_DEFINED
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#include <bt.hpp>
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// task #6 (ConfigMapGauge state loop): the LBE4 buttonGroup sampler.
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#include <btl4app.hpp>
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#include <btl4mode.hpp>
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#include <l4ctrl.hpp>
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#pragma hdrstop
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#if !defined(BTL4GAU2_HPP)
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# include <btl4gau2.hpp>
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#endif
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#if !defined(APP_HPP)
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# include <app.hpp>
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#endif
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static const Scalar SeekVoltageXScale = 230.0f; // 0x43660000
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static const Scalar SeekVoltageYScale = 187.0f; // 0x433b0000
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static const Scalar RedrawSentinel = 9999.0f; // 0x461c3c00
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static const Scalar GeneratorMaxVoltage = 12000.0f; // 0x463b8000
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static const Scalar HeatNumericBase = 100.0f; // 0x42c80000
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// (DebugStream warning channel, DAT_00524e20, is provided by the shared
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// reconstruction headers -- heat.hpp / mechrecon.hpp.)
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//
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// Unrecovered .data resource pool used by GeneratorCluster::Make. Concrete
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// bytes were not recovered from the optimised image; typed placeholders so the
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// resolve-and-construct path compiles. (BEST-EFFORT.)
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//
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static char DAT_00518f24[] = "GeneratorCluster"; // subsystem name to resolve
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static int DAT_00518ee0 = 0; // GaugeRate
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static char DAT_00518f68[] = ""; // background image name
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//
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// Original FUN_0041bfc0 = Entity::FindAttributeIndex(name) -> ordinal. The
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// WinTesla engine exposes attribute lookup via Simulation::AttributeIndexSet
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// (Find/FindEntry by name) rather than a name->ordinal call, so this best-effort
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// shim stands in for it; the stored indices are consumed by the (summarised)
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// SeekVoltageGraph::Execute plot.
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//
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static int FindAttributeIndex(Entity *, const char *) { return -1; }
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//
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// FUN_0041bfc0 == Entity::FindAttributeIndex(name) returns a POINTER into the
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// subsystem (subsystem + attributeMemberOffset), or 0 on miss. The composite
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// cluster gauges pass that pointer straight to their child gauges as the value
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// source. The WinTesla engine exposes exactly this via Simulation::
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// GetAttributePointer(const char*) (SIMULATE.h), which returns a member pointer
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// or &Simulation::NullAttribute (always safe to deref) -- so we resolve through
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// it. A null subsystem -> 0.
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//
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static void *AttributePointerOf(void *subsystem, const char *name)
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{
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if (subsystem == NULL)
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return NULL;
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void *p = ((Simulation *)subsystem)->GetAttributePointer(name); // FUN_0041bfc0
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// GetAttributePointer returns &NullAttribute (not 0) on a miss; the composite
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// ctors gate optional children on a 0 result, so normalise the miss to NULL.
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if (p == (void *)&Simulation::NullAttribute)
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return NULL;
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return p;
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}
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//
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// FUN_00417ab4 -- SubsystemConnection::Resolve: follow the plug's bound link to the
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// resolved subsystem. The link is `*(plug+8)`; the resolved subsystem is
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// `*(link+8)`. An unbound plug (link == 0) resolves to 0 -- the authentic
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// behaviour when a subsystem has no attached voltage source / cooling master (the
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// connection then reads its "no source" branch, *destination = 0).
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//
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static void *ResolveLink(void *plug)
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{
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if (plug == 0)
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return 0;
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void *link = *(void **)((char *)plug + 8);
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if (link == 0)
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return 0;
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return *(void **)((char *)link + 8);
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}
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//
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// Bridge (defined in powersub.cpp) that reads the engineering-screen assignment
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// off the real PoweredSubsystem type (auxScreenNumber/Placement/Label) -- the
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// reconstructed heat-leaf branch is not byte-exact, so the raw sub+0x1dc/0x1e0/
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// 0x1e4 offsets read garbage; the named fields (populated by the PoweredSubsystem
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// ctor from the resource) are correct. Returns False for non-PoweredSubsystem-
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// derived subsystems (== the vehicleSubSystems type filter).
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//
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extern bool BTGetSubsystemAuxScreen(Subsystem *sub, int *screen, int *placement, char *label64);
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//
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// FUN_0041bf44 -- GetAttributePointer(index): a pointer to the subsystem's Nth
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// attribute member (the cooling-loop lamp reaches its cooling-master link at
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// attribute slot 3), or 0 if the index is out of range. The engine exposes this
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// via Simulation::GetAttributePointer(AttributeID); a miss returns &NullAttribute,
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// normalised to 0.
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//
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static void *FindLinkedSubsystem(void *subsystem, int slot)
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{
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if (subsystem == 0)
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return 0;
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void *p = ((Simulation *)subsystem)->GetAttributePointer((Simulation::AttributeID)slot);
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if (p == (void *)&Simulation::NullAttribute)
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return 0;
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return p;
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}
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//
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// FUN_0041a1a4 IsDerivedFrom(0x50f4bc == PoweredSubsystem's ClassDerivations).
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// Gates the SubsystemCluster's generator stateLamp. Every subsystem that reaches
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// a SubsystemCluster passed the vehicleSubSystems type filter (BTGetSubsystemAuxScreen
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// -> the SAME IsDerivedFrom(PoweredSubsystem) check), so this is always True here;
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// the real check is done in powersub.cpp via BTIsPoweredSubsystem for robustness.
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//
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extern bool BTIsPoweredSubsystem(Subsystem *sub);
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static Logical IsGeneratorDerived(Subsystem *sub) { return BTIsPoweredSubsystem(sub) ? True : False; }
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//###########################################################################
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// File-private GaugeConnection classes for the composite-cluster lamps.
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// Each is the reconstruction of one of the three shared connection ctors
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// the sub-gauges attach (mirrors the btl4gaug.cpp connection pattern: derive
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// GaugeConnection, store dst/src, override Update() = the vtable sampler).
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//###########################################################################
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//
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// CoolingLoopConnection -- @004c3134 ctor / @004c31a0 sampler (vt 0x518ea8).
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// When the source subsystem's coolant loop is active (source+0x134 == 1) it
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// follows the linked cooling master (FindLinkedSubsystem(source,3) then Resolve)
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// and copies its loop-lamp state (+0x1d4); otherwise 0.
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//
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class CoolingLoopConnection : public GaugeConnection
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{
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public:
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CoolingLoopConnection(int *destination, void *source)
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: GaugeConnection(0), // FUN_00444124(this,0)
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source(source), destination(destination) {}
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void Update() // @004c31a0
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{
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void *resolved = 0;
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if (source != 0 && *(int *)((char *)source + 0x134) == 1)
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{
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void *linked = FindLinkedSubsystem(source, 3);
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if (linked != 0)
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resolved = ResolveLink(linked);
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}
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*destination = (resolved == 0) ? 0 : *(int *)((char *)resolved + 0x1d4);
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}
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protected:
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void *source; // @0x10 this[4]
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int *destination; // @0x14 this[5]
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};
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//
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// PowerSourceConnection -- @004c31ec ctor / @004c3258 sampler (vt 0x518e9c).
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// Resolves the power source (Resolve(source)) and copies its bus-lamp state
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// (+0x1e0); 0 if unresolved.
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//
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class PowerSourceConnection : public GaugeConnection
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{
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public:
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PowerSourceConnection(int *destination, void *source)
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: GaugeConnection(0), source(source), destination(destination) {}
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void Update() // @004c3258
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{
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void *resolved = ResolveLink(source);
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*destination = (resolved == 0) ? 0 : *(int *)((char *)resolved + 0x1e0);
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}
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protected:
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void *source; // @0x10
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int *destination; // @0x14
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};
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//
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// GeneratorVoltageConnection -- @004c3288 ctor / @004c32f4 sampler (vt 0x518e90).
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// Resolves the voltage source and copies its output voltage (+0x1dc); 0 if
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// unresolved. Drives ScalarBarGauge / SeekVoltageGraph value slots.
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//
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class GeneratorVoltageConnection : public GaugeConnection
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{
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public:
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GeneratorVoltageConnection(Scalar *destination, void *source)
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: GaugeConnection(0), source(source), destination(destination) {}
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void Update() // @004c32f4
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{
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void *resolved = ResolveLink(source);
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*destination = (resolved == 0) ? 0.0f
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: *(Scalar *)((char *)resolved + 0x1dc);
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}
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protected:
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void *source; // @0x10
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Scalar *destination; // @0x14
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};
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//###########################################################################
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//###########################################################################
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// SeekVoltageGraph @004c6798
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//###########################################################################
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//###########################################################################
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//
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// @004c6798 -- ctor (vtable PTR_FUN_0051a1fc). GraphicGauge base, interns and
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// ref-counts the "destroyed" bitmap, resolves the four SeekVoltage attribute
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// indices off the weapon subsystem, sets the port extent (0x97,0x80,0x17d,0x13b)
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// and stashes the 230x187 plot scale.
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//
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SeekVoltageGraph::SeekVoltageGraph(
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GaugeRate rate,
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ModeMask mode_mask,
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L4GaugeRenderer *renderer,
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int graphics_port_number,
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Entity *subsystem,
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AttributeAccessor *seek_voltage_pointer,
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const char *destroyed_image,
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Logical draw_cursor,
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const char *identification_string
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):
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GraphicGauge(rate, mode_mask, renderer, /*owner*/0xFFFF,
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graphics_port_number, identification_string) // FUN_00444818
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{
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// Original interned a copy of the name (FUN_004700ac) + AddRef'd it in the
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// bitmap cache; retain the persistent resource string and AddRef the bitmap.
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destroyedImage = (char *)destroyed_image;
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renderer->warehousePointer->bitMapBin.Get(destroyedImage); // FUN_00442aec (AddRef)
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currentSeekIndex = FindAttributeIndex(subsystem, "CurrentSeekVoltageIndex"); // FUN_0041bfc0
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minSeekIndex = FindAttributeIndex(subsystem, "MinSeekVoltageIndex");
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maxSeekIndex = FindAttributeIndex(subsystem, "MaxSeekVoltageIndex");
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seekVoltageTable = FindAttributeIndex(subsystem, "SeekVoltage");
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voltageSubsystem = (Entity *)seek_voltage_pointer; // this[0x29]
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this->subsystem = (Subsystem *)subsystem; // this[0x2A]
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// graphicsView -> GraphicGauge::localView. SetExtent == SetPositionWithinPort;
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// the original SetClip() (vtbl+0x0C) constrained drawing to that extent.
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localView.SetPositionWithinPort(0x97, 0x80, 0x17d, 0x13b); // vtbl+0x08
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xScale = SeekVoltageXScale; // this[0x2C]
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yScale = SeekVoltageYScale; // this[0x2D]
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drawCursor = draw_cursor; // this[0x2F]
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destroyedShown = 0; // this[0x2E]
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}
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//
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// @004c68ac -- dtor. Release the destroyed bitmap, GraphicGauge::~GraphicGauge.
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//
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SeekVoltageGraph::~SeekVoltageGraph()
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{
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L4Warehouse *warehouse = (L4Warehouse *)renderer->warehousePointer;
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warehouse->bitMapBin.Release(destroyedImage);
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}
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Logical SeekVoltageGraph::TestInstance() const
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{
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return GraphicGauge::TestInstance();
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}
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//
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// @004c6920 -- BecameActive: previousVoltage = 9999.0f (force first redraw).
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//
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void SeekVoltageGraph::BecameActive()
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{
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previousVoltage = RedrawSentinel; // @0xAC force first redraw
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destroyedShown = 0;
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}
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//
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// @004c6934 -- Execute (the seek-voltage curve plot). BRING-UP: the full plot
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// (SetupClip/DrawTicks/DrawCursor over a 0..1 voltage polyline) needs the live
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// seek-voltage sampler (subsys vtbl+0x3c) + the four attribute indices; the
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// attribute resolve is summarised (FindAttributeIndex returns -1), so the plot is
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// deferred and Execute is inert until the sampler + attribute reads land. Kept as
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// a defined no-op so the gauge's vtable is complete (no /FORCE crash when the
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// Myomer/Energy cluster ticks its SeekVoltageGraph child).
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//
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void SeekVoltageGraph::Execute()
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{
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// (seek-voltage plot deferred -- see note above.)
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}
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//
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// @004c6934 (original notes preserved) -- Execute. If the subsystem is destroyed
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// (subsys+0x40 == 1) draw
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// the centred "destroyed" bitmap once. Otherwise, when the live seek voltage
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// (subsys vtbl+0x3c sampler) changes: clear (SetupClip @004c6be4), re-plot the
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// 0..1 voltage curve as a polyline (step _DAT_004c6bdc up to _DAT_004c6be0,
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// Round each point), then draw the min/max tick marks (DrawTicks @004c6c6c)
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// and, if drawCursor, the live cursor at the current seek index
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// (DrawCursor @004c6c30).
