Net: Steam lobby (btl4lobby) + launch-mode wiring (Workstream C.2)

Port RP412's RPL4LOBBY to BT: an ISteamMatchmaking room stands in for the
arcade Site-Management screen. Compiled both gates -- stubs without
BT412_STEAM, the full room under it (both configs build + link clean).

Lobby (game/reconstructed/btl4lobby.*):
- Room screen (green-on-black, like the menu), owner = console.
- Member data: FakeIP + fake console/game ports + persona + mech/color/badge
  (ip/cp/gp/nm/vh/cl/bd keys).
- Nonced "go" launch roster -> SteamNetTransport_RegisterPeer for every peer.
- Push/PullRaceResults over lobby data rebuild the shared score sheet.

Front end (btl4fe.*): HOST/JOIN buttons when BTLobby_Available() (Steam
transport up); the menu loop exits on a steam action and BTFrontEnd_Run
routes the lobby outcome -- host builds the egg with every member as a
[pilots] mesh entry (BTFrontEnd_SetHostedPilots), member returns launch
mode 2. Results screen prefers the marshal's collated result names.

Marshal (btl4console.*): add GetResultName / ClearResults / InjectResult so
the lobby owner can refill the sheet from the collated wire scores; Result
gains a name field.

WinMain (btl4main.cpp): install the Steam transport on BT412STEAM env
(before the front end, so the lobby is offered); branch on
BTFrontEnd_LastLaunchMode() -- host owns the marshal clock + joins the mesh,
member enters as a network pod on :1501 (SetNetworkCommonFlatAddress +
gConsoleLossEndsMission); Push (host) / Pull (member) results, then relaunch.

CMake: btl4lobby.cpp joins bt410_l4; that lib gets BT412_STEAM + the
Steamworks include under the gate. build-steam/ gitignored.

