Files
BT411/scratchpad/anibmp.py
T
arcattackandClaude Fable 5 c0fa6bf21a Death = the burning WRECK-HULK swap (effect 104) -- the authentic chain, reconstructed
The user was right: a dead mech turns into a pile of wreckage.  The authentic
1995 chain, recovered end-to-end:

  kill -> the victim's per-mech DEATH ModelList ('blhdead'/'lokdead'/'owndead'/
  'thrdead', .RES ids 22-25) -> its authored effects: 104 (the WRECK script) +
  1007 (dnboom big explosion) + 1001 (ddthsmk rubble smoke plume) + a damage-
  smoke burst (3/4/5/15).

Effect 104 = ExplosionScripts case 4 (part_008.c:2663, LIVE in the 1996 binary;
the "disabled" warning is case 6): loads the destroyed hulk + flamesml/flamebig
flame meshes with sweep flicker.  Every mech ships its hulk (BLHDBR/MADDBR/
LOKDBR/... + GENDBR generic); the 1996 script hardcoded thrdbr.bgf (dev
shortcut) -- we use the victim's own.

Reconstructed as BTL4VideoRenderer::SwapToWreck: hide every segment mesh, hang
"<prefix>dbr.bgf" on the tree root (pending-swap if death precedes tree build);
routed from the engine's ExplosionClassID dispatch (effect 104 ->
BTSwapMechToWreck(explosion->GetEntityHit())).  The kill now fires the
authentic 'blhdead' resource (manual 7+1 pfx calls removed -- the list carries
1007/1001 itself).  Verified live:
  [death] firing authentic death list 'blhdead' id=22
     ** effect_number = 104
  [BTrender] wreck swap: victim -> 'blhdbr.bgf'

Follow-ups noted: mesh flames + hulk settle (cosmetic), DeathSplash.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-08 15:43:08 -05:00

53 lines
2.1 KiB
Python

import struct
data = open(r'C:\git\bt411\content\BTL4.RES', 'rb').read()
labOnly, maxID = struct.unpack_from('<ii', data, 4)
offs = struct.unpack_from('<%dI' % maxID, data, 12)
# resource record: [id][type][name 32][size?][dataOffset?] -- find layout empirically
# checkres used: rid, rt at +0, +4; name at +8..+40. Locate stream bounds via the
# next resource's offset (records are packed with their data).
recs = []
for o in offs:
if o == 0:
continue
rid, rt = struct.unpack_from('<ii', data, o)
nm = data[o + 8:o + 40].split(b'\0')[0].decode('ascii', 'replace')
recs.append((o, rid, rt, nm))
recs.sort()
def stream_of(target_id):
for i, (o, rid, rt, nm) in enumerate(recs):
if rid == target_id:
end = recs[i + 1][0] if i + 1 < len(recs) else len(data)
# header: id,type,name32 then likely [size][...]; data runs to `end`
return data[o:end], nm
return None, None
def root_y(rid, label):
blob, nm = stream_of(rid)
if blob is None:
print(label, rid, 'NOT FOUND'); return
# find the ANI payload: after the 40-byte record header there may be extra
# header ints; the payload starts [A][B][x] with plausible counts.
for hdr in range(40, 72, 4):
A, B = struct.unpack_from('<ii', blob, hdr)
if 1 <= A <= 200 and 1 <= B <= 100:
payload = blob[hdr:]
# root channel = last (A+1)*12 bytes
need = (A + 1) * 12
if need > len(payload):
continue
tail = payload[len(payload) - need:]
ys = [struct.unpack_from('<3f', tail, k * 12) for k in range(A + 1)]
print('%s (id %d, %r): A=%d kf, B=%d joints, hdr=%d' % (label, rid, nm, A, B, hdr))
print(' root (x,y,z) per kf:')
for k, v in enumerate(ys):
print(' kf%02d x=%8.3f y=%8.3f z=%8.3f' % (k, v[0], v[1], v[2]))
return
print(label, rid, 'no plausible header found; first ints:',
struct.unpack_from('<8i', blob, 40))
root_y(908, 'blhbmp (knockdown)')
print()
root_y(898, 'blhwwl (walk-left, baseline)')