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//
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//###########################################################################
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// ConfigMapGauge @004c6d80
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//###########################################################################
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//
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// @004c6d80 -- ctor (vtable PTR_FUN_0051a1b8). GraphicGauge base; interns the
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// joystick base bitmap "btjoy.pcc" (BitMapCache AddRef) + the four config-state
|
|
// pixmaps cm_off/cm_other/cm_only/cm_both.pcc (PixMapCache AddRef); sets the port
|
|
// origin (x,y); subsystem = param_9; color = 0.
|
|
//
|
|
ConfigMapGauge::ConfigMapGauge(
|
|
GaugeRate rate,
|
|
ModeMask mode_mask,
|
|
L4GaugeRenderer *renderer_in,
|
|
int graphics_port_number,
|
|
int x,
|
|
int y,
|
|
Entity *subsystem_in,
|
|
const char *identification_string
|
|
):
|
|
GraphicGauge(rate, mode_mask, renderer_in, 0 /*owner*/, // FUN_00444818
|
|
graphics_port_number, identification_string)
|
|
{
|
|
joystickImage = (char *)"btjoy.pcc"; // @0x98 this[0x26]
|
|
stateImage[0] = (char *)"cm_off.pcc"; // @0x9C this[0x27]
|
|
stateImage[1] = (char *)"cm_other.pcc"; // @0xA0 this[0x28]
|
|
stateImage[2] = (char *)"cm_only.pcc"; // @0xA4 this[0x29]
|
|
stateImage[3] = (char *)"cm_both.pcc"; // @0xA8 this[0x2A]
|
|
|
|
localView.SetOrigin(x, y); // vtbl+0x10 (this+0x48)
|
|
|
|
color = 0; // @0x94 this[0x25]
|
|
// task #6 finding [T1]: NO caller of SetColor (@004c6ee0) exists in the
|
|
// shipped binary -- the only accesses to the WeaponCluster's configMap
|
|
// child (@0xD4) are BecameActive forwards and SetEnable -- so the gauge is
|
|
// authentically DORMANT in BTL4OPT (color stays 0; Execute early-outs).
|
|
// BT_CONFIGMAP=1 is the PORT's dev enable to watch the state loop live.
|
|
if (getenv("BT_CONFIGMAP"))
|
|
color = 0xff;
|
|
subsystem = subsystem_in; // @0x90 this[0x24]
|
|
|
|
L4Warehouse *warehouse = (L4Warehouse *)renderer_in->warehousePointer;
|
|
warehouse->bitMapBin.Get(joystickImage); // FUN_00442aec
|
|
for (int i = 0; i < 4; i++)
|
|
warehouse->pixelMap8Bin.Get(stateImage[i]); // FUN_00442d2b
|
|
}
|
|
|
|
//
|
|
// @004c6e54 -- dtor: release btjoy bitmap + 4 pixmaps, GraphicGauge::~GraphicGauge.
|
|
//
|
|
ConfigMapGauge::~ConfigMapGauge()
|
|
{
|
|
L4Warehouse *warehouse = (L4Warehouse *)renderer->warehousePointer;
|
|
warehouse->bitMapBin.Release(joystickImage); // FUN_00442c12
|
|
for (int i = 0; i < 4; i++)
|
|
warehouse->pixelMap8Bin.Release(stateImage[i]); // FUN_00442e51
|
|
}
|
|
|
|
Logical
|
|
ConfigMapGauge::TestInstance() const
|
|
{
|
|
return GraphicGauge::TestInstance();
|
|
}
|
|
|
|
//
|
|
// @004c6ee0 -- SetColor: color (this[0x25]) = the passed value.
|
|
//
|
|
void
|
|
ConfigMapGauge::SetColor(int color_in) // @004c6ee0
|
|
{
|
|
color = color_in;
|
|
}
|
|
|
|
//
|
|
// @004c6ef4 -- BecameActive: force a full redraw (dirty=1, previousState = -1).
|
|
//
|
|
void
|
|
ConfigMapGauge::BecameActive()
|
|
{
|
|
dirty = True; // @0xBC this[0x2F]
|
|
for (int i = 0; i < 4; i++)
|
|
previousState[i] = -1; // @0xAC this[0x2B..0x2E]
|
|
}
|
|
|
|
//
|
|
// @004c6f1c -- Execute. When enabled (color != 0): on the dirty flag, blit the
|
|
// base joystick bitmap; then for each of the 4 config-map slots read the fire
|
|
// button's map state and, if changed, blit the matching cm_* pixmap.
|
|
//
|
|
// task #6 UNGUARD: the old deferral rationale was wrong on both counts --
|
|
// (a) the sampler is NOT the App ModeManager; it is
|
|
// LBE4ControlsManager::buttonGroup[btn].GetMapState (group vtbl+0x24, all
|
|
// T0 engine, callable by name -- the same pattern btl4mppr.cpp compiles),
|
|
// (b) DAT_00518eb4 IS recoverable from the PE image: 4 {y, button} pairs
|
|
// {0x0d,0x45 Pinky} {0x25,0x46 ThumbLow} {0x3d,0x40 Trigger}
|
|
// {0x55,0x47 ThumbHigh}, blit x = 0xc.
|
|
// GetMapState(direct_destination, event_receiver, message_id, 0x10000) returns
|
|
// unmapped=0 / mappedByOthers=1 / mappedByMe=2 / both=3 == the cm_off/cm_other/
|
|
// cm_only/cm_both frame index -- the per-weapon lamp column over the btjoy
|
|
// joystick image. The feed (subsys+0xE8/+0xEC = &fireImpulse/0 for weapons)
|
|
// comes through the complete-type bridge BTSubsystemControlFeed (mechsub.cpp).
|
|
//
|
|
extern void BTSubsystemControlFeed(void *subsystem_in, void **destination_out,
|
|
int *message_id_out, void **receiver_out);
|
|
|
|
void
|
|
ConfigMapGauge::Execute()
|
|
{
|
|
if (color == 0)
|
|
return;
|
|
|
|
L4Warehouse *warehouse = (L4Warehouse *)renderer->warehousePointer;
|
|
if (dirty)
|
|
{
|
|
dirty = False;
|
|
BitMap *base = warehouse->bitMapBin.Get(joystickImage); // FUN_00442aec
|
|
if (base != NULL)
|
|
{
|
|
localView.SetColor(0xFF); // vtbl+0x18
|
|
localView.DrawBitMapOpaque(0 /*background*/, 0 /*rotation*/, base); // vtbl+0x54
|
|
}
|
|
warehouse->bitMapBin.Release(joystickImage);
|
|
}
|
|
|
|
// The 4-slot state loop (DAT_00518eb4, PE-recovered {y, button} pairs).
|
|
static const struct { int y; int button; } kSlot[4] =
|
|
{
|
|
{ 0x0d, 0x45 }, // ButtonJoystickPinky
|
|
{ 0x25, 0x46 }, // ButtonJoystickThumbLow
|
|
{ 0x3d, 0x40 }, // ButtonJoystickTrigger
|
|
{ 0x55, 0x47 }, // ButtonJoystickThumbHigh
|
|
};
|
|
LBE4ControlsManager *controls =
|
|
(LBE4ControlsManager *)application->GetControlsManager(); // DAT_004efc94+0x3c
|
|
if (controls == NULL || subsystem == NULL)
|
|
return;
|
|
|
|
void *destination = 0;
|
|
int messageID = 0;
|
|
void *receiver = 0;
|
|
BTSubsystemControlFeed(subsystem, &destination, &messageID, &receiver);
|
|
|
|
for (int slot = 0; slot < 4; slot++)
|
|
{
|
|
int state = controls->buttonGroup[kSlot[slot].button].GetMapState( // group vtbl+0x24
|
|
(ControlsButton *)destination, // *(subsys+0xE8)
|
|
(Receiver *)receiver, // the subsystem itself
|
|
messageID, // *(subsys+0xEC)
|
|
0x10000 /*ModeNonMapping -- the persistent groups*/);
|
|
if (state != previousState[slot])
|
|
{
|
|
previousState[slot] = state;
|
|
PixelMap8 *pix =
|
|
(PixelMap8 *)warehouse->pixelMap8Bin.Get(stateImage[state]); // FUN_00442d2b
|
|
if (pix != NULL)
|
|
{
|
|
localView.MoveToAbsolute(0xc, kSlot[slot].y); // vtbl+0x24
|
|
localView.DrawPixelMap8(0 /*opaque*/, 0 /*rotation*/, pix); // vtbl+0x5c
|
|
}
|
|
warehouse->pixelMap8Bin.Release(stateImage[state]); // FUN_00442e51
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
//###########################################################################
|
|
// OneOfSeveral data-driven lamps @004c70a4 / @004c7160
|
|
//###########################################################################
|
|
|
|
//
|
|
// @004c70a4 -- AnimatedSubsystemLamp ctor (vtable PTR_FUN_0051a174): OneOfSeveral
|
|
// (fromImageStrip=1) + a CoolingLoopConnection feeding the selected frame from
|
|
// the subsystem's cooling-loop state. Otherwise inherits OneOfSeveral::Execute.
|
|
//
|
|
AnimatedSubsystemLamp::AnimatedSubsystemLamp(
|
|
GaugeRate rate,
|
|
ModeMask mode_mask,
|
|
L4GaugeRenderer *renderer_in,
|
|
int graphics_port_number,
|
|
int x,
|
|
int y,
|
|
const char *image,
|
|
int columns,
|
|
int rows,
|
|
void *subsystem,
|
|
const char *identification_string
|
|
):
|
|
OneOfSeveral(rate, mode_mask, renderer_in, graphics_port_number, // FUN_004c4d88
|
|
x, y, True /*fromImageStrip*/, image, 0, 0, columns, rows,
|
|
identification_string)
|
|
{
|
|
selected = 0; // @0xAC this[0x2B]
|
|
AddConnection(new CoolingLoopConnection(&selected, subsystem)); // FUN_004c3134
|
|
}
|
|
|
|
AnimatedSubsystemLamp::~AnimatedSubsystemLamp() {} // @004c7134 (base chain)
|
|
|
|
//
|
|
// @004c7160 -- AnimatedSourceLamp ctor (vtable PTR_FUN_0051a130): identical shape
|
|
// but a PowerSourceConnection (@004c31ec) drives the frame from the resolved
|
|
// power source's bus-lamp state.
|
|
//
|
|
AnimatedSourceLamp::AnimatedSourceLamp(
|
|
GaugeRate rate,
|
|
ModeMask mode_mask,
|
|
L4GaugeRenderer *renderer_in,
|
|
int graphics_port_number,
|
|
int x,
|
|
int y,
|
|
const char *image,
|
|
int columns,
|
|
int rows,
|
|
void *source,
|
|
const char *identification_string
|
|
):
|
|
OneOfSeveral(rate, mode_mask, renderer_in, graphics_port_number,
|
|
x, y, True, image, 0, 0, columns, rows, identification_string)
|
|
{
|
|
selected = 0;
|
|
AddConnection(new PowerSourceConnection(&selected, source)); // FUN_004c31ec
|
|
}
|
|
|
|
AnimatedSourceLamp::~AnimatedSourceLamp() {} // @004c71f0
|
|
|
|
|
|
//###########################################################################
|
|
// ScalarBarGauge @004c721c
|
|
//###########################################################################
|
|
|
|
//
|
|
// @004c721c -- ctor (vtable PTR_FUN_0051a0e4). Chains the MUNGA L4 bar primitive
|
|
// (@00472ef0 == BarGraphBitMapScalar) with no auto-connection (value=NULL), then
|
|
// AddConnection(new GeneratorVoltageConnection @004c3288) writing the inherited
|
|
// WipeGaugeScalar::currentValue (@0xB4, this[0x2D]) from the resolved voltage
|
|
// source. Generator-voltage bar, range 0..12000.0f. dtor @004c733c chains the
|
|
// bar dtor @00472fb4 (implicit).
|
|
//
|
|
ScalarBarGauge::ScalarBarGauge(
|
|
GaugeRate rate,
|
|
ModeMask mode_mask,
|
|
L4GaugeRenderer *renderer_in,
|
|
int graphics_port_number,
|
|
int left,
|
|
int bottom,
|
|
int right,
|
|
int top,
|
|
const char *tile_image,
|
|
int foreground_color,
|
|
int background_color,
|
|
WipeGaugeScalar::Direction direction,
|
|
Scalar min,
|
|
Scalar max,
|
|
void *voltage_source,
|
|
const char *identification_string
|
|
):
|
|
BarGraphBitMapScalar(rate, mode_mask, renderer_in, 0 /*owner*/, // FUN_00472ef0
|
|
graphics_port_number, left, bottom, right, top, tile_image,
|
|
foreground_color, background_color, direction, min, max,
|
|
(Scalar *)0 /*no auto-connection*/, identification_string)
|
|
{
|
|
AddConnection(new GeneratorVoltageConnection(¤tValue, voltage_source)); // FUN_004c3288
|
|
}
|
|
|
|
ScalarBarGauge::~ScalarBarGauge() {} // @004c733c (base chain)
|
|
|
|
|
|
//###########################################################################
|
|
//###########################################################################
|
|
// GeneratorCluster (config keyword "GeneratorCluster" -- the 4 generator
|
|
// engineering panels, buttons 9-12 / GeneratorA..D; vtable PTR_FUN_0051a0a0).
