Root cause of the dead on-screen panel: MechRIOMapper's message-id enum
chained off L4MechControlsMapper::NextMessageID (=0x19), registering all 18
RIO override handlers at 0x19-0x2a while the streamed .CTL EventMapping
records carry the binary's ids -- the binary RIO table @0051dd30 re-registers
the BASE aux/zoom ids 3..0x13 (Hotbox 0x1a @0051de98). Every MFD-bank/zoom
press hit the base ConfigureMappableMessageHandler FAIL trap (26/72 buttons
dead; an abort() on a trap-armed pod). Ids now pinned to the binary
numbering + static_assert-locked (btl4mppr.hpp) -- panel goes 26 -> 52
working buttons (8 await handler reconstruction, filed on Gitea; 12 have no
streamed mapping authored = authentically inert).
Keyboard reconciliation (glass-only): the merged map -- keyboard hosts the
~20 core gameplay actions on the CONTROLS.MAP keys, the panel covers every
pod address by click (right-click = hold latch):
- W/S throttle lever, A/D pedals, Q/E twist, R/F elevation, X all-stop,
arrows drive; numpad flight cluster kept (Cyd)
- 1/2/3/4/Space/LCTRL/RCTRL fire, LALT reverse, B look-behind (0x41)
- M=0x18 mode cycle, N=0x15 display cycle, H=0x2C coolant flush (hold),
C=0x2F Condenser1 valve, G=0x0E weapon-1 configure (Mfd1-Quad-gated)
- F5-F9 = Mfd2 bank 0x27-0x24 + 0x22 (page-gated gen A-D / gen mode)
- hardcoded: ` or V = view toggle, J/K/L = Mfd1/2/3 preset-page cycle
(PadRIO edges -> gBTPresetCycle; no pod "cycle" button exists)
- PadRIO::SuppressKey: bound keys are swallowed from the typed 1995 channel
(the btinput suppression pattern, glass side) -- ends the glass double
dispatch ('w'=pilot select 0, 'a'..'g'=MFD2 presets, NUMPAD/F-key key-up
VK aliases like VK_F5=0x74='t'). Unbound keys keep their authentic
meanings (5/z presets, t-o pilot select, +/- zoom, F1/F2 align).
DISPLACED from Cyd's default bindings (each reachable on the panel or by a
bindings.txt edit -- flagging for Cyd's veto): number row -> secondary panel
(1-4 now fire), QWERTY row -> pilot keypad (dropped), arrows -> hat looks
(now drive), V/C/B -> fire 0x47/0x46/0x45 (now view/valve/look-behind),
LCTRL -> throttle-down (now fire). XInput pad section untouched.
Audit by-products (KB updated): the always-active msg-4 records identified
(0x2C = Reservoir flush, 0x29-0x2F = condenser valves, 0x1A-0x1D =
GeneratorA-D ToggleGeneratorOnOff @004b1ed0 unreconstructed); 0x13 = Mech
DuckRequest (crouch), 0x28 = BalanceCoolant; Searchlight/ThermalSight
ToggleLamp handler-sets are default-constructed EMPTY; weapon Eng-page msgs
0x3/0xb = ToggleCooling / ToggleSeekVoltage / EjectAmmo, all unwired;
unhandled messages are SILENT (no [FAIL] -- census = BT_CTRLMAP_LOG dump x
handler tables).
Verified live (build-glass2, ARENA1): panel presets/zoom/display/flush;
W drive (speedDemand 61.5, gait advances), Q turn (BAS), M -> MID, A turn
(MID), Space fires, N display, J/K/L presets, H flush drain, C valve 1->5;
suppression ('w' swallowed, 't' flows, F5-keyup swallowed); BT_SHOT frame.
Un-regression: pod build (gates OFF) compiles 0 errors, forced-walk drives,
streamed ids unchanged; CONTROLS.MAP/btinput untouched.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
138 lines
3.8 KiB
C++
138 lines
3.8 KiB
C++
#pragma once
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//###########################################################################
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//
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// L4PADRIO -- the hardware-less cockpit device (BT_GLASS only).
