Heat: THE AUTHENTIC ELECTRICAL MODEL -- weapons recharge from generators (task #10)
Task #10 set out to fix "scrambled linked-sink routing"; a [heat-link] attach log proved the routing was NEVER scrambled (every subsystem links its authored condenser exactly; the "pools in Condenser1" read was the diagnostic-sampler aliasing trap). The real defect: emitter.cpp's local FUN_00417ab4 stub returned NULL, so the whole electrical model was inert and the E7 force-charge recharged every emitter in ONE frame (~0.3s cycle, 1501 fires/90s, ~1.7e9 heat/s -- the "runaway"). Landed authentically [T1: disasm + byte-verified constants]: - Emitter ctor @004bb120: seekVoltage = authored fraction x generator ratedVoltage (10000); EC = energyTotal/(seekV^2 x 0.5); voltageScale@0x310 = (RechargeRate / -ln(1 - 1e-4 x seekV)) / EC -- charge reaches seekV[rec] in EXACTLY the authored RechargeRate (PPC 5s, ERL 4s, SRM 3s, ERM 2s) cold. Owner-flags ctor gate (the usual gotcha; the this-flags read never armed). - PoweredSubsystem::ChargeTimeScale (@004b0d50, was a =1.0 stub): voltageScale x (1 + thermalResistivity x srcTempRise) -- hot generators charge slower. ("voltageScale is never read back" was wrong; corrected + swept.) - TrackSeekVoltage @004ba838: charging I^2R -> the GENERATOR's pendingHeat (~3.5e8/full PPC charge) -- generators self-heat, conduct to their authored condensers, and throttle further charging. The feedback economy closes. - FailureHeat consumers found: this+0x184 == 2 gates BOTH weapon families (@004baa88 emitter: reset firing + hold charge 0; @004bbd36 ballistic: recoil=rechargeRate + alarm 7). Emitter::GetFaultState un-stubbed. - ProjectileWeaponSimulation @004bbd04 opens with call 0x4b0bd0 (disasm) -- launchers now run the powered/heat step (their firing heat previously accumulated in pendingHeat forever). - heat.cpp: per-instance BT_HEAT_LOG census (the old shared-static 1-Hz sampler aliased); [heat-link] attach log; the stolen-else Verify restored. Verified live (120s max-rate autofire): PPC ~470-500 (was 55,000), bank plateaus ~600 and sheds to ambient, generators 1100-1400, ERMLaser self-regulates at the authored 2000 failure threshold (shutdown-cool-resume). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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co-authored by
Claude Fable 5
parent
4ed2bbc293
commit
4e63a7b6c3
+28
-10
@@ -38,6 +38,7 @@
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//
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#include <bt.hpp>
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#include <map> // BT_HEAT_LOG census (diag only)
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#pragma hdrstop
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#if !defined(HEAT_HPP)
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@@ -505,6 +506,15 @@ HeatSink::HeatSink(
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// @004adda0: "Bad subsystem resource ->heatSink" HEAT.CPP:0x25F
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Verify(False, "Bad subsystem resource ->heatSink", __FILE__, 0x25F);
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}
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if (getenv("BT_HEAT_LOG"))
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{
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DEBUG_STREAM << "[heat-link] " << GetName()
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<< " sinkIdx=" << subsystem_resource->heatSinkIndex
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<< " linked=" << (linked ? linked->GetName() : "<NULL/not-built-yet>")
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<< " mass=" << subsystem_resource->thermalMass
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<< " k=" << subsystem_resource->thermalConductance
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<< std::endl;
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}
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if (
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(owner->simulationFlags & SegmentCopyMask) == 0 // param_2+0x28 & 0xc == 0
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@@ -602,17 +612,25 @@ void
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currentTemperature = heatEnergy / thermalMass;
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UpdateHeatLoad();
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// BRING-UP verify (1 Hz, viewpoint mech only): show the mech heat climbing as
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// weapons fire and relaxing when they stop. pendingHeat just absorbed above.
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static Scalar s_heatLog = 0.0f;
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s_heatLog += time_slice;
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if (s_heatLog >= 1.0f && application != 0
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&& (Entity *)owner == application->GetViewpointEntity() && pendingHeat > 0.0f)
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// DIAG census (BT_HEAT_LOG, viewpoint mech): PER-INSTANCE 5-s timers --
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// the old shared static timer aliased to whichever instance crossed the
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// tick (the diagnostic-sampler trap), which manufactured the task-#10
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// "heat pools in Condenser1" misread.
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if (getenv("BT_HEAT_LOG") && application != 0
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&& (Entity *)owner == application->GetViewpointEntity())
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{
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s_heatLog = 0.0f;
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DEBUG_STREAM << "[heat] " << GetName() << " temp=" << currentTemperature
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<< " heatEnergy=" << heatEnergy << " absorbed=" << pendingHeat
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<< " heatLoad=" << heatLoad << "\n" << std::flush;
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static std::map<const void *, Scalar> s_census;
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Scalar &acc = s_census[this];
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acc += time_slice;
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if (acc >= 5.0f)
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{
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acc = 0.0f;
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DEBUG_STREAM << "[heat-t] " << GetName()
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<< " T=" << currentTemperature
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<< " absorbed=" << pendingHeat
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<< " cool=" << coolantLevel << "/" << thermalCapacity
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<< " load=" << heatLoad << "\n" << std::flush;
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}
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}
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pendingHeat = 0.0f;
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