|
|
// Reconstructed from part_014.c:891-1013 (Make @004c7368 / ctor @004c746c /
|
|
// dtor @004c7778). Was PROSE + a placeholder Make -> the "GeneratorCluster"
|
|
// config lines parse-skipped and the 4 panels never built. Only the dtor is
|
|
// overridden; Execute/BecameActive/TestInstance are inherited from GraphicGauge.
|
|
//###########################################################################
|
|
//###########################################################################
|
|
|
|
static inline GaugeRate ChildRate(); // fwd-decl (defined later, after SubsystemCluster)
|
|
|
|
//
|
|
// @004c72ac -- ScalarBarGauge plain-Scalar variant. Same bar body as @004c721c but
|
|
// a GaugeConnectionDirectOf<Scalar> from a DIRECT Scalar* (the generator's
|
|
// OutputVoltage attribute pointer) instead of a GeneratorVoltageConnection.
|
|
//
|
|
ScalarBarGauge::ScalarBarGauge(
|
|
GaugeRate rate,
|
|
ModeMask mode_mask,
|
|
L4GaugeRenderer *renderer_in,
|
|
int graphics_port_number,
|
|
int left,
|
|
int bottom,
|
|
int right,
|
|
int top,
|
|
const char *tile_image,
|
|
int foreground_color,
|
|
int background_color,
|
|
WipeGaugeScalar::Direction direction,
|
|
Scalar min,
|
|
Scalar max,
|
|
Scalar *value_source, // DIRECT scalar
|
|
const char *identification_string
|
|
):
|
|
BarGraphBitMapScalar(rate, mode_mask, renderer_in, 0 /*owner*/, // FUN_00472ef0
|
|
graphics_port_number, left, bottom, right, top, tile_image,
|
|
foreground_color, background_color, direction, min, max,
|
|
(Scalar *)0 /*no auto-connection*/, identification_string)
|
|
{
|
|
AddConnection(new GaugeConnectionDirectOf<Scalar>(0, ¤tValue, value_source)); // FUN_00474855
|
|
}
|
|
|
|
// CFG shape (L4GAUGE.CFG:5046): NO leading rate token; p[0] = the mode mask (the
|
|
// panel's own rate is hard-wired 0xFFFF).
|
|
MethodDescription
|
|
GeneratorCluster::methodDescription =
|
|
{
|
|
"GeneratorCluster",
|
|
GeneratorCluster::Make,
|
|
{
|
|
{ ParameterDescription::typeModeMask, NULL }, // p[0] mode mask (ModeAlwaysActive)
|
|
{ ParameterDescription::typeString, NULL }, // p[1] generator name (GeneratorA..D)
|
|
{ ParameterDescription::typeString, NULL }, // p[2] background pcc
|
|
{ ParameterDescription::typeColor, NULL }, // p[3] extra/leak colorA
|
|
{ ParameterDescription::typeString, NULL }, // p[4] temperature tile
|
|
{ ParameterDescription::typeColor, NULL }, // p[5] temp bg color
|
|
{ ParameterDescription::typeColor, NULL }, // p[6] temp fill color
|
|
{ ParameterDescription::typeString, NULL }, // p[7] voltage tile
|
|
{ ParameterDescription::typeColor, NULL }, // p[8] voltage fg color
|
|
{ ParameterDescription::typeString, NULL }, // p[9] leak pcc
|
|
{ ParameterDescription::typeColor, NULL }, // p[10] leak colorB
|
|
{ ParameterDescription::typeString, NULL }, // p[11] lamp A pcc
|
|
{ ParameterDescription::typeString, NULL }, // p[12] lamp B pcc
|
|
{ ParameterDescription::typeColor, NULL }, // p[13] lamp on color
|
|
{ ParameterDescription::typeColor, NULL }, // p[14] lamp off color
|
|
PARAMETER_DESCRIPTION_END
|
|
}
|
|
};
|
|
|
|
//
|
|
// @004c7368 -- Make. Resolve the named generator (config p[1], e.g. "GeneratorA");
|
|
// warn + bail if absent. Then alloc 0xB4 + construct.
|
|
//
|
|
Logical
|
|
GeneratorCluster::Make(
|
|
int display_port_index,
|
|
Vector2DOf<int> position,
|
|
Entity *entity,
|
|
GaugeRenderer *gauge_renderer
|
|
)
|
|
{
|
|
ParameterDescription *p = methodDescription.parameterList;
|
|
|
|
Subsystem *subsystem = entity->FindSubsystem(p[1].data.string); // FUN_0041f98c (GeneratorA..D)
|
|
if (subsystem == NULL)
|
|
{
|
|
DebugStream << "Subsystem " << p[1].data.string << " not found\n";
|
|
return False;
|
|
}
|
|
|
|
GeneratorCluster *gauge = (GeneratorCluster *)operator new(0xb4); // FUN_00402298(0xb4)
|
|
if (gauge != NULL)
|
|
{
|
|
new (gauge) GeneratorCluster(
|
|
p[0].data.modeMask, // mode (ModeAlwaysActive)
|
|
(L4GaugeRenderer *)gauge_renderer,
|
|
0, // owner_ID (raw hard-wires 0)
|
|
display_port_index, // graphics_port_number
|
|
position.x, position.y, // panel origin
|
|
subsystem, // resolved generator
|
|
p[2].data.string, // background image
|
|
p[3].data.color, // extra/leak colorA
|
|
p[4].data.string, // temperature tile
|
|
p[5].data.color, // temp bg color
|
|
p[6].data.color, // temp fill color
|
|
p[7].data.string, // voltage tile
|
|
p[8].data.color, // voltage fg color
|
|
p[9].data.string, // leak image
|
|
p[10].data.color, // leak colorB
|
|
p[11].data.string, // lampA image
|
|
p[12].data.string, // lampB image
|
|
p[13].data.color, // lamp on color
|
|
p[14].data.color, // lamp off color
|
|
"GeneratorCluster");
|
|
}
|
|
return True;
|
|
}
|
|
|
|
//
|
|
// @004c746c -- ctor (vtable PTR_FUN_0051a0a0). GraphicGauge base (own rate hard-
|
|
// wired 0xFFFF; mode from config). Resolve the generator's temp/voltage attributes,
|
|
// intern + AddRef the panel background pixmap, build the 5 child gauges into this
|
|
// panel's port at offsets relative to the panel origin (x,y).
|
|
//
|
|
GeneratorCluster::GeneratorCluster(
|
|
ModeMask mode_mask,
|
|
L4GaugeRenderer *renderer_in,
|
|
int owner_ID,
|
|
int graphics_port_number,
|
|
int x,
|
|
int y,
|
|
Subsystem *subsystem_in,
|
|
const char *background_image,
|
|
int extra_color,
|
|
const char *temp_tile,
|
|
int temp_bg_color,
|
|
int temp_fill_color,
|
|
const char *voltage_tile,
|
|
int voltage_fg_color,
|
|
const char *leak_image,
|
|
int leak_color_b,
|
|
const char *lampA_image,
|
|
const char *lampB_image,
|
|
int lamp_on_color,
|
|
int lamp_off_color,
|
|
const char *identification_string
|
|
):
|
|
GraphicGauge((GaugeRate)0xFFFF, mode_mask, renderer_in, owner_ID, // FUN_00444818
|
|
graphics_port_number, identification_string)
|
|
{
|
|
L4Warehouse *warehouse = (L4Warehouse *)renderer_in->warehousePointer;
|
|
|
|
GaugeRate rate1 = ChildRate(); // VertTwoPartBar
|
|
GaugeRate rate2 = ChildRate(); // ScalarBarGauge
|
|
GaugeRate rate3 = ChildRate(); // LeakGauge
|
|
GaugeRate rate4 = ChildRate(); // both lamps
|
|
|
|
Scalar *currentTemp = (Scalar *)AttributePointerOf(subsystem_in, "CurrentTemperature");
|
|
Scalar *degradeTemp = (Scalar *)AttributePointerOf(subsystem_in, "DegradationTemperature");
|
|
Scalar *failTemp = (Scalar *)AttributePointerOf(subsystem_in, "FailureTemperature");
|
|
Scalar *coolantLeak = (Scalar *)AttributePointerOf(subsystem_in, "CoolantMassLeakRate");
|
|
Scalar *outputVolt = (Scalar *)AttributePointerOf(subsystem_in, "OutputVoltage");
|
|
|
|
localView.SetOrigin(x, y); // vtbl+0x10
|
|
secondaryColor = leak_color_b; // @0x94 (stored; unread here)
|
|
|
|
backgroundImage = new char[strlen(background_image) + 1]; // @0x90
|
|
strcpy(backgroundImage, background_image);
|
|
warehouse->pixelMap8Bin.Get(backgroundImage, False); // AddRef
|
|
|
|
// child 1: vertical two-part temperature bar
|
|
temperatureBar = new VertTwoPartBar(rate1, mode_mask, renderer_in, graphics_port_number,
|
|
x + 5, y + 0x29, x + 0xC, y + 0x5C,
|
|
temp_tile, temp_bg_color, temp_fill_color, extra_color,
|
|
currentTemp, degradeTemp, failTemp, "VertTwoPartBar");
|
|
|
|
// child 2: generator-voltage bar 0..12000 (OutputVoltage); @004c72ac Scalar* variant
|
|
voltageBar = new ScalarBarGauge(rate2, mode_mask, renderer_in, graphics_port_number,
|
|
x + 0x18, y + 0x29, x + 0x1C, y + 0x5C,
|
|
voltage_tile, voltage_fg_color, extra_color,
|
|
WipeGaugeScalar::wipeUp, 0.0f, 12000.0f, outputVolt,
|
|
"GeneratorVoltage(scalar)");
|
|
|
|
// child 3: coolant-leak inverse-wipe (CoolantMassLeakRate); third=*(subsys+0x150), frames=3
|
|
leakGauge = new BitMapInverseWipe(rate3, mode_mask, renderer_in, graphics_port_number,
|
|
x, y + 0x27, leak_image, extra_color, leak_color_b,
|
|
*(int *)((char *)subsystem_in + 0x150), // third
|
|
3, // frames
|
|
coolantLeak, "LeakGauge");
|
|
|
|
// child 4/5: two status lamps (subsys+0x1D4 == generatorOn)
|
|
lampA = new TwoState(rate4, mode_mask, renderer_in, (unsigned)owner_ID, graphics_port_number,
|
|
x + 0xC, y + 2, lampA_image, lamp_on_color, lamp_off_color,
|
|
(int *)((char *)subsystem_in + 0x1D4), "TwoState");
|
|
lampB = new TwoState(rate4, mode_mask, renderer_in, (unsigned)owner_ID, graphics_port_number,
|
|
x + 2, y + 2, lampB_image, lamp_on_color, lamp_off_color,
|
|
(int *)((char *)subsystem_in + 0x1D4), "TwoState");
|
|
|
|
subsystem = subsystem_in; // @0xAC
|
|
_reserved0xB0 = 0; // @0xB0 (raw leaves uninit; zero for determinism)
|
|
}
|
|
|
|
//
|
|
// @004c7778 -- dtor. Release the background pixmap + free the interned name; the
|
|
// base chain runs implicitly. The 5 children are NOT deleted here (faithful to the
|
|
// binary: each self-registered with the renderer via the base Gauge ctor and is
|
|
// owned there -- deleting would double-free with the renderer chain teardown).
|
|
//
|
|
GeneratorCluster::~GeneratorCluster()
|
|
{
|
|
L4Warehouse *warehouse = (L4Warehouse *)renderer->warehousePointer;
|
|
warehouse->pixelMap8Bin.Release(backgroundImage);
|
|
delete[] backgroundImage;
|
|
backgroundImage = NULL;
|
|
}
|
|
|
|
//
|
|
// BecameActive -- paint the panel's static background pixmap. MUST override the
|
|
// default (which self-inactivates the panel + warns); a no-op keeps the panel
|
|
// active so its 5 child gauges (self-registered) keep drawing. The bg is drawn
|
|
// here (on activation) beneath the children.
|
|
//
|
|
void
|
|
GeneratorCluster::BecameActive()
|
|
{
|
|
L4Warehouse *warehouse = (L4Warehouse *)renderer->warehousePointer;
|
|
PixelMap8 *bg = warehouse->pixelMap8Bin.Get(backgroundImage); // already AddRef'd by the ctor
|
|
if (bg != NULL)
|
|
{
|
|
localView.MoveToAbsolute(0, 0); // vtbl+0x24
|
|
localView.DrawPixelMap8(True, 0, bg, 0, 0, // vtbl+0x5C (opaque, full image)
|
|
bg->Data.Size.x - 1, bg->Data.Size.y - 1);
|
|
}
|
|
warehouse->pixelMap8Bin.Release(backgroundImage); // balance this Get
|
|
}
|
|
|
|
//
|
|
// Execute -- the panel itself has no per-frame content (the temp/voltage/leak/lamp
|
|
// children each Execute independently), but Execute MUST be overridden: the engine
|
|
// base Gauge::Execute is Fail(...)->abort (GAUGE.cpp:598). No-op.
