Files
BT411/game
Joe DiPrimaandClaude Fable 5 d050db5cae Steam BUILD GATE, host half: reject OLD exes at GO (the real Conn Man case)
The joiner-side filter only runs on builds that HAVE it -- a stale-zip
player runs an old exe with no filter, finds the lobby, and joins anyway.
The host must do the rejecting, and the lever already ships in every old
build: a member omitted from btl4map hits its own "the host's map is
missing us" path and fails the join cleanly.

1. PublishSelf stamps per-member data bv=BT_VERSION_STRING; an old exe
   cannot fake a key it never sets.
2. Host GO mint: any non-self member with absent/mismatched bv gets NO
   token -- omitted from the map, loud REJECT LobbyLog with both builds.
3. Room screen: mismatched members show [WRONG BUILD -- WILL NOT LAUNCH]
   so the host sees who's stale BEFORE pressing GO, not after the match
   starts short-handed.

Verified in the deployed exe by string scan (btl4ver, REJECT-at-GO,
BUILD MISMATCH ascii + WRONG BUILD utf16 all present). Field behavior to
verify on the next Steam night.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-04 11:33:53 -05:00
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