Torso: the TWIST goes LIVE -- electrical watchdog chain, centered crosshair, coherent controls (task #57/#58)
The MadCat torso twists, the view turns with it, and targeting follows. Three reconstruction fronts closed: THE ELECTRICAL WATCHDOG CHAIN (why the torso never powered up): - PowerWatcher::UpdateWatch reconstructed (@004b181c, the REAL registered Performance -- PTR @0050f5fc; Ghidra missed the fn start): the watchdog MIRRORS the watched subsystem's electrical level (+0x278), brownout downgrade when gen output <= minVoltage% x rated. @004b1804 relabeled ResetToInitialState (slot 10) -- the old "Simulation" tag was wrong. - The factory watcher-CONNECT pass reconstructed (vtable slot +0x38, @004aee2c/@004b1a40 byte-identical, recovered from raw exe bytes): watchedLink.Add(roster[watchedSubsystem]) on the master node. Was the SubProxy::Start() no-op -- every watchdog sat at 0 forever. - MinVoltageScale = 0.01 (a 10-byte x87 literal @0x4b1924; was 1.0f = permanent brownout) and PowerWatcher's Derivation chains its REAL base HeatWatcher (the HeatableSubsystem stand-in broke IsDerivedFrom for the whole Torso/Searchlight/ThermalSight family). - KB correction swept: derivation tag 0x50e604 = HEATWATCHER (not "HeatSink"); the btl4gaug heat-widget gate now tests it via the BTIsHeatWatcher bridge. THE CROSSHAIR (task #58 forensics, 6-agent workflow + live probes): - The VIEW is TORSO-MOUNTED: jointtorso -> jointeye -> siteeyepoint in every twist-capable .SKL; the camera + canopy ride the same hinge subtree through HingeRenderable's live matrix-stack compose -- ALREADY WORKING in the port. The crosshair stays screen-centered (center IS the boresight); the twist reads on the tape carets/compass/radar. - The real bug was the port's gBTAimX = tan(twist) slew (the falsified "body-mounted view" model): the camera already carried the twist, so the crosshair counter-slid to hull-forward and the fire ray with it. Deleted; the pick ray inherits the twist from the yawing eye basis. - Two instrumentation traps documented (chase-eye-as-default-camera, BT_FORCE_TORSO clobbering real joints -> the hook now only fills unresolved ones); an over-correcting explicit eye compose was added on those false readings and retired the same day. CONTROLS + REPLICATION: - Q/E spring-center on release (the axis is a twist-RATE demand; the old hold-deflection model drifted forever); X also zeroes the axis and pulses the authentic torso Recenter (@004b6918). M cycles control mode via the real CycleControlMode body. - Torso update-record DIRECTION fixed: engine truth is Write=serialize / Read=apply; @004b6a78 is the READ (was mislabeled Write) and the missing WRITE @004b6a1c recovered from raw disasm (recordLength 0x1C, twist/vel/rate at +0x10/14/18) -- kills the replicant's 0xCDCDCDCD -140-degree ghost twist. - Marching-ghost desync: 4 Standing-case guards zero stale reverse cycleSpeed (negative cadence passed the <= ZeroSpeed stop gate). - Kill credit rerouted to the OBSERVED killer (lastInflictingID -> killer's player link) -- kills count, target K/D populates. KB: subsystems.md (watcher chain), multiplayer.md (record direction), combat-damage.md + gauges-hud.md + cockpit-view.md (torso-mounted view re-correction), decomp-reference.md (new addresses + tag fix), open-questions.md (dead capability-roster loops 2-4, snapshot CD read). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Fable 5
parent
065c114590
commit
02cdfd6576
@@ -52,7 +52,8 @@
|
||||
// FUN_0044a5b4/5dc GraphicsViewRecord ctor/dtor
|
||||
// FUN_0044a650/630 GraphicsViewRecord Erase / Reset
|
||||
// DAT_00524e20 DebugStream (warning channel)
|
||||
// 0x50e3ec / 0x50e604 heat-subsystem class-derivation tables
|
||||
// 0x50e3ec / 0x50e604 heat class-derivation tags (HeatableSubsystem /
|
||||
// HEATWATCHER -- task #57 relabel; was "HeatSink")
|
||||
//
|
||||
// GraphicsView vtable slots used below (this+0x48):
|
||||
// +0x08 SetExtent +0x10 SetOrigin +0x18 SetColor +0x24 MoveTo
|
||||
@@ -363,9 +364,12 @@ void
|
||||
//
|
||||
// HeatConnection -- @004c3664 ctor / @004c3720 Transfer.
|
||||
// ctor: source = the heat subsystem; flag@0x14 records whether it is the
|
||||
// "primary" heat class (IsDerivedFrom 0x50e3ec) vs. the alternate (0x50e604);
|
||||
// destination@0x18. Transfer: no subsystem -> 100 ; subsystem operational
|
||||
// (+0x40 == 1) -> 100 ; else Round( Resolve(subsys+0x114 currentTemperature) ).
|
||||
// "primary" heat class (IsDerivedFrom 0x50e3ec HeatableSubsystem) vs. the
|
||||
// alternate (0x50e604 = HEATWATCHER, task #57 relabel); destination@0x18.
|
||||
// Transfer: no subsystem -> 100 ; subsystem operational (+0x40 == 1) -> 100 ;
|
||||
// else Round( Resolve(subsys+0x114) ) -- NB for a Heatable that offset is
|
||||
// currentTemperature, for a WATCHER it is watchedLink (the flag@0x14 likely
|
||||
// picks the read; the watcher path is unverified [T4]).
|
||||
// Used by ColorMapperHeat -- THIS is the heat gauge's data feed.
|
||||
//
|
||||
// All Transfer bodies are reproduced inside the owning gauge's notes; the
|
||||
@@ -925,8 +929,13 @@ ColorMapperHeat::ColorMapperHeat(
|
||||
// The subsystem MUST be heat-bearing (one of the two heat class
|
||||
// derivation tables) or the data feed is meaningless.
|
||||
//
|
||||
extern int BTIsHeatWatcher(Subsystem *sub); // heatfamily_reslice.cpp bridge
|
||||
if (!subsystem->IsDerivedFrom(*HeatableSubsystem::GetClassDerivations()) && // FUN_0041a1a4 (0x50e3ec)
|
||||
!subsystem->IsDerivedFrom(*HeatSink::GetClassDerivations())) // (0x50e604)
|
||||
!BTIsHeatWatcher(subsystem)) // (0x50e604 = HEATWATCHER -- task #57 relabel:
|
||||
// the old "HeatSink" reading was redundant after
|
||||
// the HeatableSubsystem test; the binary's
|
||||
// alternate branch is the disjoint WATCHER family
|
||||
// (ammo bins / torso carry a mirrored heatAlarm))
|
||||
{
|
||||
Verify(False); // FUN_0040385c -- "Bad subsystem type" BTL4GAUG.CPP:0x68a
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user