|
|
//
|
|
void
|
|
GeneratorCluster::Execute()
|
|
{
|
|
}
|
|
|
|
|
|
//###########################################################################
|
|
//###########################################################################
|
|
// PrepEngrScreen @004c7b30 Make / @004c7bf0 ctor
|
|
//###########################################################################
|
|
//###########################################################################
|
|
|
|
// forward: the tiled-blit helper is defined lower in this TU (FUN_004c2ec4).
|
|
static void DrawPortBackground(GraphicsView *view, L4Warehouse *warehouse,
|
|
int x, int y, const char *tile);
|
|
|
|
// ---- FUN_004c79c8 : draw the three status-label cells (+ optional top erase box).
|
|
// Each cell blits its label .pcc, or blanks the cell. Absolute cell rectangles are
|
|
// the binary's exact coords (part_014.c:1127-1166).
|
|
static void
|
|
DrawStatusCells(GraphicsView *view, L4Warehouse *warehouse,
|
|
int topBox, const char *A, const char *B, const char *C)
|
|
{
|
|
if (topBox) // :1131-1135
|
|
{
|
|
view->SetColor(0);
|
|
view->MoveToAbsolute(0x97, 0x80);
|
|
view->DrawFilledRectangleToAbsolute(0x17d, 0x13b);
|
|
}
|
|
if (A == NULL) { view->SetColor(0); view->MoveToAbsolute(0x15a, 0x145); // :1136-1140
|
|
view->DrawFilledRectangleToAbsolute(0x17f, 0x159); }
|
|
else { view->SetColor(0xff); DrawPortBackground(view, warehouse, 0x15a, 0x145, A); }
|
|
if (B == NULL) { view->SetColor(0); view->MoveToAbsolute(0x85, 0x58); // :1145-1149
|
|
view->DrawFilledRectangleToAbsolute(0x17f, 0x7c); }
|
|
else { view->SetColor(0xff); DrawPortBackground(view, warehouse, 0x85, 0x58, B); }
|
|
if (C == NULL) { view->SetColor(0); view->MoveToAbsolute(0x2a, 0x34); // :1154-1160
|
|
// raw uses an extra GraphicsView vtbl+0x4c(99,10) compound-blank; a plain
|
|
// fill at the same cell is the faithful-enough substitute (marked).
|
|
view->DrawFilledRectangleToAbsolute(0x9f, 0x2d); }
|
|
else { view->SetColor(0xff); DrawPortBackground(view, warehouse, 0x2a, 0x34, C); }
|
|
}
|
|
|
|
// CFG shape (L4GAUGE.CFG:4595): mode, int screen(1..12), then 7 .pcc names
|
|
// (font + 6 labels). 9 params.
|
|
MethodDescription
|
|
PrepEngrScreen::methodDescription =
|
|
{
|
|
"prepEngr",
|
|
PrepEngrScreen::Make,
|
|
{
|
|
{ ParameterDescription::typeModeMask, NULL }, // p[0] mode (ModeMFD*Eng*)
|
|
{ ParameterDescription::typeInteger, NULL }, // p[1] screen number 1..12
|
|
{ ParameterDescription::typeString, NULL }, // p[2] font helv42.pcc -> statusImage[0]
|
|
{ ParameterDescription::typeString, NULL }, // p[3] escnd.pcc -> statusImage[1]
|
|
{ ParameterDescription::typeString, NULL }, // p[4] edmg.pcc -> statusImage[2]
|
|
{ ParameterDescription::typeString, NULL }, // p[5] bteslev.pcc -> statusImage[3]
|
|
{ ParameterDescription::typeString, NULL }, // p[6] bteunjm.pcc -> statusImage[4]
|
|
{ ParameterDescription::typeString, NULL }, // p[7] espeed.pcc -> statusImage[5]
|
|
{ ParameterDescription::typeString, NULL }, // p[8] btesrnge.pcc -> statusImage[6]
|
|
PARAMETER_DESCRIPTION_END
|
|
}
|
|
};
|
|
|
|
//
|
|
// @004c7b30 -- Make. Validate the screen number (p[1], 1..12) then construct.
|
|
// The GraphicGaugeBackground base ctor self-registers with the renderer, so the
|
|
// gauge's BecameActive fires whenever its Eng screen is selected. We `new` the
|
|
// object (real compiled size) rather than operator new(0x90) -- the 2007 base
|
|
// isn't byte-exact, and nothing reads this object at raw offsets.
|
|
//
|
|
Logical
|
|
PrepEngrScreen::Make(
|
|
int display_port_index,
|
|
Vector2DOf<int> /*position -- PrepEngr draws at absolute coords*/,
|
|
Entity *entity,
|
|
GaugeRenderer *gauge_renderer
|
|
)
|
|
{
|
|
ParameterDescription *p = methodDescription.parameterList;
|
|
|
|
int screen = p[1].data.integer;
|
|
if (screen < 1 || screen > 12) // :1182
|
|
{
|
|
DEBUG_STREAM << "PrepEngr: screen number out of range " << screen << "\n"; // :1183
|
|
return False;
|
|
}
|
|
|
|
new PrepEngrScreen( // FUN_00402298(0x90) in the binary
|
|
p[0].data.modeMask, // mode (ModeMFD*Eng*)
|
|
(L4GaugeRenderer *)gauge_renderer,
|
|
0, // owner_ID (raw hard-wires 0)
|
|
display_port_index, // graphics_port_number
|
|
entity, // mech
|
|
screen, // screen number
|
|
p[2].data.string, p[3].data.string, p[4].data.string,
|
|
p[5].data.string, p[6].data.string, p[7].data.string,
|
|
p[8].data.string,
|
|
"PrepEngr");
|
|
return True;
|
|
}
|
|
|
|
//
|
|
// @004c7bf0 -- ctor. GraphicGaugeBackground base (mode/renderer/0/port/"PrepEngr");
|
|
// store screen + mech; copy the 7 image names and pre-load (AddRef) each from the
|
|
// bitmap cache.
|
|
//
|
|
PrepEngrScreen::PrepEngrScreen(
|
|
ModeMask mode_mask, L4GaugeRenderer *renderer_in, unsigned int owner_ID,
|
|
int graphics_port_number, Entity *mech_in, int screen_number,
|
|
const char *img0, const char *img1, const char *img2, const char *img3,
|
|
const char *img4, const char *img5, const char *img6,
|
|
const char *identification_string
|
|
):
|
|
GraphicGaugeBackground(mode_mask, renderer_in, owner_ID, // FUN_004440d4
|
|
graphics_port_number, identification_string)
|
|
{
|
|
screenNumber = screen_number; // @0x6C (:1216)
|
|
mech = mech_in; // @0x70 (:1215)
|
|
|
|
const char *src[7] = { img0, img1, img2, img3, img4, img5, img6 };
|
|
L4Warehouse *warehouse = (L4Warehouse *)renderer_in->warehousePointer; // renderer+0x4c
|
|
for (int i = 0; i < 7; i++) // :1217-1238
|
|
{
|
|
if (src[i] != NULL) {
|
|
statusImage[i] = new char[strlen(src[i]) + 1]; // nameCopy (FUN_004700ac)
|
|
strcpy(statusImage[i], src[i]);
|
|
warehouse->bitMapBin.Get(statusImage[i]); // FUN_00442aec pre-load/AddRef
|
|
} else {
|
|
statusImage[i] = NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
//
|
|
// @004c7d14 -- dtor. Release the 7 pre-loaded images + free their name copies;
|
|
// the localView + base dtor run implicitly (do NOT emit explicit base-dtor calls).
|
|
//
|
|
PrepEngrScreen::~PrepEngrScreen()
|
|
{
|
|
L4Warehouse *warehouse = (L4Warehouse *)renderer->warehousePointer;
|
|
for (int i = 0; i < 7; i++) // :1254-1274
|
|
{
|
|
if (statusImage[i] != NULL) {
|
|
warehouse->bitMapBin.Release(statusImage[i]); // FUN_00442c12
|
|
delete[] statusImage[i];
|
|
statusImage[i] = NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
//
|
|
// @004c7e48 -- BecameActive. Find the subsystem assigned to this screen and paint
|
|
// its labels (roster + aux-screen read via the databinding-safe accessors + the
|
|
// PoweredSubsystem bridge, exactly like VehicleSubSystems::Make). NON-inactivating
|
|
// (a real paint; does not chain the base) -> the paint-on-activation contract.
|
|
//
|
|
void
|
|
PrepEngrScreen::BecameActive()
|
|
{
|
|
if (mech == NULL) return;
|
|
L4Warehouse *warehouse = (L4Warehouse *)renderer->warehousePointer;
|
|
const char *font = statusImage[0]; // helv42.pcc
|
|
|
|
int count = mech->GetSubsystemCount(); // mech+0x124
|
|
for (int i = 1; i < count; i++) // skip slot 0 (controls mapper)
|
|
{
|
|
Subsystem *sub = mech->GetSubsystem(i); // mech+0x128[i]
|
|
if (sub == NULL) continue;
|
|
|
|
int auxScreen = 0, placement = -1; char label64[64]; label64[0] = '\0';
|
|
if (!BTGetSubsystemAuxScreen(sub, &auxScreen, &placement, label64)) // filter + sub+0x1dc
|
|
continue; // not a PoweredSubsystem-derived weapon
|
|
if (auxScreen != screenNumber) // :1309
|
|
continue;
|
|
|
|
// ---- numeric #1 : the screen number, 2 digits @(0xE9,0x176) (:1310-1313)
|
|
{
|
|
NumericDisplay num(warehouse, 0xe9, 0x176, font, 2,
|
|
NumericDisplay::unsignedFormat, 0, 0xff); // FUN_004700bc
|
|
num.Draw(&localView, (Scalar)screenNumber); // FUN_00470430
|
|
}
|
|
|
|
// ---- numeric #2 : linked heat-sink number, 1 digit @(0x15E,5) (:1315-1321)
|
|
// BEST-EFFORT (marked): the resolved sink's +0x1D4 index is a raw offset on
|
|
// a not-byte-exact object -> guarded (NULL link / read 0).
|
|
int hsNumber = 0;
|
|
void *hsLink = AttributePointerOf(sub, "HeatSink"); // FUN_0041bfc0
|
|
void *hs = (hsLink != NULL) ? ResolveLink(hsLink) : NULL; // FUN_00417ab4
|
|
if (hs != NULL)
|
|
hsNumber = *(int *)((char *)hs + 0x1d4);
|
|
{
|
|
NumericDisplay num(warehouse, 0x15e, 5, font, 1,
|
|
NumericDisplay::unsignedFormat, 0, 0xff);
|
|
num.Draw(&localView, (Scalar)hsNumber);
|
|
}
|
|
|
|
// ---- subsystem label bitmap @(0x125,0x172) (:1322-1329). The binary draws
|
|
// the .pcc name at sub+0x224; the aux-screen bridge's label64 is the
|
|
// databinding-safe equivalent (BEST-EFFORT).
|
|
if (label64[0] != '\0') {
|
|
localView.SetColor(0xff);
|
|
DrawPortBackground(&localView, warehouse, 0x125, 0x172, label64);
|
|
}
|
|
|
|
// ---- type-specific label cells (switch on ClassID, :1330-1357)
|
|
switch (sub->GetClassID()) // sub+4
|
|
{
|
|
case 0xBC3: // Sensor
|
|
DrawStatusCells(&localView, warehouse, 1, NULL, NULL, NULL);
|
|
localView.SetColor(0xff);
|
|
DrawPortBackground(&localView, warehouse, 0xb8, 0x8c, statusImage[6]); // btesrnge
|
|
return;
|
|
case 0xBC6: // Myomers
|
|
DrawStatusCells(&localView, warehouse, 0, NULL, statusImage[5], statusImage[3]);
|
|
return;
|
|
case 0xBC8: // Emitter
|
|
case 0xBD4: // PPC
|
|
DrawStatusCells(&localView, warehouse, 0, statusImage[1], statusImage[2], statusImage[3]);
|
|
return;
|
|
case 0xBCD: // ProjectileWeapon
|
|
case 0xBD0: // MissileLauncher
|
|
DrawStatusCells(&localView, warehouse, 1, NULL, NULL, statusImage[4]);
|
|
return;
|
|
case 0xBCE: // GaussRifle -- not yet supported
|
|
DEBUG_STREAM << "PrepEngr: Gauss rifle not yet supported\n"; // :1353
|
|
DrawStatusCells(&localView, warehouse, 1, NULL, NULL, statusImage[3]);
|
|
return;
|
|
default:
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
//###########################################################################
|
|
//###########################################################################
|
|
// SubsystemCluster family @004c8140 base
|
|
//###########################################################################
|
|
//###########################################################################
|
|
|
|
//
|
|
// @004c8140 -- SubsystemCluster ctor (vtable PTR_FUN_0051a020). GraphicGauge
|
|
// base. Resolves InputVoltage/HeatSink/CurrentTemperature/Degradation/Failure
|
|
// attribute indices, then builds the panel's child gauges into its port:
|
|
// this[0x26] HorizTwoPartBar (temperature) @004c4170
|
|
// this[0x27] AnimatedSubsystemLamp ("CoolingLoop",btploop) @004c70a4
|
|
// this[0x29] AnimatedSourceLamp ("PowerSource",btpbus) @004c7160 (if InputVoltage)
|
|
// this[0x24] BackgroundBitmap (if background present) @00471d00
|
|
// this[0x28] AnimatedSubsystemLamp (bteloop) @004c70a4
|
|
// this[0x2D] OneOfSeveralInt (btecmode, subsys+0x134) @004c5148
|
|
// this[0x2A] AnimatedSourceLamp (btebus) @004c7160 (if InputVoltage)
|
|
// this[0x25] ScalarBarGauge (evolt, GeneratorVoltage) @004c721c (if InputVoltage)
|
|
// this[0x2E] OneOfSeveralStates (btemode, subsys+0x2b8) @004c5470
|
|
// (only when subsystem IsDerivedFrom Generator 0x50f4bc)
|
|
// this[0x2C] VertTwoPartBar x2 (temperatures) @004c4724
|
|
// this[0x2F] LeakGauge (eleak, CoolantMassLeakRate) @004c5b7c
|
|
// this[0x30] subsystem ; this[0x31] operating
|
|
// @004c87dc -- dtor: GraphicGauge::~GraphicGauge (children freed by subclasses).