Deferred (untestable here -- needs Steam + multiple machines): the
host->member wire egg-feed marshal (InstallNetworkRace); a member currently
waits for a console connection nothing supplies, so a live host+member race
is blocked on it. The lobby object does not survive the per-mission
relaunch. docs/STEAM-3-MACHINE-TEST.md for BT not yet authored.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Cyd
2026-07-16 23:18:36 -05:00
co-authored by Claude Opus 4.8
parent 2f5870e486
commit a2949166ea
12 changed files with 769 additions and 31 deletions
+101 -7
View File
@@ -18,11 +18,42 @@
#include <string.h>
#include "btl4fe.hpp"
#include "btl4lobby.hpp" // BTLobby_Host/Join + LobbyOutcome
#include "l4app.hpp" // L4Application::SetEggNotationFileName
// Mission length (seconds) chosen on the last LAUNCH; WinMain arms the marshal.
static int gLastMissionSeconds = 300;
static char gLastPilotName[24] = "Pilot";
static char gLastVehicle[16] = "bhk1";
static char gLastColor[16] = "White";
static char gLastBadge[8] = "VGL";
// Lobby-fed hosted pilots (the owner's egg gains one [pilots] entry each).
static FEHostedPilot gHostedPilots[8];
static int gHostedPilotCount = 0;
static char gHostedOwnerAddress[64] = "";
// Launch mode from the last LAUNCH: 0 single, 1 host (lobby), 2 member (lobby).
static int gLastLaunchMode = 0;
void BTFrontEnd_GetLoadout(char *vehicle, char *color, char *badge)
{
strcpy(vehicle, gLastVehicle);
strcpy(color, gLastColor);
strcpy(badge, gLastBadge);
}
void BTFrontEnd_SetHostedPilots(const char *owner_address,
const FEHostedPilot *pilots, int count)
{
if (owner_address == 0 || count <= 0) { gHostedPilotCount = 0; gHostedOwnerAddress[0] = '\0'; return; }
strncpy(gHostedOwnerAddress, owner_address, sizeof(gHostedOwnerAddress) - 1);
if (count > 8) count = 8;
for (int i = 0; i < count; ++i) gHostedPilots[i] = pilots[i];
gHostedPilotCount = count;
}
int BTFrontEnd_LastLaunchMode() { return gLastLaunchMode; }
//---------------------------------------------------------------------------//
// Catalogs -- the BattleTech content the console's RPConfig.xml named.
@@ -370,7 +401,7 @@ const LenEntry kMenuLengths[] = { { 180,"3:00" }, { 300,"5:00" }, { 600,"10:00"
#define MENU_COUNT(t) ((int)(sizeof(t)/sizeof((t)[0])))
enum MenuGroup { GMap=0, GMech, GColor, GTime, GWeather, GLength, GLaunch, GCount };
enum MenuGroup { GMap=0, GMech, GColor, GTime, GWeather, GLength, GLaunch, GHost, GJoin, GCount };
const char *GroupTitle(int g) {
switch (g) {
@@ -393,6 +424,8 @@ const char *ItemName(int g, int i) {
case GColor: return kMenuColors[i].name; case GTime: return kMenuTimes[i].name;
case GWeather: return kMenuWeather[i].name; case GLength: return kMenuLengths[i].name;
case GLaunch: return "L A U N C H";
case GHost: return "HOST STEAM RACE";
case GJoin: return "JOIN STEAM RACE";
}
return "";
}
@@ -406,6 +439,7 @@ struct MenuState {
HFONT textFont, titleFont;
HBRUSH editBrush;
int launched, closed;
int steamAction; // 0 none, 1 host, 2 join
};
MenuState *gMenu = NULL;
@@ -446,6 +480,20 @@ void LayoutMenu(MenuState *m, int cw, int ch) {
launch->rect.left = col3; launch->rect.top = ch - 3 * row_h;
launch->rect.right = col3 + col_w; launch->rect.bottom = ch - row_h;
// Steam HOST / JOIN buttons (only when the Steam transport is up).
// (BTLobby_Available is declared globally in btl4lobby.hpp -- a block-scope
// `extern` HERE would bind it to this anonymous namespace instead.)
if (BTLobby_Available()) {
MenuItem *host = &m->items[m->itemCount++];
host->group = GHost; host->index = 0;
host->rect.left = col3; host->rect.top = ch - 6 * row_h;
host->rect.right = col3 + col_w; host->rect.bottom = ch - 5 * row_h;
MenuItem *join = &m->items[m->itemCount++];
join->group = GJoin; join->index = 0;
join->rect.left = col3; join->rect.top = ch - (9 * row_h) / 2;
join->rect.right = col3 + col_w; join->rect.bottom = ch - (7 * row_h) / 2;
}
if (m->nameEdit != NULL)
MoveWindow(m->nameEdit, col3, top - row_h / 4, col_w, row_h, TRUE);
}
@@ -476,7 +524,7 @@ void PaintMenu(MenuState *m) {
DrawTextA(mem, GroupTitle(it->group), -1, &h, DT_LEFT | DT_VCENTER | DT_SINGLELINE);
}
RECT row = it->rect;
if (it->group == GLaunch) {
if (it->group >= GLaunch) { // LAUNCH / HOST / JOIN -- framed buttons
HBRUSH b = CreateSolidBrush(kGreenBright); FrameRect(mem, &row, b); DeleteObject(b);
SetTextColor(mem, kGreenBright);
DrawTextA(mem, ItemName(it->group, it->index), -1, &row, DT_CENTER | DT_VCENTER | DT_SINGLELINE);
@@ -509,6 +557,9 @@ void MenuClick(MenuState *m, int x, int y) {
if (x >= it->rect.left && x < it->rect.right && y >= it->rect.top && y < it->rect.bottom) {
if (it->group == GLaunch) {
m->launched = 1; PostMessageA(m->window, WM_NULL, 0, 0);