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//
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// PadRIO synthesizes the pod's abstract control surface (RIOBase: the five
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// analog Scalars + button/keypad events + lamps) from an XInput controller
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// and the PC keyboard, so the whole stock RIO path above the seam -- the
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// LBE4ControlsManager push, MechRIOMapper, streamed .CTL mappings, lamp
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// writes -- runs with no serial hardware. Selected at runtime with
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// L4CONTROLS=PAD (the factory arm in L4CTRL.cpp).
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//
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// Input model (bindings: L4PADBINDINGS.h, content\bindings.txt):
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// - keyboard keys emit button/keypad edge events and drive the analog
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// channels (spring-stick deflect / throttle-lever slew / detent set)
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// - XInput pad buttons emit button events; pad axes drive the channels
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// directly (or as slew rates); hot-plug re-probe every ~3 s
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// - on-screen cockpit buttons (the L4PADPANEL window, or any WndProc)
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// inject through the static SetScreenButton() entry
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// - lamps are recorded in lampState[] for the on-screen panel to render
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//
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// The keyboard is only read while a window of THIS process has focus.
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// L4PADFLIP=1 inverts both stick axes.
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//
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//###########################################################################
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#include "l4rio.h"
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#include "l4padbindings.h"
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class PadRIO :
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public RIOBase
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{
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public:
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PadRIO();
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~PadRIO();
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Logical
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GetNextEvent(RIOEvent *destinationPointer);
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void
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SetLamp(int lampNumber, int state);
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Logical
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IsOperational() const
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{ return True; }
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//
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// The on-screen panel / WndProc entries. Safe no-ops when no PadRIO
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// is active (pod build never links this TU; a glass build without
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// L4CONTROLS=PAD never constructs one). Same-thread use only: the
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// panel WndProc runs on the app thread's message pump.
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//
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static Logical
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IsActive();
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static void
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SetScreenButton(int unit, int pressed);
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static int
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GetLampState(int unit);
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//
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// Legacy typed-channel suppression (the btinput BTInputSuppressKey
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// pattern, glass-side). A key CLAIMED by a bindings.txt row (or by the
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// hardcoded `/V view-toggle and J/K/L preset-cycle keys) is swallowed
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// from the engine's WM_CHAR/WM_KEYUP key-command feed (L4CTRL.cpp:1506
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// block) -- otherwise every bound letter double-dispatches into the 1995
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// in-cockpit dispatcher ('w' = pilot select 0, 'a'/'s'/'d'/'f' = MFD2
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// preset pages, NUMPAD key-up VKs alias to 'b'/'d'/'e' hotkeys, ...).
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// Unbound keys keep their authentic 1995 typed meaning. Returns 0 when
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// no PadRIO is active (the feed flows untouched on dev/pod builds).
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//
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static int
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SuppressKey(unsigned int key_value, int is_char);
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enum { LampCount = 128 };
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protected:
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void
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Poll();
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void
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PushEvent(const RIOEvent &event);
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void
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EmitButton(int address, int pressed);
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void
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EmitKeypad(int unit, int key);
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PadBindingProfile
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bindings;
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//
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// Event queue (ring; drop-newest on overflow, logged).
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//
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enum { EventQueueSize = 128 };
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RIOEvent
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eventQueue[EventQueueSize];
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int
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eventHead, eventTail;
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//
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// Poll state.
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//
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unsigned long
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lastPollMilliseconds;
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unsigned long
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lastPadProbeMilliseconds;
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int
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padIndex; // connected XInput slot, -1 = none
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unsigned
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previousPadButtons;
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unsigned char
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previousKeyHeld[192]; // per key BINDING (parallel to the profile)
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float
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channelValue[PadBindingProfile::ChannelCount];
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float
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channelReturnRate[PadBindingProfile::ChannelCount];
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int
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flipStickAxes; // L4PADFLIP
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int
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lampState[LampCount];
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//
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// Typed-channel suppression tables (built from the loaded bindings +
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// the hardcoded view/preset keys; see SuppressKey).
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//
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unsigned char
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suppressChar[256]; // WM_CHAR values
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unsigned char
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suppressKeyUp[256]; // WM_KEYUP values (VK aliases)
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void
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AddKeySuppression(int virtual_key);
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void
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BuildKeySuppression();
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static PadRIO
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*activeInstance;
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};
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