|
|
// @004c88e4 -- Execute: operating = (subsys+0x40==1); when it changes, repaint
|
|
// the panel frame (operational => coloured rectangle; offline => background
|
|
// bitmap blit) and forward enable to the temperature/loop children
|
|
// (SetEnable @004c8a28 / FUN_00444650).
|
|
//
|
|
// @004c8a6c -- HeatSinkCluster ctor (vtable PTR_FUN_00519fd4): chains
|
|
// SubsystemCluster, this[0x36]=100.0f, then builds four failure TwoStates
|
|
// (this[0x37] heat, this[0x38] btehfail, this[0x39] btepfail subsys+0x324,
|
|
// this[0x3A] btesfail subsys+0x320) and a NumericDisplayScalar (this[0x3B],
|
|
// helv18, this[0x36]) plus a Scalar connection (&this[0x35], subsys+0x31c).
|
|
// Execute @004c8db0: failFlag = (failSubsystem+0x40==1); heatLoadScaled =
|
|
// heatLoad * _DAT_004c8df0; chain SubsystemCluster::Execute.
|
|
//
|
|
// @004c8fc4 -- WeaponCluster ctor (vtable PTR_FUN_00519f38): chains
|
|
// SubsystemCluster; resolves "PercentDone"; interns the cluster image
|
|
// (this[0x33]); warns "WeaponCluster missing <name>" if absent; centres a
|
|
// SegmentArc270 recharge dial (this[0x34], 0..360, @004c6244) and a
|
|
// ConfigMapGauge (this[0x35], "ConfigMap", @004c6d80); adds a Scalar connection
|
|
// (&percentDone, PercentDone). Execute @004c9290: chain base Execute; when
|
|
// percentDone > _DAT_004c92e0 toggle the warning lamp (DrawWarningLamp @004c932c).
|
|
//
|
|
// @004c93b0 -- EnergyWeaponCluster ctor (vtable PTR_FUN_00519ee8): chains
|
|
// WeaponCluster; adds a SeekVoltageGraph (this[0x3A], "EngrGraph", edestryd.pcc,
|
|
// @004c6798) reading OutputVoltage, and a seek-step OneOfSeveralInt (this[0x3B],
|
|
// bteseek.pcc, subsys+0x3f0, @004c5148). dtor @004c94dc.
|
|
//
|
|
// @004c9558 -- BallisticWeaponCluster ctor (vtable PTR_FUN_00519e98): chains
|
|
// WeaponCluster; resolves the ammo bin (Resolve subsys+0x43c) and builds:
|
|
// this[0x45]/[0x46] NumericDisplayInteger (ammo counts) @00470cfc
|
|
// this[0x42] TwoState (btejam) this[0x43] TwoState (btefire) @004739d8
|
|
// this[0x3F] GraphicsViewRecord erase tracker @0044ad78
|
|
// this[0x40] NumericDisplayScalarTwoState (helv42) @00473c94
|
|
// this[0x41] TwoState (edestryd) @004739d8
|
|
// this[0x44] BitMapInverseWipeScalar (bteejtm, subsys+0x3f8) @004c61c8
|
|
// Execute @004c9a38: jammed = (subsys+0x364==5 weaponAlarm Jammed); read the
|
|
// ammo-bin reload state (bin+0x18c) and, while reloading, compute elapsed
|
|
// seconds (frame clock @00414b60 / DAT_0052140c); chain WeaponCluster::Execute.
|
|
// TestInstance @004c9adc: True unless the ammo bin is present and the eject
|
|
// wipe is mid-cycle. dtor @004c9940 frees the GraphicsViewRecord + numeric.
|
|
//
|
|
|
|
//
|
|
// FUN_004c2ec4 -- draw a clipped port-background bitmap: MoveTo(x,y), fetch the
|
|
// tile from the BitMap cache, opaque-blit it, release. (Used by the cluster
|
|
// ctor to paint the panel's static frame image into the MFD port.)
|
|
//
|
|
static void DrawPortBackground(GraphicsView *view, L4Warehouse *warehouse,
|
|
int x, int y, const char *tile)
|
|
{
|
|
view->MoveToAbsolute(x, y); // vtbl+0x24
|
|
BitMap *bmp = warehouse->bitMapBin.Get(tile); // FUN_00442aec
|
|
if (bmp != NULL)
|
|
view->DrawBitMapOpaque(0 /*background*/, 0 /*rotation*/, bmp); // vtbl+0x58
|
|
warehouse->bitMapBin.Release(tile); // FUN_00442c12
|
|
}
|
|
|
|
// A default per-child load-distribution rate (the ctor uses FUN_004442b8/dc/290,
|
|
// the NextNthTierGaugeRate allocators).
|
|
static inline GaugeRate ChildRate() { return Gauge::NextThirdTierGaugeRate(); }
|
|
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//###########################################################################
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// SubsystemCluster @004c8140 (vtable 0x51a020)
|
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//###########################################################################
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//
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// @004c8140 -- ctor. rate/mode are hardcoded 0xFFFF/0xFFFFFFFF in the base
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// GraphicGauge; the two bit-plane masks are mfd_mode (MFD-port children) and
|
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// eng_mode (engineering-port children). Builds the panel's child gauges (see
|
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// the header comment block) parented to the MFD port (param_5) and the engineering
|
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// port (resolved from eng_port_name); optional children gate on the InputVoltage
|
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// attribute (power bus present) and the damage-zone-index background image.
|
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//
|
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SubsystemCluster::SubsystemCluster(
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ModeMask mfd_mode,
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L4GaugeRenderer *renderer_in,
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int owner_ID,
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int mfd_port,
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int x,
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int y,
|
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Subsystem *subsystem_in,
|
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ModeMask eng_mode,
|
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const char *eng_port_name,
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const char *tile_image,
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const char *label,
|
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char **image_names,
|
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const char *identification_string
|
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):
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GraphicGauge((GaugeRate)0xFFFF, (ModeMask)0xFFFFFFFF, renderer_in, // FUN_00444818
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owner_ID, mfd_port, identification_string)
|
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{
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L4Warehouse *warehouse = (L4Warehouse *)renderer_in->warehousePointer;
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// Resolve the temperature / power attributes off the subsystem.
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void *inputVoltage = AttributePointerOf(subsystem_in, "InputVoltage");
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void *heatSink = AttributePointerOf(subsystem_in, "HeatSink");
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void *currentTemp = AttributePointerOf(subsystem_in, "CurrentTemperature");
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void *degradeTemp = AttributePointerOf(subsystem_in, "DegradationTemperature");
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void *failTemp = AttributePointerOf(subsystem_in, "FailureTemperature");
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//------------------------------------------------------------------ MFD port
|
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temperatureBar = new HorizTwoPartBar(ChildRate(), mfd_mode, renderer_in, // @004c4170
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mfd_port, x + 0x13, y + 0x10, x + 0xdc, y + 0x1f, tile_image,
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0xff, 0, (Scalar *)currentTemp, (Scalar *)degradeTemp, (Scalar *)failTemp,
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"HorizTwoPartBar");
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coolingLoopA = new AnimatedSubsystemLamp(ChildRate(), mfd_mode, renderer_in, // @004c70a4
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mfd_port, x + 0xe5, y + 0xe, "btploop.pcc", 7, 1, subsystem_in, "CoolingLoop");
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if (inputVoltage == NULL)
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powerSourceA = NULL;
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else
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powerSourceA = new AnimatedSourceLamp(ChildRate(), mfd_mode, renderer_in, // @004c7160
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mfd_port, x + 0x10e, y + 0xe, "btpbus.pcc", 5, 1,
|
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inputVoltage, "PowerSource");
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// Background: image_names[ auxScreenPlacement ] if present. (Placement@0x1e0 is
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// read via the PoweredSubsystem bridge, not the non-byte-exact raw offset.)
|
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int dzIndex = -1;
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BTGetSubsystemAuxScreen(subsystem_in, NULL, &dzIndex, NULL); // auxScreenPlacement
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background = NULL;
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if (dzIndex >= 0 && image_names[dzIndex] != NULL)
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background = new BackgroundBitmap(mfd_mode, renderer_in, owner_ID, // @00471d00
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mfd_port, x + 0x90, y + 0x36, image_names[dzIndex], 0, 0xff, 0,
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"BackgroundBitmap");
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// Paint the panel frame image into the MFD port.
|
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localView.SetOrigin(x, y); // vtbl+0x10
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localView.SetColor(0xff); // vtbl+0x18
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DrawPortBackground(&localView, warehouse, 9, 0xb4, label); // FUN_004c2ec4
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//----------------------------------------------------------- engineering port
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int engPort = renderer_in->FindGraphicsPort(eng_port_name); // FUN_00447f1c (name -> port number)
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// Attributes off the linked heat subsystem (Resolve(heatSink)).
|
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void *linkedHeat = ResolveLink(heatSink); // FUN_00417ab4
|
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void *linkTemp = AttributePointerOf(linkedHeat, "CurrentTemperature");
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void *linkDegrade = AttributePointerOf(linkedHeat, "DegradationTemperature");
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void *coolantLeak = AttributePointerOf(subsystem_in, "CoolantMassLeakRate");
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coolingLoopB = new AnimatedSubsystemLamp(ChildRate(), eng_mode, renderer_in, // @004c70a4
|
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engPort, 0x254, 0x13b, "bteloop.pcc", 7, 1, subsystem_in, "CoolingLoop");
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modeLamp = new OneOfSeveralInt(ChildRate(), eng_mode, renderer_in, // @004c5148
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engPort, 400, 10, "btecmode.pcc", 1, 2,
|
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(int *)((char *)subsystem_in + 0x134), "OneOfSeveralInt"); // BEST-EFFORT raw offset
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if (inputVoltage == NULL)
|
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{
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powerSourceB = NULL;
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generatorVoltageBar = NULL;
|
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stateLamp = NULL;
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|
}
|
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else
|
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{
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powerSourceB = new AnimatedSourceLamp(ChildRate(), eng_mode, renderer_in, // @004c7160
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engPort, 0x1a, 0xd0, "btebus.pcc", 5, 1, inputVoltage, "PowerSource");
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generatorVoltageBar = new ScalarBarGauge(ChildRate(), eng_mode, renderer_in, // @004c721c
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engPort, 0x89, 0x82, 0x93, 0x13b, "evolt.pcc", 0xff, 0,
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WipeGaugeScalar::wipeUp, 0.0f, GeneratorMaxVoltage, inputVoltage,
|
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"GeneratorVoltage(slotOf)");
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// stateLamp only when the subsystem is a Generator (IsDerivedFrom 0x50f4bc).
|
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if (IsGeneratorDerived(subsystem_in))
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stateLamp = new OneOfSeveralStates(ChildRate(), eng_mode, renderer_in, // @004c5470
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engPort, 0xbe, 0, "btemode.pcc", 1, 3,
|
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(Entity *)((char *)subsystem_in + 0x2b8), "OneOfSeveralStates"); // BEST-EFFORT raw
|
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else
|
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stateLamp = NULL;
|
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}
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vertBarA = new VertTwoPartBar(ChildRate(), eng_mode, renderer_in, // @004c4724
|
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engPort, 0x1d1, 0x5c, 0x1eb, 0x124, tile_image, 0xff, 0xff, 0,
|
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(Scalar *)currentTemp, (Scalar *)degradeTemp, (Scalar *)failTemp, "VertTwoPartBar");
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vertBarB = new VertTwoPartBar(ChildRate(), eng_mode, renderer_in,
|
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engPort, 0x222, 0x5c, 0x23d, 0x124, tile_image, 0xff, 0xff, 0,
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(Scalar *)linkTemp, (Scalar *)linkDegrade, (Scalar *)failTemp, "VertTwoPartBar");
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leakGauge = new BitMapInverseWipe(ChildRate(), eng_mode, renderer_in, // @004c5b7c
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engPort, 0x255, 0xe0, "eleak.pcc", 0, 0xff,
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*(int *)((char *)subsystem_in + 0x150) /*third*/, 3 /*frames*/,
|
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(Scalar *)coolantLeak, "LeakGauge"); // BEST-EFFORT raw (subsys+0x150)
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failedState = False; // @0xC4 this[0x31] (1 = destroyed)
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subsystem = subsystem_in; // @0xC0 this[0x30]
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previousDrawState = 0; // @0xC8 this[0x32]
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}
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//
|
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// @004c87dc -- dtor. Free the owned children, then GraphicGauge::~GraphicGauge
|
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// (implicit). (The binary frees children through the vtbl-slot-3 ReleaseChildren
|
|
// path; done here for RAII correctness.)
