Files
BT411/engine/MUNGA_L4/libDPL/dsys/DS.H
T
arcattackandClaude Opus 4.8 7b7d465e5e Initial commit: bt411 -- standalone Windows BattleTech (Tesla 4.10 port)
Clean, self-contained extraction of the BattleTech-specific work from the
reverse-engineering workspace -- engine + game + content + build, with nothing
from Red Planet or the raw archive dumps. Builds green (Win32) and runs the
single-player drive->animate->target->fire->damage->destroy loop out of the box.

Layout:
  engine/   MUNGA + MUNGA_L4 shared 2007 engine, carrying our BT render/loader
            work (bgfload/L4D3D/L4VIDEO: BSL bit-slice decode, LOD/ground/shadow
            models) + image codec; the minimal rp/ headers the audio HAL needs
  game/     reconstructed BT logic + surviving-original BT source + fwd shims
            + WinMain launcher
  content/  full runtime tree (BTL4.RES, VIDEO/, GAUGE/, AUDIO/, eggs, BTDPL.INI)
  docs/     format specs + reconstruction ledgers
  reference/ raw Ghidra pseudocode (recon source-of-truth) + decomp exporter
  tools/    MP console emulator + map/resource scanners

One top-level CMake builds munga_engine lib + bt410_l4 game lib + btl4.exe.
All paths relativized (186 fwd shims + ~437 CMake abs paths -> repo-relative);
DXSDK is the one external, overridable via -DDXSDK. Verified: builds to a
byte-identical 2.27MB exe and runs combat (TARGET DESTROYED, 0 crashes) against
the bundled content.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-05 21:03:40 -05:00

49 lines
1.0 KiB
C++

/*
* PROJECT:
* SUBSYSTEM:
* MODULE:
*
* FILE: $RCSfile: ds.h,v $
* REVISION: $Revision: 1.6 $
* Date: $Date: 1995/05/18 09:39:38 $
* Author: $Author: jeff $
* RCS Ident: $Id: ds.h,v 1.6 1995/05/18 09:39:38 jeff beta $
*
* FUNCTION:
*
* Copyright (c) 1994 Division Ltd.
*
* All Rights Reserved.
*
* This Document may not, in whole or in part, be copied,
* photocopied, reproduced, translated, or reduced to any
* electronic medium or machine readable form without prior
* written consent from Division Ltd.
*/
#ifndef _DS_H
#define _DS_H
#ifdef __cplusplus
extern "C" {
#endif
typedef struct
{
char *string;
}DStringTraverseInfo;
extern void dsVersion(FILE *fp);
char *dStringFromOptions (char *string, int *size, char *name, ...);
char *dStringFirstString (char *string, DStringTraverseInfo *info);
char *dStringNextOption (char *option, DStringTraverseInfo *info);
#define DS_END_OF_OPTIONS '\0'
#ifdef __cplusplus
}
#endif
#endif /*_DS_H */