Files
BT411/engine/MUNGA/AUDMIDI.h
T
arcattackandClaude Opus 4.8 7b7d465e5e Initial commit: bt411 -- standalone Windows BattleTech (Tesla 4.10 port)
Clean, self-contained extraction of the BattleTech-specific work from the
reverse-engineering workspace -- engine + game + content + build, with nothing
from Red Planet or the raw archive dumps. Builds green (Win32) and runs the
single-player drive->animate->target->fire->damage->destroy loop out of the box.

Layout:
  engine/   MUNGA + MUNGA_L4 shared 2007 engine, carrying our BT render/loader
            work (bgfload/L4D3D/L4VIDEO: BSL bit-slice decode, LOD/ground/shadow
            models) + image codec; the minimal rp/ headers the audio HAL needs
  game/     reconstructed BT logic + surviving-original BT source + fwd shims
            + WinMain launcher
  content/  full runtime tree (BTL4.RES, VIDEO/, GAUGE/, AUDIO/, eggs, BTDPL.INI)
  docs/     format specs + reconstruction ledgers
  reference/ raw Ghidra pseudocode (recon source-of-truth) + decomp exporter
  tools/    MP console emulator + map/resource scanners

One top-level CMake builds munga_engine lib + bt410_l4 game lib + btl4.exe.
All paths relativized (186 fwd shims + ~437 CMake abs paths -> repo-relative);
DXSDK is the one external, overridable via -DDXSDK. Verified: builds to a
byte-identical 2.27MB exe and runs combat (TARGET DESTROYED, 0 crashes) against
the bundled content.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-05 21:03:40 -05:00

148 lines
3.2 KiB
C++

#pragma once
#include "node.h"
//##########################################################################
//########################## MidiParse ###############################
//##########################################################################
class MidiParse:
public Node
{
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Construction, Destruction, and Testing
//
public:
typedef long SignedLongWord; // 4 bytes
typedef short int SignedWord; // 2 bytes
typedef char SignedByte; // 1 bytes
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Construction, Destruction, and Testing
//
public:
MidiParse();
~MidiParse();
Logical
TestInstance() const;
void
Parse();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Accessors
//
protected:
SignedLongWord
CurTime();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Sub-class callbacks
//
private:
virtual SignedWord
Mf_getc();
virtual void
Mf_error(char *);
virtual void
Mf_starttrack() {}
virtual void
Mf_endtrack() {}
virtual void
Mf_eot() {}
virtual void
Mf_header(SignedWord,SignedWord,SignedWord) {}
virtual void
Mf_on(SignedWord,SignedWord,SignedWord) {}
virtual void
Mf_off(SignedWord,SignedWord,SignedWord) {}
virtual void
Mf_pressure(SignedWord,SignedWord,SignedWord) {}
virtual void
Mf_controller(SignedWord,SignedWord,SignedWord) {}
virtual void
Mf_pitchbend(SignedWord,SignedWord,SignedWord) {}
virtual void
Mf_program(SignedWord,SignedWord) {}
virtual void
Mf_chanpressure(SignedWord,SignedWord) {}
virtual void
Mf_sysex(SignedWord,char*) {}
virtual void
Mf_arbitrary(SignedWord,char*) {}
virtual void
Mf_metamisc(SignedWord,SignedWord,char*) {}
virtual void
Mf_seqnum(SignedWord) {}
virtual void
Mf_smpte(SignedWord,SignedWord,SignedWord,SignedWord,SignedWord) {}
virtual void
Mf_timesig(SignedWord,SignedWord,SignedWord,SignedWord) {}
virtual void
Mf_tempo(SignedLongWord) {}
virtual void
Mf_keysig(SignedWord,SignedWord) {}
virtual void
Mf_sqspecific(SignedWord,char*) {}
virtual void
Mf_text(SignedWord,SignedWord,char*) {}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Private methods
//
private:
SignedWord
readmt(char *s,SignedWord skip);
SignedWord
egetc();
SignedWord
readheader();
void
readtrack();
void
badbyte(SignedWord c);
void
metaevent(SignedWord type);
void
sysex();
void
chanmessage(SignedWord status,SignedWord c1,SignedWord c2);
SignedLongWord
readvarinum();
SignedLongWord
to32bit(SignedWord c1, SignedWord c2,SignedWord c3, SignedWord c4);
SignedWord
to16bit(SignedWord c1,SignedWord c2);
SignedLongWord
read32bit();
SignedWord
read16bit();
void
mferror(char *s);
void
msginit();
char*
msg();
SignedWord
msgleng();
void
msgadd(SignedWord c);
void
msgenlarge();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Private data
//
private:
SignedWord Mf_nomerge;
SignedLongWord Mf_currtime;
SignedWord Mf_skipinit;
SignedLongWord Mf_toberead;
char *Msgbuff;
SignedWord Msgsize;
SignedWord Msgindex;
};