|
|
//
|
|
SubsystemCluster::~SubsystemCluster()
|
|
{
|
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ReleaseChildren(); // FUN_004c8820
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}
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|
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//
|
|
// @004c8820 -- free each owned child gauge (delete via its own dtor).
|
|
//
|
|
void SubsystemCluster::ReleaseChildren()
|
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{
|
|
delete background; background = NULL;
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delete generatorVoltageBar; generatorVoltageBar = NULL;
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delete temperatureBar; temperatureBar = NULL;
|
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delete coolingLoopA; coolingLoopA = NULL;
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delete coolingLoopB; coolingLoopB = NULL;
|
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delete powerSourceA; powerSourceA = NULL;
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delete powerSourceB; powerSourceB = NULL;
|
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delete vertBarA; vertBarA = NULL;
|
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delete vertBarB; vertBarB = NULL;
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|
delete modeLamp; modeLamp = NULL;
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delete stateLamp; stateLamp = NULL;
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delete leakGauge; leakGauge = NULL;
|
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}
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|
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//
|
|
// @004c89c4 -- draw the panel's border frame (two thick diagonals of the box).
|
|
//
|
|
void SubsystemCluster::DrawPanelFrame(int color)
|
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{
|
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localView.SetColor(color); // vtbl+0x18
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localView.MoveToAbsolute(9, 0x33); // vtbl+0x24
|
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localView.DrawThickLineToAbsolute(0x132, 0xab); // vtbl+0x38
|
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localView.MoveToAbsolute(9, 0xab);
|
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localView.DrawThickLineToAbsolute(0x132, 0x33);
|
|
}
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|
|
//
|
|
// @004c8a28 -- forward an enable/disable to the always-present children (temp bar,
|
|
// cooling loop, power source A).
|
|
//
|
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void SubsystemCluster::SetChildrenEnable(int enable)
|
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{
|
|
// POLARITY (PPC-dial fix, take 3): the passed value is the DRAW STATE --
|
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// 0 = alive (children run), nonzero = dead panel (children off). The old
|
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// reading (`enable==0 => Disable`) had it backwards.
|
|
if (temperatureBar) temperatureBar->Disable(enable != 0);
|
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if (coolingLoopA) coolingLoopA->Disable(enable != 0);
|
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if (powerSourceA) powerSourceA->Disable(enable != 0);
|
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}
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//
|
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// @004c8990 -- the operational-state virtual (drawn as TestInstance): active
|
|
// unless the subsystem is offline (operating==0 AND subsystem+0x278 == 4).
|
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//
|
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int SubsystemCluster::GetDrawState()
|
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{
|
|
// POLARITY (PPC-dial fix, take 3): state 1 = the DEAD-panel presentation
|
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// (black fill + bright frame + X lamps lit); state 0 = ALIVE (frame 0 +
|
|
// background art; the WeaponCluster lamp gate runs ONLY in state 0). The
|
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// binary's secondary condition (*(subsystem+0x278) != 4 -> 1) remains
|
|
// unidentified [T4] -- a healthy subsystem reads ALIVE here until that
|
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// field is decoded (open-questions).
|
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return failedState ? 1 : 0;
|
|
}
|
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|
|
Logical SubsystemCluster::TestInstance() const
|
|
{
|
|
return GraphicGauge::TestInstance();
|
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}
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|
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//
|
|
// @004c88e4 -- Execute (shared by the whole family). operating = (subsystem is
|
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// operational, +0x40 == 1). On a draw-state change repaint the panel frame:
|
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// offline => frame(0) + redraw background bitmap; online => black fill + frame(0xff);
|
|
// and forward the enable to the temperature / loop children.
|
|
//
|
|
void SubsystemCluster::Execute()
|
|
{
|
|
// PPC-dial fix (2026-07-12, take 3 -- POLARITY): the binary's
|
|
// *(subsystem+0x40)==1 means FAILED (it lights the X TwoStates, which the
|
|
// engine draws bright on NONZERO, and selects the black-fill dead-panel
|
|
// look). The recon's old name `operating` was backwards, which inverted
|
|
// the X lamps, the panel look, the children enable AND the weapon lamp
|
|
// gate (which runs only in draw-state 0 = alive). Truth source: the
|
|
// subsystem's own damage saturation (DistributeCriticalHit destroys at
|
|
// >= 1.0, mechdmg.cpp).
|
|
{
|
|
extern Scalar BTSubsystemDamageLevelOf(void *subsystem_in);
|
|
failedState = (BTSubsystemDamageLevelOf(subsystem) >= 1.0f);
|
|
}
|
|
|
|
int state = GetDrawState();
|
|
if (state != previousDrawState)
|
|
{
|
|
previousDrawState = state;
|
|
SetChildrenEnable(state);
|
|
if (state == 0)
|
|
{
|
|
DrawPanelFrame(0);
|
|
if (background != NULL)
|
|
background->BecameActive(); // (child vtbl+0xc) force redraw
|
|
}
|
|
else
|
|
{
|
|
localView.SetColor(0); // vtbl+0x18
|
|
localView.MoveToAbsolute(1, 0x32); // vtbl+0x24
|
|
localView.DrawFilledRectangleToAbsolute(0x136, 0xad); // vtbl+0x48
|
|
DrawPanelFrame(0xff);
|
|
}
|
|
}
|
|
}
|
|
|
|
void SubsystemCluster::BecameActive()
|
|
{
|
|
previousDrawState = -1; // force first-frame repaint
|
|
}
|
|
|
|
|
|
// Recovered .data tuning constants (read from the optimised image).
|
|
static const Scalar HeatLoadScale = 100.0f; // _DAT_004c8df0
|
|
static const Scalar WeaponWarnThreshold = 0.99f; // _DAT_004c92e0
|
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|
|
|
|
//###########################################################################
|
|
// HeatSinkCluster @004c8a6c (vtable 0x519fd4)
|
|
//###########################################################################
|
|
|
|
//
|
|
// @004c8a6c -- ctor: SubsystemCluster base + four failure TwoStates (heat / heat-
|
|
// sink / power / structure) + a NumericDisplayScalar read-out, plus a Scalar
|
|
// connection feeding heatLoad from the subsystem (+0x31c).
|
|
//
|
|
HeatSinkCluster::HeatSinkCluster(
|
|
ModeMask mfd_mode, L4GaugeRenderer *renderer_in, int owner_ID, int mfd_port,
|
|
int x, int y, Subsystem *subsystem_in, Subsystem *hud, ModeMask eng_mode,
|
|
const char *eng_port_name, const char *tile_image, const char *label,
|
|
const char *fail_lamp_image, char **image_names, const char *identification_string
|
|
):
|
|
SubsystemCluster(mfd_mode, renderer_in, owner_ID, mfd_port, x, y, subsystem_in,
|
|
eng_mode, eng_port_name, tile_image, label, image_names, identification_string)
|
|
{
|
|
heatLoadScaled = HeatNumericBase; // @0x36 100.0f
|
|
int engPort = renderer_in->FindGraphicsPort(eng_port_name);
|
|
|
|
heatFailLamp = new TwoState(ChildRate(), eng_mode, renderer_in, owner_ID, // @004739d8
|
|
engPort, 200, 0x110, fail_lamp_image, 0, 0xff, (int *)&failedState, "TwoState"); // bright when FAILED
|
|
|
|
failSubsystem = hud; // @0x33
|
|
failFlag = 0; // @0x34
|
|
|
|
hsFailLamp = new TwoState(ChildRate(), eng_mode, renderer_in, owner_ID,
|
|
engPort, 0x97, 0xe8, "btehfail.pcc", 0, 0xff, (int *)&failFlag, "TwoState");
|
|
|
|
powerFailLamp = new TwoState(ChildRate(), eng_mode, renderer_in, owner_ID,
|
|
engPort, 0x97, 0xc0, "btepfail.pcc", 0, 0xff,
|
|
(int *)((char *)subsystem_in + 0x324), "TwoState"); // BEST-EFFORT raw offset
|
|
|
|
structFailLamp = new TwoState(ChildRate(), eng_mode, renderer_in, owner_ID,
|
|
engPort, 0x97, 0x98, "btesfail.pcc", 0xff, 0,
|
|
(int *)((char *)subsystem_in + 0x320), "TwoState"); // BEST-EFFORT raw offset
|
|
|
|
heatNumeric = new NumericDisplayScalar(ChildRate(), eng_mode, renderer_in, // @00470888
|
|
owner_ID, engPort, 0x132, 0x8c, 0x15a, 0xaa, "helv18.pcc", 3,
|
|
(NumericDisplay::NumericFormat)0, 0, 0xff, &heatLoadScaled,
|
|
"NumericDisplayScalar");
|
|
|
|
AddConnection(new GaugeConnectionDirectOf<Scalar>(0, &heatLoad, // @00474855
|
|
(Scalar *)((char *)subsystem_in + 0x31c))); // BEST-EFFORT raw offset
|
|
}
|
|
|
|
HeatSinkCluster::~HeatSinkCluster()
|
|
{
|
|
delete heatFailLamp; delete hsFailLamp; delete powerFailLamp;
|
|
delete structFailLamp; delete heatNumeric;
|
|
}
|
|
|
|
//
|
|
// @004c8db0 -- Execute: failFlag = (failSubsystem operational, +0x40 == 1);
|
|
// heatLoadScaled = heatLoad * 100.0; chain SubsystemCluster::Execute.
|
|
//
|
|
void HeatSinkCluster::Execute()
|
|
{
|
|
if (failSubsystem != NULL)
|
|
failFlag = (*(int *)((char *)failSubsystem + 0x40) == 1); // BEST-EFFORT raw
|
|
heatLoadScaled = heatLoad * HeatLoadScale;
|
|
SubsystemCluster::Execute();
|
|
}
|
|
|
|
|
|
//###########################################################################
|
|
// MyomerCluster @004c8df4 (vtable 0x519f88)
|
|
//###########################################################################
|
|
|
|
//
|
|
// @004c8df4 -- ctor: SubsystemCluster base + a SeekVoltageGraph ("EngrGraph")
|
|
// fed by an InputVoltage GeneratorVoltageConnection (writes seekValue@0x33) + a
|
|
// seek-step OneOfSeveralInt (bteseek.pcc, subsys+0x800). Execute = base.
|
|
//
|
|
MyomerCluster::MyomerCluster(
|
|
ModeMask mfd_mode, L4GaugeRenderer *renderer_in, int owner_ID, int mfd_port,
|
|
int x, int y, Subsystem *subsystem_in, ModeMask eng_mode,
|
|
const char *eng_port_name, const char *tile_image, const char *label,
|
|
char **image_names, const char *identification_string
|
|
):
|
|
SubsystemCluster(mfd_mode, renderer_in, owner_ID, mfd_port, x, y, subsystem_in,
|
|
eng_mode, eng_port_name, tile_image, label, image_names, identification_string)
|
|
{
|
|
seekValue = 0.0f; // @0x33 (connection dst)
|
|
int engPort = renderer_in->FindGraphicsPort(eng_port_name);
|
|
|
|
seekGraph = (GraphicGauge *)new SeekVoltageGraph(ChildRate(), eng_mode, // @004c6798
|
|
renderer_in, engPort, (Entity *)subsystem_in,
|
|
(AttributeAccessor *)&seekValue, "edestryd.pcc", False, "EngrGraph");
|
|
|
|
seekStepLamp = new OneOfSeveralInt(ChildRate(), eng_mode, renderer_in, // @004c5148
|
|
engPort, 0xf, 0, "bteseek.pcc", 1, 4,
|
|
// gauge-complete wave: 0x800 was OOB for a 0x358 Myomers (garbage) -> the seek
|
|
// gear step is Myomers::currentSeekVoltageIndex@0x320 (the analog of the
|
|
// EnergyWeaponCluster's Emitter::seekVoltageIndex@0x3f0; same 1..4 semantics).
|
|
// INFERRED (the MyomerCluster ctor @004c8df4 isn't in the assert-anchored export).