} else if (it->group == GHost || it->group == GJoin) {
m->steamAction = (it->group == GHost) ? 1 : 2;
PostMessageA(m->window, WM_NULL, 0, 0);
} else {
m->selection[it->group] = it->index;
InvalidateRect(m->window, NULL, FALSE);
@@ -595,7 +646,7 @@ int BTFrontEnd_Run()
SetForegroundWindow(m.window);
MSG msg;
while (!m.launched && !m.closed) {
while (!m.launched && !m.closed && !m.steamAction) {
BOOL r = GetMessageA(&msg, NULL, 0, 0);
if (r <= 0) { m.closed = 1; break; }
// Enter = LAUNCH, Escape = quit -- intercepted at the loop level so
@@ -615,17 +666,36 @@ int BTFrontEnd_Run()
GetWindowTextA(m.nameEdit, pilotName, sizeof(pilotName) - 1);
if (pilotName[0] == '\0') strcpy(pilotName, "Pilot");
}
int launched = m.launched, closed = m.closed;
int launched = m.launched, closed = m.closed, steamAction = m.steamAction;
int selMap = m.selection[GMap], selMech = m.selection[GMech], selColor = m.selection[GColor];
int selTime = m.selection[GTime], selWx = m.selection[GWeather], selLen = m.selection[GLength];
// Remember the loadout so the lobby can publish it as member data.
strncpy(gLastPilotName, pilotName, sizeof(gLastPilotName) - 1);
strncpy(gLastVehicle, kMenuMechs[selMech].key, sizeof(gLastVehicle) - 1);
strncpy(gLastColor, kMenuColors[selColor].key, sizeof(gLastColor) - 1);
DestroyWindow(m.window);
DeleteObject(m.textFont); DeleteObject(m.titleFont); DeleteObject(m.editBrush);
gMenu = NULL;
if (closed || !launched)
if (closed)
return 0;
// Steam HOST / JOIN: run the lobby room; act on its outcome.
if (steamAction) {
// BTLobby_Host/Join are declared in btl4lobby.hpp (global scope).
int outcome = (steamAction == 1) ? BTLobby_Host(instance, 0) : BTLobby_Join(instance, 0);
if (outcome == LobbyRoomClosed) return 0;
if (outcome == LobbyLaunchMember) { gLastLaunchMode = 2; return 1; } // -net pod (no egg)
if (outcome == LobbyLaunchHost) { gLastLaunchMode = 1; } // build the egg below
else return BTFrontEnd_Run(); // left the room -> menu again
}
else {
if (!launched) return 0;
gLastLaunchMode = 0;
}
// Build the mission from the selections.
BTFeMission mission;
BTFeMission_Default(&mission);
@@ -634,7 +704,27 @@ int BTFrontEnd_Run()
strcpy(mission.weather, kMenuWeather[selWx].key);
mission.lengthSeconds = kMenuLengths[selLen].seconds;
strcpy(mission.pilots[0].name, pilotName);
strncpy(gLastPilotName, pilotName, sizeof(gLastPilotName) - 1);
// Host (lobby): append every lobby member as a [pilots] entry so the
// owner's egg carries the whole mesh (drop zones one..eight round-robin).
if (gHostedPilotCount > 0) {
static const char *const dz[8] = { "one","two","three","four","five","six","seven","eight" };
for (int i = 0; i < gHostedPilotCount && mission.pilotCount < 8; ++i) {
BTFePilot *p = &mission.pilots[mission.pilotCount];
memset(p, 0, sizeof(*p));
strncpy(p->address, gHostedPilots[i].address, sizeof(p->address)-1);
strncpy(p->name, gHostedPilots[i].name, sizeof(p->name)-1);
strncpy(p->vehicle, gHostedPilots[i].vehicle[0]?gHostedPilots[i].vehicle:"bhk1", sizeof(p->vehicle)-1);
strncpy(p->color, gHostedPilots[i].color[0]?gHostedPilots[i].color:"Red", sizeof(p->color)-1);
strcpy(p->badge, "VGL"); strcpy(p->patch, "Yellow");
strncpy(p->dropzone, dz[mission.pilotCount % 8], sizeof(p->dropzone)-1);
p->bitmapindex = mission.pilotCount + 1; p->advancedDamage = 1; p->loadzones = 1;
mission.pilotCount++;
}
// the owner is pilot 0; its mesh address is the FakeIP:1502
if (gHostedOwnerAddress[0])
sprintf(mission.pilots[0].address, "%s:1502", gHostedOwnerAddress);
}
strcpy(mission.pilots[0].vehicle, kMenuMechs[selMech].key);
strcpy(mission.pilots[0].color, kMenuColors[selColor].key);
@@ -661,6 +751,7 @@ namespace { HWND gResultsWin = NULL; int gResultsDone = 0; }
extern int BTLocalConsole_ResultCount();
extern int BTLocalConsole_GetResult(int index, int *kills, int *deaths);
extern const char *BTLocalConsole_GetResultName(int index);
namespace {
LRESULT CALLBACK ResultsWndProc(HWND hwnd, UINT msg, WPARAM wp, LPARAM lp) {
@@ -694,7 +785,10 @@ LRESULT CALLBACK ResultsWndProc(HWND hwnd, UINT msg, WPARAM wp, LPARAM lp) {
if (n <= 0) n = 1; // always show the local pilot line
for (int i = 0; i < n; ++i) {
int k = 0, d = 0; BTLocalConsole_GetResult(i, &k, &d);
char name[24]; if (i == 0) strncpy(name, gLastPilotName, sizeof(name)-1), name[sizeof(name)-1]=0;
char name[24];
const char *rn = BTLocalConsole_GetResultName(i); // set when the lobby collated the sheet
if (rn && rn[0]) { strncpy(name, rn, sizeof(name)-1); name[sizeof(name)-1]=0; }
else if (i == 0) { strncpy(name, gLastPilotName, sizeof(name)-1); name[sizeof(name)-1]=0; }
else sprintf(name, "Pilot %d", i + 1);
char kb[8], db[8]; sprintf(kb, "%d", k); sprintf(db, "%d", d);
SetTextColor(mem, i == 0 ? gB : gD);