Heat: THE AUTHENTIC ELECTRICAL MODEL -- weapons recharge from generators (task #10)
Task #10 set out to fix "scrambled linked-sink routing"; a [heat-link] attach log proved the routing was NEVER scrambled (every subsystem links its authored condenser exactly; the "pools in Condenser1" read was the diagnostic-sampler aliasing trap). The real defect: emitter.cpp's local FUN_00417ab4 stub returned NULL, so the whole electrical model was inert and the E7 force-charge recharged every emitter in ONE frame (~0.3s cycle, 1501 fires/90s, ~1.7e9 heat/s -- the "runaway"). Landed authentically [T1: disasm + byte-verified constants]: - Emitter ctor @004bb120: seekVoltage = authored fraction x generator ratedVoltage (10000); EC = energyTotal/(seekV^2 x 0.5); voltageScale@0x310 = (RechargeRate / -ln(1 - 1e-4 x seekV)) / EC -- charge reaches seekV[rec] in EXACTLY the authored RechargeRate (PPC 5s, ERL 4s, SRM 3s, ERM 2s) cold. Owner-flags ctor gate (the usual gotcha; the this-flags read never armed). - PoweredSubsystem::ChargeTimeScale (@004b0d50, was a =1.0 stub): voltageScale x (1 + thermalResistivity x srcTempRise) -- hot generators charge slower. ("voltageScale is never read back" was wrong; corrected + swept.) - TrackSeekVoltage @004ba838: charging I^2R -> the GENERATOR's pendingHeat (~3.5e8/full PPC charge) -- generators self-heat, conduct to their authored condensers, and throttle further charging. The feedback economy closes. - FailureHeat consumers found: this+0x184 == 2 gates BOTH weapon families (@004baa88 emitter: reset firing + hold charge 0; @004bbd36 ballistic: recoil=rechargeRate + alarm 7). Emitter::GetFaultState un-stubbed. - ProjectileWeaponSimulation @004bbd04 opens with call 0x4b0bd0 (disasm) -- launchers now run the powered/heat step (their firing heat previously accumulated in pendingHeat forever). - heat.cpp: per-instance BT_HEAT_LOG census (the old shared-static 1-Hz sampler aliased); [heat-link] attach log; the stolen-else Verify restored. Verified live (120s max-rate autofire): PPC ~470-500 (was 55,000), bank plateaus ~600 and sheds to ambient, generators 1100-1400, ERMLaser self-regulates at the authored 2000 failure threshold (shutdown-cool-resume). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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Claude Fable 5
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@@ -216,6 +216,15 @@ class Generator;
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Subsystem*
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ResolveVoltageSource() { return voltageSource.Resolve(); }
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// @004b0d50 -- the charge time-scale for the powered charge integrators
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// (Emitter::TrackSeekVoltage divides the source-voltage gap by this):
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// voltageScale stretched by (1 + thermalResistivityCoefficient x the
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// SOURCE generator's temperature rise) -- a hot generator recharges its
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// weapons slower. Reads voltageScale@0x310 back every tick (task #10:
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// the old "the binary never reads it back" claim was wrong).
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Scalar
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ChargeTimeScale();
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// Local data for the powered-subsystem class.
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// Offsets are byte offsets into the shipped object.
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@@ -455,6 +464,8 @@ class Generator;
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GeneratorStateOf() { return stateAlarm.GetLevel(); } // source+0x210
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Scalar
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MeasuredVoltage() { return outputVoltage; } // source+0x1dc
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Scalar
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RatedVoltageOf() { return ratedVoltage; } // source+0x1d8
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// The generator's "short" state is its stateAlarm level (GeneratorShorted==3) +
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// outputVoltage (IsSourceShorted @004b0b5c reads 0x210/0x1dc). There is NO
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// separate shortFlag field on the Generator (it ends at 0x250 == stateAlarm end).
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