|
|
(int *)((char *)subsystem_in + 0x320), "OneOfSeveralInt");
|
|
|
|
void *inputVoltage = AttributePointerOf(subsystem_in, "InputVoltage");
|
|
AddConnection(new GeneratorVoltageConnection(&seekValue, inputVoltage)); // @004c3288
|
|
}
|
|
|
|
MyomerCluster::~MyomerCluster()
|
|
{
|
|
delete seekGraph; delete seekStepLamp;
|
|
}
|
|
|
|
|
|
//###########################################################################
|
|
// WeaponCluster @004c8fc4 (vtable 0x519f38)
|
|
//###########################################################################
|
|
|
|
//
|
|
// @004c8fc4 -- ctor: SubsystemCluster base; interns the cluster image; centres a
|
|
// SegmentArc270 recharge dial (reads PercentDone) + a ConfigMapGauge; adds a
|
|
// Scalar connection feeding percentDone. The warning-lamp centre is derived from
|
|
// the cluster image size, or warned "WeaponCluster missing <name>".
|
|
//
|
|
WeaponCluster::WeaponCluster(
|
|
ModeMask mfd_mode, L4GaugeRenderer *renderer_in, int owner_ID, int mfd_port,
|
|
int x, int y, Subsystem *subsystem_in, ModeMask eng_mode,
|
|
const char *eng_port_name, const char *tile_image, const char *label,
|
|
const char *cluster_image, char **image_names, const char *identification_string
|
|
):
|
|
SubsystemCluster(mfd_mode, renderer_in, owner_ID, mfd_port, x, y, subsystem_in,
|
|
eng_mode, eng_port_name, tile_image, label, image_names, identification_string)
|
|
{
|
|
void *percentDoneAttr = AttributePointerOf(subsystem_in, "PercentDone");
|
|
|
|
// Intern the cluster image + derive the warning-lamp centre from its size.
|
|
clusterImage = (char *)cluster_image; // @0x33 (FUN_004700ac intern)
|
|
L4Warehouse *warehouse = (L4Warehouse *)renderer_in->warehousePointer;
|
|
BitMap *img = warehouse->bitMapBin.Get(clusterImage);
|
|
if (img == NULL)
|
|
{
|
|
DebugStream << "WeaponCluster missing " << clusterImage << "\n";
|
|
warningCenterX = 0; // @0x37
|
|
warningCenterY = 0; // @0x38
|
|
}
|
|
else
|
|
{
|
|
warningCenterX = 0x41 - (img->Data.Size.x >> 1);
|
|
warningCenterY = 0x6d - (img->Data.Size.y >> 1);
|
|
}
|
|
|
|
// rechargeArc (SegmentArc270 @004c6244): the 0..360 recharge dial reading the
|
|
// weapon's PercentDone attribute (a real 0..1 fraction).
|
|
rechargeArc = (GraphicGauge *)new SegmentArc270((GaugeRate)0xffff, mfd_mode, // @004c6244
|
|
renderer_in, owner_ID, mfd_port, x + 0x41, y + 0x6d, 40.0f, 60.0f, 40.0f,
|
|
60.0f, 0.0f, 360.0f, 0x14, 0, 0xff, (Scalar *)percentDoneAttr, True,
|
|
"SegmentArc270");
|
|
|
|
configMap = new ConfigMapGauge(ChildRate(), mfd_mode, renderer_in, // @004c6d80
|
|
mfd_port, x + 0xee, y + 0x38, (Entity *)subsystem_in, "ConfigMap");
|
|
|
|
warningState = 0; // @0x39
|
|
AddConnection(new GaugeConnectionDirectOf<Scalar>(0, &percentDone, // @00474855
|
|
(Scalar *)percentDoneAttr));
|
|
|
|
// PANEL DIAGNOSTIC (PPC-dial investigation 2026-07-12): remember the
|
|
// weapon's name so the Execute probe can attribute its readings; tag the
|
|
// recharge arc with the same name for its own [arc] probe.
|
|
diagWeaponName = (subsystem_in != 0) ? subsystem_in->GetName() : "?";
|
|
((SegmentArc270 *)rechargeArc)->diagName = diagWeaponName;
|
|
}
|
|
|
|
WeaponCluster::~WeaponCluster()
|
|
{
|
|
L4Warehouse *warehouse = (L4Warehouse *)renderer->warehousePointer;
|
|
warehouse->bitMapBin.Release(clusterImage);
|
|
delete rechargeArc; delete configMap;
|
|
}
|
|
|
|
//
|
|
// @004c932c -- DrawWarningLamp: blit the cluster warning image at its centre,
|
|
// coloured on/off by the passed enable.
|
|
//
|
|
void WeaponCluster::DrawWarningLamp(int on)
|
|
{
|
|
L4Warehouse *warehouse = (L4Warehouse *)renderer->warehousePointer;
|
|
BitMap *img = warehouse->bitMapBin.Get(clusterImage);
|
|
if (img != NULL)
|
|
{
|
|
localView.MoveToAbsolute(warningCenterX, warningCenterY); // vtbl+0x24
|
|
localView.SetColor(on ? 0xff : 0); // vtbl+0x18
|
|
localView.DrawBitMap(0, img); // vtbl+0x54
|
|
}
|
|
warehouse->bitMapBin.Release(clusterImage);
|
|
}
|
|
|
|
//
|
|
// @004c9258 -- BecameActive: reset the warning state + chain the children.
|
|
//
|
|
void WeaponCluster::BecameActive()
|
|
{
|
|
warningState = -2;
|
|
if (configMap) configMap->BecameActive();
|
|
if (rechargeArc) rechargeArc->BecameActive();
|
|
SubsystemCluster::BecameActive();
|
|
}
|
|
|
|
//
|
|
// @004c9290 -- Execute: chain the base; when percentDone crosses the warn
|
|
// threshold toggle the warning lamp.
|
|
//
|
|
void WeaponCluster::Execute()
|
|
{
|
|
// PPC-dial fix (2026-07-12): the base Execute BLACK-FILLS + repaints the
|
|
// panel on every draw-state flip -- wiping the recharge arc's pixels while
|
|
// the arc's INCREMENTAL draw memory (previousSegment) still says "lit".
|
|
// The stale arc then draws nothing until the value crosses new segments =
|
|
// "tick marks frozen (at the backdrop's painted ring), dot still toggles"
|
|
// (user-reported, intermittent). Detect the repaint and reset the arc's
|
|
// draw memory so it fully redraws its true fill.
|
|
int preDrawState = previousDrawState;
|
|
SubsystemCluster::Execute();
|
|
if (previousDrawState != preDrawState)
|
|
{
|
|
if (rechargeArc) rechargeArc->BecameActive();
|
|
if (configMap) configMap->BecameActive();
|
|
warningState = -2; // lamp: force redraw too
|
|
}
|
|
// PANEL DIAGNOSTIC (PPC-dial investigation): 1 Hz per-panel dump of the
|
|
// exact value the recharge arc + warning lamp read. Answers whether a
|
|
// frozen dial is a DATA fault (percentDone pegged) or a DRAW fault
|
|
// (value cycles, segments don't).
|
|
if (getenv("BT_PANEL_LOG"))
|
|
{
|
|
static int s_pl = 0;
|
|
if ((s_pl++ % 60) == 0)
|
|
DEBUG_STREAM << "[panel] " << (diagWeaponName ? diagWeaponName : "?")
|
|
<< " percentDone=" << percentDone
|
|
<< " warn=" << warningState << "\n" << std::flush;
|
|
}
|
|
if (previousDrawState == 0)
|
|
{
|
|
int warn = (WeaponWarnThreshold < percentDone) ? 1 : 0;
|
|
if (warn != warningState)
|
|
{
|
|
warningState = warn;
|
|
DrawWarningLamp(warn);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
//###########################################################################
|
|
// EnergyWeaponCluster @004c93b0 (vtable 0x519ee8)
|
|
//###########################################################################
|
|
|
|
//
|
|
// @004c93b0 -- ctor: WeaponCluster base + a SeekVoltageGraph ("EngrGraph",
|
|
// OutputVoltage) + a seek-step OneOfSeveralInt (bteseek.pcc, subsys+0x3f0).
|
|
//
|
|
EnergyWeaponCluster::EnergyWeaponCluster(
|
|
ModeMask mfd_mode, L4GaugeRenderer *renderer_in, int owner_ID, int mfd_port,
|
|
int x, int y, Subsystem *subsystem_in, ModeMask eng_mode,
|
|
const char *eng_port_name, const char *tile_image, const char *label,
|
|
const char *cluster_image, char **image_names, const char *identification_string
|
|
):
|
|
WeaponCluster(mfd_mode, renderer_in, owner_ID, mfd_port, x, y, subsystem_in,
|
|
eng_mode, eng_port_name, tile_image, label, cluster_image, image_names,
|
|
identification_string)
|
|
{
|
|
int engPort = renderer_in->FindGraphicsPort(eng_port_name);
|
|
void *outputVoltage = AttributePointerOf(subsystem_in, "OutputVoltage");
|
|
|
|
seekGraph = new SeekVoltageGraph(ChildRate(), eng_mode, renderer_in, // @004c6798
|
|
engPort, (Entity *)subsystem_in, (AttributeAccessor *)outputVoltage,
|
|
"edestryd.pcc", True, "EngrGraph");
|
|
|
|
seekStepLamp = new OneOfSeveralInt(ChildRate(), eng_mode, renderer_in, // @004c5148
|
|
engPort, 0xf, 0, "bteseek.pcc", 1, 4,
|
|
(int *)((char *)subsystem_in + 0x3f0), "OneOfSeveralInt"); // BEST-EFFORT raw
|
|
}
|
|
|
|
EnergyWeaponCluster::~EnergyWeaponCluster()
|
|
{
|
|
delete seekGraph; delete seekStepLamp;
|
|
}
|
|
|
|
|
|
//###########################################################################
|
|
// BallisticWeaponCluster @004c9558 (vtable 0x519e98)
|
|
//###########################################################################
|
|
|
|
//
|
|
// @004c9558 -- ctor: WeaponCluster base + the ammo panel: two NumericDisplay
|
|
// Integers (ammo counts off the resolved ammo bin +0x180), jam/fire TwoStates,
|
|
// a GraphicsViewRecord erase tracker, a NumericDisplayScalarTwoState, a destroyed
|
|
// TwoState, and an eject BitMapInverseWipeScalar (bteejtm, subsys+0x3f8).
|
|
//
|
|
BallisticWeaponCluster::BallisticWeaponCluster(
|
|
ModeMask mfd_mode, L4GaugeRenderer *renderer_in, int owner_ID, int mfd_port,
|
|
int x, int y, Subsystem *subsystem_in, ModeMask eng_mode,
|
|
const char *eng_port_name, const char *tile_image, const char *label,
|
|
const char *cluster_image, char **image_names, const char *font_a,
|
|
const char *font_b, const char *identification_string
|
|
):
|
|
WeaponCluster(mfd_mode, renderer_in, owner_ID, mfd_port, x, y, subsystem_in,
|
|
eng_mode, eng_port_name, tile_image, label, cluster_image, image_names,
|
|
identification_string)
|
|
{
|
|
reloadStartTime = 0; // @0x3D (frame clock)
|
|
reloadSeconds = 0.0f; // @0x3E
|
|
jammed = firing = reloading = False;
|
|
|
|
void *ammoBin = ResolveLink((char *)subsystem_in + 0x43c); // FUN_00417ab4 (raw)
|
|
int engPort = renderer_in->FindGraphicsPort(eng_port_name);
|
|
|
|
// Ammo count off the bin (+0x180); BEST-EFFORT raw if the bin resolves.
|
|
int *ammoValue = (ammoBin != NULL) ? (int *)((char *)ammoBin + 0x180) : NULL;
|
|
|
|
ammoCountA = new NumericDisplayInteger(ChildRate(), mfd_mode, renderer_in, // @00470cfc
|
|
owner_ID, mfd_port, x + 0x27, y + 100, x + 0x5f, y + 0x76, font_a, 4,
|
|
(NumericDisplay::NumericFormat)0, 0, 0xff, ammoValue, "NumericDisplayInteger");
|
|
|
|
ammoCountB = new NumericDisplayInteger(ChildRate(), eng_mode, renderer_in,
|
|
owner_ID, engPort, 0xdc, 0x104, 0x140, 300, font_b, 4,
|
|
(NumericDisplay::NumericFormat)0, 0, 0xff, ammoValue, "NumericDisplayInteger");
|
|
|
|
jammed = 0; // @0x3A
|
|
jamLamp = new TwoState(ChildRate(), eng_mode, renderer_in, owner_ID, // @004739d8
|
|
engPort, 0xa0, 0xb2, "btejam.pcc", 0, 0xff, (int *)&jammed, "TwoState");
|
|
|
|
firing = reloading = 0; // @0x3B / @0x3C
|
|
fireLamp = new TwoState(ChildRate(), eng_mode, renderer_in, owner_ID,
|
|
engPort, 0x121, 0xb6, "btefire.pcc", 0, 0xff, (int *)&firing, "TwoState");
|
|
|
|
// Ammo erase-tracker GraphicsViewRecord (@0044ad78) -- bring-up: the record
|
|
// class is engine-internal; tracked as a NULL erase (the numeric self-erases).
|
|
ammoErase = NULL; // @0x3F (GraphicsViewRecord, deferred)
|
|
|
|
ammoNumeric = new NumericDisplayScalarTwoState(ChildRate(), eng_mode, // @00473c94
|
|
renderer_in, owner_ID, engPort, 0x130, 0xbc, 0x162, 0xee, "helv42.pcc", 2,
|
|
(NumericDisplay::NumericFormat)0, 0, 0xff, &reloadSeconds, (int *)&firing,
|
|
"NumericDisplayScalarTwoState");
|
|
|
|
destroyedLamp = new TwoState(ChildRate(), eng_mode, renderer_in, owner_ID,
|
|
engPort, 0xc2, 0x85, "edestryd.pcc", 0, 0xff, (int *)&failedState, "TwoState"); // the destroyed X: bright when FAILED
|
|
|
|
// ejectWipe (BitMapInverseWipeScalar @004c61c8, eject-timer wipe reading
|
|
// subsys+0x3f8). BRING-UP: the BitMapInverseWipeScalar class is not yet
|
|
// declared/reconstructed in btl4gaug (only the non-Scalar BitMapInverseWipe);
|
|
// tracked NULL until it lands.
|
|
ejectWipe = NULL; // @0x44
|
|
}
|
|
|
|
BallisticWeaponCluster::~BallisticWeaponCluster()
|
|
{
|
|
delete ammoNumeric; delete ammoErase; delete ammoCountA;
|
|
delete ammoCountB; delete jamLamp; delete fireLamp;
|
|
delete destroyedLamp; delete ejectWipe;
|
|
}
|
|
|
|
//
|
|
// @004c99cc -- BecameActive: chain the ammo children then WeaponCluster.
|
|
//
|
|
void BallisticWeaponCluster::BecameActive()
|
|
{
|
|
if (ammoCountA) ammoCountA->BecameActive();
|
|
if (ammoCountB) ammoCountB->BecameActive();
|
|
if (jamLamp) jamLamp->BecameActive();
|
|
if (fireLamp) fireLamp->BecameActive();
|
|
if (ammoNumeric) ammoNumeric->BecameActive();
|
|
if (destroyedLamp) destroyedLamp->BecameActive();
|
|
if (ejectWipe) ejectWipe->BecameActive();
|
|
WeaponCluster::BecameActive();
|
|
}
|
|
|
|
//
|
|
// @004c9a38 -- Execute: jammed = (weaponAlarm subsys+0x364 == 5 Jammed); read the
|
|
// ammo-bin reload state (bin+0x18c) and, while reloading, compute the elapsed
|
|
// reload seconds; chain WeaponCluster::Execute.
|
|
//
|
|
void BallisticWeaponCluster::Execute()
|
|
{
|
|
jammed = (*(int *)((char *)subsystem + 0x364) == 5); // BEST-EFFORT raw (weaponAlarm==Jammed)
|
|
void *ammoBin = ResolveLink((char *)subsystem + 0x43c); // FUN_00417ab4
|
|
int reloadState = (ammoBin != NULL) ? *(int *)((char *)ammoBin + 0x18c) : 0;
|
|
firing = reloadState;
|
|
if (reloadState == 0)
|
|
{
|
|
reloading = 0;
|
|
}
|
|
else
|
|
{
|
|
reloading = 1;
|
|
// (elapsed reload seconds = (now - reloadStart) / frameClock; the frame
|
|
// clock DAT_0052140c is a runtime value -- left at the base value here.)
|
|
}
|
|
WeaponCluster::Execute();
|
|
}
|
|
|
|
//
|
|
// @004c9adc -- TestInstance: True unless the ammo bin is present and the eject
|
|
// wipe is mid-cycle.
|
|
//
|
|
Logical BallisticWeaponCluster::TestInstance() const
|
|
{
|
|
void *ammoBin = ResolveLink((char *)subsystem + 0x43c);
|
|
if (ammoBin == NULL || *(int *)((char *)ammoBin + 0x180) == 0)
|
|
return True;
|
|
if (jammed != 0)
|
|
return True;
|
|
return SubsystemCluster::TestInstance();
|
|
}
|
|
|
|
|
|
//###########################################################################
|
|
// vehicleSubSystems Make dispatcher @004cbaf0
|
|
//###########################################################################
|
|
|
|
//
|
|
// The 12 auxiliary-screen geometry rows (@0x51bf34, x/y/planeMask/subBit/mfdPort/
|
|
// engPort/planeIndex), keyed by subsystem[0x1dc]-1. planeMask -> the MFD child
|
|
// bit-plane mode; subBit -> the engineering child bit-plane mode; mfd/eng names
|
|
// select the two graphics ports.
|
|
//
|
|
struct AuxScreenGeometry
|
|
{
|
|
int x, y;
|
|
ModeMask planeMask;
|
|
ModeMask subBit;
|
|
const char *mfdPortName;
|
|
const char *engPortName;
|
|
int planeIndex;
|
|
};
|
|
static const AuxScreenGeometry kAuxGeom[12] =
|
|
{
|
|
{ 0, 0xf0, 0x1, 0x2, "mfd1", "eng1", 0 }, // grp 1
|
|
{ 0x142, 0xf0, 0x1, 0x4, "mfd1", "eng1", 0 }, // grp 2
|
|
{ 0, 0x1c, 0x1, 0x8, "mfd1", "eng1", 0 }, // grp 3
|
|
{ 0x142, 0x1c, 0x1, 0x10, "mfd1", "eng1", 1 }, // grp 4
|
|
{ 0, 0xf0, 0x20, 0x40, "mfd2", "eng2", 1 }, // grp 5
|
|
{ 0x142, 0xf0, 0x20, 0x80, "mfd2", "eng2", 1 }, // grp 6
|
|
{ 0, 0x1c, 0x20, 0x100, "mfd2", "eng2", 1 }, // grp 7
|
|
{ 0x142, 0x1c, 0x20, 0x200, "mfd2", "eng2", 2 }, // grp 8
|
|
{ 0, 0xf0, 0x400, 0x800, "mfd3", "eng3", 2 }, // grp 9
|
|
{ 0x142, 0xf0, 0x400, 0x1000, "mfd3", "eng3", 2 }, // grp 10
|
|
{ 0, 0x1c, 0x400, 0x2000, "mfd3", "eng3", 2 }, // grp 11
|
|
{ 0x142, 0x1c, 0x400, 0x4000, "mfd3", "eng3", 2 }, // grp 12
|
|
};
|
|
|
|
//
|
|
// FUN_0041a1a4(**(sub+0xc), 0x50f4bc) -- the pre-dispatch type filter (an
|
|
// IsDerivedFrom against a ClassDerivations object). The classID switch below is
|
|
// the real per-panel filter, so a permissive True is faithful for the displayable
|
|
// classes; the exact ClassDerivations resolution lands with a shared accessor.
|
|
//
|
|
static Logical SubsystemDisplayFilter(Subsystem *) { return True; }
|
|
|
|
//
|
|
// @004cbaf0 -- vehicleSubSystems Make. Build the 8 strip-image pointers from the
|
|
// method params, then for each roster subsystem (skipping slot 0) build the panel
|
|
// cluster for its classID onto the auxiliary MFD position named by subsystem[0x1dc].
|
|
//
|
|
Logical
|
|
VehicleSubSystems::Make(
|
|
int /*display_port_index*/,
|
|
Vector2DOf<int> /*position*/,
|
|
Entity *entity,
|
|
GaugeRenderer *gauge_renderer
|
|
)
|
|
{
|
|
L4GaugeRenderer *renderer = (L4GaugeRenderer *)gauge_renderer;
|
|
|
|
// The 8 status strip bitmaps (qXXX0.pcc..qXXX7.pcc) from the method params.
|
|
char *imageNames[8];
|
|
for (int p = 0; p < 8; p++)
|
|
imageNames[p] = methodDescription.parameterList[p].data.string;
|
|
|
|
int count = entity->GetSubsystemCount(); // entity+0x124
|
|
if (getenv("BT_VSS_LOG"))
|
|
DEBUG_STREAM << "[vss] Make called: subsystemCount=" << count << "\n" << std::flush;
|
|
for (int i = 0; i < count; i++)
|
|
{
|
|
if (i == 0) // slot 0 = the controls mapper
|
|
continue;
|
|
Subsystem *sub = entity->GetSubsystem(i); // entity+0x128[i]
|
|
if (sub == NULL)
|
|
continue;
|
|
|
|
// Read the engineering-screen assignment via the PoweredSubsystem bridge
|
|
// (also the type filter -- False == not PoweredSubsystem-derived).
|
|
int auxScreen = 0, placement = -1;
|
|
char labelBuf[64];
|
|
if (!BTGetSubsystemAuxScreen(sub, &auxScreen, &placement, labelBuf)) // FUN_0041a1a4 + sub[0x1dc]/[0x1e4]
|
|
continue;
|
|
|
|
int group = auxScreen - 1; // aux-screen position 1..12
|
|
if (getenv("BT_VSS_LOG"))
|
|
DEBUG_STREAM << "[vss] i=" << i << " classID=" << (int)sub->GetClassID()
|
|
<< " auxScreen=" << auxScreen << " placement=" << placement
|
|
<< " label='" << labelBuf << "'\n" << std::flush;
|
|
if (group < 0)
|
|
{
|
|
DebugStream << "Auxiliary screen position = zero\n";
|
|
continue;
|
|
}
|
|
if (group >= 12)
|
|
{
|
|
DebugStream << "Illegal auxiliary screen position =" << group << "\n";
|
|
continue;
|
|
}
|
|
|
|
const AuxScreenGeometry &g = kAuxGeom[group];
|
|
int mfdPort = renderer->FindGraphicsPort((char *)g.mfdPortName); // FUN_00447f1c
|
|
char *label = labelBuf; // the subsystem label (bridge)
|
|
char *tile = (char *)"btwarn.pcc";
|
|
|
|
switch (sub->GetClassID()) // sub+4
|
|
{
|
|
case 0xBC3: // Sensor -> HeatSinkCluster (shows the "HUD" subsystem)
|
|
{
|
|
Subsystem *hud = entity->FindSubsystem((char *)"HUD"); // FUN_0041f98c
|
|
new HeatSinkCluster(g.planeMask, renderer, 0, mfdPort, g.x, g.y, sub,
|
|
hud, g.subBit, g.engPortName, tile, label, "edestryd.pcc",
|
|
imageNames, "SensorCluster");
|
|
break;
|
|
}
|
|
case 0xBC6: // Myomers -> MyomerCluster
|
|
new MyomerCluster(g.planeMask, renderer, 0, mfdPort, g.x, g.y, sub,
|
|
g.subBit, g.engPortName, tile, label, imageNames, "MyomerCluster");
|
|
break;
|
|
case 0xBC8: // Emitter
|
|
case 0xBD4: // PPC
|
|
{
|
|
const char *clusterImage =
|
|
(*(int *)((char *)sub + 0x334) == 0) ? "qcircle.pcc" : "qcircr.pcc";
|
|
new EnergyWeaponCluster(g.planeMask, renderer, 0, mfdPort, g.x, g.y, sub,
|
|
g.subBit, g.engPortName, tile, label, clusterImage, imageNames,
|
|
"EnergyWeaponCluster");
|
|
break;
|
|
}
|
|
case 0xBCD: // ProjectileWeapon
|
|
case 0xBD0: // MissileLauncher
|
|
new BallisticWeaponCluster(g.planeMask, renderer, 0, mfdPort, g.x, g.y,
|
|
sub, g.subBit, g.engPortName, tile, label, "qcircle.pcc", imageNames,
|
|
"smlfont.pcc", "helv42.pcc", "ProjWeaponCluster");
|
|
break;
|
|
case 0xBCE: // GaussRifle -- not yet supported
|
|
DebugStream << "Gauss rifle not yet supported\n";
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
return True;
|
|
}
|
|
|
|
//
|
|
// The registered method: config primitive "vehicleSubSystems(q0.pcc..q7.pcc)".
|
|
//
|
|
MethodDescription
|
|
VehicleSubSystems::methodDescription =
|
|
{
|
|
"vehicleSubSystems",
|
|
VehicleSubSystems::Make,
|
|
{
|
|
{ ParameterDescription::typeString, NULL }, // qXXX0.pcc
|
|
{ ParameterDescription::typeString, NULL }, // qXXX1.pcc
|
|
{ ParameterDescription::typeString, NULL }, // qXXX2.pcc
|
|
{ ParameterDescription::typeString, NULL }, // qXXX3.pcc
|
|
{ ParameterDescription::typeString, NULL }, // qXXX4.pcc
|
|
{ ParameterDescription::typeString, NULL }, // qXXX5.pcc
|
|
{ ParameterDescription::typeString, NULL }, // qXXX6.pcc
|
|
{ ParameterDescription::typeString, NULL }, // qXXX7.pcc
|
|
{ ParameterDescription::typeEmpty, NULL }
|
|
}
|
|
};
|
|
|
|
|
|
// === btl4gau3.cpp begins at @004c9bd0 (PlayerStatusMappingGroup) -- not this TU.
|